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Everything posted by peirof
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I a m new with Helios, and I've managed to make my first instrument panel for and place them on a small secondary touch screen.... The next thing is that I wish that know how to do is like getting the show several instrument, for example 2 mfds with 1 single screen. I guess it will be using the layers.... And hiding lad or showing him. Perpendicular as? Where can I find information
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Hi, I want to ask if the TrackIr movement is limited in DCS When I bring my head closer with the TrackIr, as is normal, the camera moves closer to the instrument panel ... but when I'm still about halfway through the curve, even though I bring my head closer, the cockpit view is as if I stopped it a wall, and there is something far from the instruments ... The videos I see, when the camera is brought closer, it gets much closer, almost to fill the entire screen with the MFD This is normal? This invisible wall
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Hi, I've been a Helios user since recently... I'm not making a Cockpit, I use it for something simpler... I have an 8" touch screen and with it I see and drive the right MFD... The issue is that I want more, I liked it.... I wish with that same touch screen to be able to control other parts of the cabin... I think this is possible by using layers and turning them on or off the.... The problem is that I don't even like... Someone could tell me where I can find a guide to doing this Thx
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Hi, Another dude... On a real plane.... What is the behavior of the pedals? If you push the right pedal the plane turns right, or as if it will push it, it turns left. Thanks
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HOW!!!, my God... Do you refuel with a Ps4 pad, dualshock?? Now, you are my hero... I think I should retire from DCS and play Ace combat or better... Al Tetris In hotas warthog.... Can configure 2 curves for axis? One general and one aar and landing, for example? In these misión, flies at 260 knts
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I continue my struggle to refuel before I run out of fuel. I have set the curve of the axles to 15, with dead zone of 3... How do you see it? Is it enough, or perhaps more curved, for the little ones to be able to move smoother
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When this happens. What needs to be done? To retry refueling. Sometime, after several failed attempts, the tanker cancels the operation and orders me to return to pre-contact.... But I don't want how the procedure is restarted... (I've tried to re-contact by radio, to walk away, to change tacans,....) but nothing works, the tanker does not extend the probe again
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the o nly i have do... 6) <joke> flip to guns and spray that bastard </joke> its relaxing
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I had read that you should not fix with the radar to the tanker
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Mmm... Now I dont remember the name, its a type Hércules plane, helix bimotor... Not sure, but k130? I suppose that this plane I can refuel, its a downloaded mission of web, for F18...
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Hi, I am trying to do the AAR, with little or no success, and I have three questions: 1- to make precontact you have to be close to the tanker (as close you have to be). 2- After precontacting the tanker extends the refueling probe. After failing miserably several times, the tanker seems to get bored and picks her up. At that moment, I approach again and ask for precontact again, but no more than close, he does not grant it to me and does not extend the probe. What do I do wrong? 3 Is there any way to know the speed at which the tanker flies at the height it is at? I think that would make it a little easier for me to approach sweetly. The speed indicated on the map, I guess will be at sea level Thanks
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Hi, I managed, in Helios, on a second touch monitor, to display the right MFD.. I guess you can, but like... I want to be able to show the other mfds. That with one button one mfd is hidden and another is shown... Can it be done? how?
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Hi, After watching some videos on YouTube, I have finally managed to configure a 7 "touch screen to show an MFD, I have also managed to make the buttons respond to the touch, and that every time I touched the screen I would not consider it a double touch... Almost everything works ... but I would like to achieve two more things: 1- To be able to use that touch screen to show various instruments, it seemed to me to read that it is possible, creating layers ... which I don't know, I hope even, is how to change those layers. Is there a tutorial that explains it? The idea, it would be, shows for example the right MFD, and by touching a button, or in some other way, change to show the left MFD, or the CDU ... or to wit. View multiple instruments with one screen. 2. The second, is more optional, I have managed to make the buttons work, but the MFD has 3 Knobs (1 brightness, 1 contrast and another night / day). How to make those Knobs functional) Thanks
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sois unas malas personas... voy a tener que traficar algo...
