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Faflynx

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About Faflynx

  • Birthday September 25

Personal Information

  • Flight Simulators
    DCS
    The agnostic dislexic insomniac: lies awake in bed at night wondering if there really is a dog.
  • Location
    France
  • Interests
    Aviation
  • Occupation
    Flight Information Service Officer/Operator' (FISO)

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  1. Hello gentlemen, I just finished my first object (at least the 1st one I'm proud enough to share), before finalizing my first object_"aerodrome". I zipped it, to lay it here, please use as you wish, any feedback welcome. (as it is a personal mode use at your own risk, bla, bla, bla...) I know it's not perfect, I tried to keep it simple and "visible"... Everything was made with Blender 3.6.5, thanks again for Edm plugin Tobi. Textures were from ambientCG, and all the baking and export processed by "SimpleBake" (only payware I used, but best per $ investment for Blender). DDS textures with mipmaps where processed with Gimp. I wish to thank Grajo for the pedagogic material, and tsuyopooh for his advices, as well as Hawkeye60 ! the file : https://www.dropbox.com/scl/fi/hzjeyugwydiuradabpwan/Bigtop_sunshade.zip?rlkey=zavl8ka4yv0cr0x7tioijtuhx&dl=0 The inspiration : The result :
  2. It's more than possible to build a runway for your own purposes with Blender & import it. What kills me is texturing. Bu in the meantime whatch tsuyopooh's work, really impressive !
  3. tsuyopooh san, senpai, thank you, the explanations are very clear. Very kind of you. I appreciate.
  4. Dear tsuyopooh san, could you explain to me how to use DCS native textures please. This is something I don't understand. Besides I decided to begin the same project from scratch, to be more precise with my 3D, and I've used more ground polys, and managed to work more precisely on the Z axis.
  5. Thank you tsuyopooh san, I'll give a look at armor paint. Do you apply materials in Blender or outside Blender, and please how do yu "bake" the textures ? In Blender ? I have tried to apply materials (PBR and non-PBR, with substance painter, ) but I don't know how to paint the white lines on the runway, and the yellow lines of the taxiways... Watching your videos it seems so easy... If you want the .edm Blender file I created to play with I can upload it to you.
  6. Fantastic work tsuyopooh san. I love it. Would you be so kind to inform on your way of texturing your models please. I have issues with mine. Are you creating the paint in 3D or do you use a different way ? I share with you pictures of my work in progress on the Sinaï map.
  7. cfrag, thanks a lot, it's awesome !!! Might even help me understand how it really works (dumb me). Thank you very, very much !
  8. Hello cfrag, I have a question, would it be possible with DML, to track a ship,( like a P3 Orion would do), and get information on heading & speed maybe coordinates or bearing/range from a Unit ?
  9. Hello, as a no-brainer with code & Lua I shall say that what you created is just AWESOME, and I'm just beginning tu see all the possibilities... Be thanked a lot for your time, patience and incredible follow-up with users ! Keep it up, and fly safe man !
  10. LOTATC is such a powerful tool to add to DCS it would simply be a shame for ED not to permit users to communicate using the "in-game" communication tools. It'd be cruel, and a possible killer sting for servers that rely on LOTATC GCI's to provide the best immersive performance to the community. Please, be wise...
  11. You may give an eye to DSMC... By Chromium.
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