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Posts
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About idenwen
- Birthday May 30
Personal Information
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Flight Simulators
DCS; with way too much modules
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Location
Germany
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Interests
Games, Programming
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Occupation
IT Stuff
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For how much, or less, vertical velocity are you aiming on touchdown? -400 is quite doable even with a really sloppy approach. null
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Really fixed high report rate mouse?
idenwen replied to _UnknownCheater_'s topic in Game Performance Bugs
Still crazy GUI and Game lags if polling is above 500 here at gamestart. No change when reducing it after start, has to be done before DCS launches. -
Would love to have a saved or settable kneeboard position because, yes with multiscreen its always on the wrong spot and size initially.
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5 years since that post Can a new estimate be posted please?
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Doing software I curious of the "Why"? We explicitly sell not time limited but would be curious why the release branch of DCS will deactivate when it is too old.
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Well done, is it stuttering a bit or is that youtube?
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Would love to have that for the Apache too - makes it soo much smoother to fly it with short sticks.
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I accidentially stumbled over you mission and it's an instant favorite! On the "Rotorheads" server there is a script for the Gazelle so it can call in artillery strikes. Would be nice to have this functionality (maybe for $ per call in to limit it's spam-abilitie) for Gazelle/Kiowa or even all Planes that can (laser) designate a target.
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In that track you shot one into the truck and the others into the woods behind - at least when I replay it
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Bomb release and changes made in the UFC in dropped quantity and interval are not visible in replay. "Live": Change QTY to 8, interval to 50, go low, drop ordnance "Track": UFC activates, UFC deactivates, goes low, no drop , track ends. Testes with: double snakeyes on all wing stations, center tank.