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hi, Doubts about turns Another curiosity that arises to me is the rate of turn and the coordination of these. 01 - Rate of turn - A military pilot, in a military plane (the F18, because it depends on the plane I suppose), I don't think that all the turns he makes are made at 80º banked and 6 G ... What are the parameters he uses a military plane to turn. 01.01 - Are they established? 01.02 - When is a civil turn and a military turn? (For example, in a combat mission, I don't think all the turns are military, until the hot zone is reached ... I don't think they are used) 01.03 - What parameters follow? (Rate of turn, a bank, a few G's, a speed, ....) 01.04 - These parameters, are they established and are they required to be met? A military pilot on a civil mission, must he respect these parameters? 02 - Coordination of turns - Is there a system to coordinate turns? Cases: 02.01 - I am approaching the airport perpendicular to the runway (approx). How far in advance should I start turning to finish more or less aligned with the track ... so far either I miss it or I don't arrive. 02.02. On a route I am approaching a WP. What is the procedure? (arrive at the WP following the course that I am taking, and when I pass it, turn to the next one (with this method, I will not follow the route, since the turn will separate me from it), arrive at the WP following the course that I am taking, and when step turn to the next but correct my route to find the marked one, before reaching the WP start the turn, to finish aligned with the next section)
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The only thing I see with this system, is that if the bombs without any guidance, when you launched them Don Dive Toss / CCRP, with the visual aids, it is already difficult to hit ..... then try a Dive Toss launch, without any help visual, the vertical line on the HUD, it must be a coincidence to hit bombs without any guidance
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Hi, Is there any document where i can find the optimal parameters for release weapons as well as the usual mode? For example, the Mk82, the best way to launch them in CCIP, at a speed of xxx knots, at an approximate height of xxxx feet and with an Aoa of - x degrees, reaching a distance of more than xx miles. Something like that but of every weapon. Where could I find that information? And another thing, in other simulators, for bombs release... It sounds to me that there was another mode or sub-release mode called Dive Toss. I guess you know, it flew low, it sounds to me that the target was set with the radar, and the shooting computer told you when you had to shoot to start an ascent and drop the bomb ... At that moment you could mask yourself again with the terrain. If it was used with guided bombs its success rate was acceptable... But if it was used with Mks.... Getting it right was luck That sub-mode differed, I think, from the normal Ccrp, that you had visual aids on the hud, when pull, the heading, the angle a release cue... The F18... Don't have that mode or isn't it implemented?
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Hi, I'm adjusting the Track Ir, the rotations, the 3 axes I have configured.... But the pan movement... the displacements in parallel to the axes, I do not get what I want ... And... What do I want? Well, for example, when I move my head to the right, in the real world 5 cms, for example, in the virtual world, I move 15 cms, that the movement is multiplied... In the graph of the track ir, it seems that what can be modified is the speed not the distance, as well as in rotations, you can "multiply"... If you turn the real head 15 degrees, the virtual head rotates 60 degrees... In displacements I do not have how to achieve this effect of multiplying Can do this? And how? Thanks
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A penultimate thing ... When you add the conditions to the switch macro (on-off), in the guide it says that: - The condition is of type ACTION - The first condition (PRESSED), has to be an ACTION CONDITION - The second condition (RELEASED), has to be a KEYBOOARD CONDITION condition. Well, that is so while you are in that button, at least in my case, if you go to another button and return to that, the conditions HAVE CHANGED to the last one you have chosen It must be said that in DCS they work. Thank you very much @Archduke for the help
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thanks, I have corrected the bugs ... thanks, the file will serve me for the 3 way buttons
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i have finished in Joystick Gremlin.... and press "ACTIVATE PROFILE", but... a windows comes, with errors, i don't know how to track them... Ideas? NEW: The mistake must be in macro buttons, i have erased macros and profile works NEW 2: NOW WORKS!!!!!!!!! I had done something wrong, I have repeated the steps. THANK YOU
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I am not doing something right, in step 4 of your guide. But those options are not shown to me. I indicate the steps that I have followed ... A- On the Hotas Cougar Throttle Device, on BUTTON 24 (EAC / Arm) B- I add the REMAP action -> vJoy Device 1 (Button 51) C- I add the Macro action, but this is where the difference is, I can add ACTION SETTINGS -> vJoy, but the rest of the options are NOT the same as in your guide What i am doing wrong?
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Great...!!!!!!!!!! One question, in Hotas Warthog manual, say that HATS are 8 position Hats. In Step 3, do you remap as 4 positions Hats. Its the same? I am begining the journey....
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Sorry, can you pass me the link to the tread, o cant find it Thx
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The problem o have see with gremlin its de on/off schitches