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Fresh

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    DCS

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  1. It would be great if someone from Magnitude would write a comment here if they plan to make changes or not.. hint hint..
  2. @raemich Salut, ca depends comment a etait programmer les SAM, le mission.. si c'est bien fait les SAM attendes pour quand tu entre l'eur zone.. il veulent pas donner leur position. Tu dois les "reveiller". Envois dabord un TALD par example..
  3. I noticed recently I could L&S and DT2 onboard trackfiles via the SA page.. is this new, or did I just not try it in the past?
  4. @Rudel_chw Hi Eduardo, sorry, I didn't realise you didn't approve of your mission/tutorial files being upleaded to the user section. Sincere apologies. I have deleted the file from the user section. This will also avoid confusion when 1.2 comes out.. Sincerely, Fresh
  5. Hey, try displaying the control indicator overlay and checking that no controls are deflected by accident by another axis, e.g. left throttle also bind to rudder, or some button also adding right rudder trim whilst e.g. trimming nose up etc.
  6. There's a comment about pilot body in the "known bugs" on initial release.. I'll post it in a sec.. It is not exactly what you described, but I guess the pilot body movements are still WIP...
  7. I fully agree with this... please add your commets to my wish-list post:
  8. Hi there, please have a look at the keybindings, at the moment it is very inconsistent: some switches toggle irrespective if I click left or right mouse button. Even some three way switches toggle through the three states with any mouse click. Also some dials I can mouse drag them (e.g. when setting the altimeter) and that works fine in 2D and in VR (I have mouse disabled in VR, and use my head movements as a mouse controller), however other dials, like the lighting don't work with click and drag in VR when using head movement. To summarise my wish: 1. All switches that go down, should be left click 2. All switches that go up, should be right click. 3. Rotary switches, like the fuel tank selector: left-click should turn it anti-clockwise, right-click should turn it clockwise. 4. All dials, like altimeter setting and lighting should be able to click and drag in VR with mouse disabled 5. All dials as in point 4 should also work using mouse scroll wheel 6. Include keybinds for all switches, please include a bind for each state, and a bind for toggling a state. E.g. there is no keybind to show/hide the pilot body. Please also make gear and hook as toggle buttons as well. I think something like the master arm only has one possible state at the moment. Many hardware users need ON/ELSE or OFF/ELSE type key binds as well. (Look at the Hornet for example, the "special" cases). Thanks in advance! Fresh
  9. Check out this post to make a keybind for the pilot body:
  10. @_Hoss Try clicking on the payload restriction box, see if that helps to show the possible ordinance.
  11. I tried flying at night, noticed that the "M" label that is stamped on the mixture control, does not match position with the lever, but floats a bit aft of it. (Misaligned texture I guess.)
  12. You can load them on an air start mission. I selected the option to see the station limitations, and then selected them like that, but it didn't work in the usual manner.. but maybe I did something wrong...
  13. I fixed the Tiny Tim rockets mission, see attached .miz file. Fresh F4U - 08 - Tiny Tim rockets.miz
  14. They forgot to add them.. I edited the mission and included them. See attached. Cheers, Fresh F4U - 08 - Tiny Tim rockets.miz
  15. Hi Ginsu, can you post a track? Did you try another date with GPS to troubleshoot? Is there wind? Thx, Fresh
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