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Rapierarch

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Everything posted by Rapierarch

  1. Hi there, I have just seen that oculus integrated it's hand tracking to OpenXR api support. (https://uploadvr.com/hand-tracking-openxr-fixed-quest/) Is it possible for you guys to implement this in DCS? I know that you have support of many VR controller technologies but this is glove free and works really well. This would make some people very happy who just look at those mfd's and ufc buttons in their cockpit Thanks.
  2. I was just going to ask the same thing. I have seen videos of huey and wanted to try it. Could not hit anything in VR with mouse also for door gunners I cannot get behind the iron sight. Thanks for the solution. I'll try, may be it will also solve the head placement for the door guns.
  3. Just an update. I'm having the same problem. (last night twice) Currently on open beta latest.
  4. I'm having this problem too. Even not a full perfect loop is necessary. Any vertical high g maneuver ending with more than 270 degree is enough.
  5. Dear, I have tried the openVR mod with AMD FSR on IL-2 and I received really good results. I want to try it on DCS too. But I have standalone version of DCS and it uses openXR and connects directly to oculus software. I have seen the game folder contains openVR library too but how I can let DCS use the openVR instead of openXR? I run the steamVR and oculus software together but DCS never picks the steamVR. Is there an option or setting somewhere that I missed? Thanks in advance.
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