

Soundman766
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Everything posted by Soundman766
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Wondering if there is an easy way to transfer an existing installation to a new computer. I Googled but didn't find much, but there has to be a way to move the needed files avoiding an entire new setup. Many thanks for any suggestions!
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cannot reproduce Autopilot disengaged when viewing map (F10)
Soundman766 replied to Soundman766's topic in DCS: F-16C Viper
Thanks 'Razzo' and 'Chain' for the reply. If you can't duplicate, I'll keep digging. That said.. it seems to happen when inbound on a target, then shortly after entering the map, hear an audio warning alerting me. Upon escaping F10 (Map) menu find myself at slow speed and sometimes spiraling out of control and in need of recovery. Usually I can recover in time, but.... Per your suggestion did look for 'double bindings' but found none, so I'm at a loss and will try to narrow it down further and reply with what I find. @ Chain.... This wasn't a gear down or changing of switching situation you mention. -
Thanks Bunny... what I thought, just wanted to be sure I wasn't missing something.
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Replied to this issue in some older threads, but wanted to share my fix to the AGM 65 slewing sensitivity on the Weapon Page. I'm using a WinWing Orion and initially assigned the RDR cursor to an axis. No matter how the axis curve was set, it was extremely difficult to slew/lock onto the target in the weapon page. I have since removed the axis and set the RDR cursor in 'button mode'. It now slews just as smoothly as the TGP does. Who would have thought simpler would be better, so hats off to DCS for that. Just wish the remedy was easier to find.
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Tried doing a search on this but found nothing. Can Red Flag Missions be edited and/or saved? The 'save' or 'save as' is greyed out.
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TGP vs Maverick cursor speed.
Soundman766 replied to MartinVoy's topic in Controller Questions and Bugs
Well I can confirm having the same issue. My microstick axis (WinWing Orion) has been adjusted and works VERY smooth in all modes except the Mav Weapon page. It's frustrating to try moving a small amount to get lock. Sensitivity on the wep page needs some work. Since this thread is so old, I'm going to start a new thread. -
Winwing F-16EX Throttle - How do I set ANT ENV?
Soundman766 replied to CoaCoaPuff's topic in Controller Questions and Bugs
I have the same stick, and configured the same slider (below the flap switch). It works great for me in the F16, so check your configuration in 'SimApp Pro' and or game configuration settings. -
correct as is Stores Jettison (current F16 Steam Beta)
Soundman766 replied to Soundman766's topic in Bugs and Problems
Moonshine... Thanks for the reply, that explains that, sorry for the ignorance. Learn something new each day! -
correct as is Stores Jettison (current F16 Steam Beta)
Soundman766 posted a topic in Bugs and Problems
Sorry if I've missed something, but just tried jettisoning only a centerline fuel tank during a mission. Firstly, thought it was a mis-selection of stores to jettison, so I re-flew the mission with the same result. The loadout had one centerline tank with GBU 24's on stations 4 and 6. When entering the jettison page, I selected only the centerline tank, but when hitting the jettison button in pit, it also jettisoned the GBU 24's. Is that normal and/or proper? Thanks in advance! -
correct as-is - in ui layer Active Pause Command Missing
Soundman766 replied to Soundman766's topic in Bugs and Problems
'@Raptor9' thank you, found it! Are there any other command changes we should be aware of? Frankly, just a little frustrating to have things moved around... kinda like going into your favorite grocery store only to find everything moved to somewhere else. We all spend time setting up our files, why mess with it. Again...understand if it was an absolute necessity, but why break something unbroken, or at least keep it under the same menu item? -
correct as-is - in ui layer Active Pause Command Missing
Soundman766 replied to Soundman766's topic in Bugs and Problems
Okay, thanks for the explanation. That said won't argue WHY?!, for the time being, will assume there is a logical reason, however, when searching for commands (all but axis), still can't find the command, has it been renamed? -
correct as-is - in ui layer Active Pause Command Missing
Soundman766 replied to Soundman766's topic in Bugs and Problems
Tell me if I'm mistaken, but just reloaded a Steam beta auto update on the F16. It seems the active pause command is not available? -
correct as-is - in ui layer Active Pause Command Missing
Soundman766 posted a topic in Bugs and Problems
Tell me if I'm mistaken, but just reloaded a Steam beta auto update on the F16. It seems the active pause command is not available? -
How to easily find 'Player' in Mission Editor
Soundman766 replied to Soundman766's topic in Mission Editor Tutorials
Thanks much guys, that will help greatly. -
How to easily find 'Player' in Mission Editor
Soundman766 posted a topic in Mission Editor Tutorials
This has probably been asked many times, but is there an easy way to find the players plane in the mission editor? The only way I have seen is to keep clicking on all the units until you see the player designation. Thanks in advance for your assistance! -
Thanks to All, Just checked again and yes, the first trigger detent is mapped (I'm using a Thrustmaster Cougar). Earlier I suspected the two-stage trigger might have been an issue, so carefully tried firing the laser again using only the first stage, then the second. It didn't appear to fire either way. To confirm: when opening the control mapping... upon pulling the trigger to the first detent, it highlights "Camera/Gun Trigger-First Detent", so assume this is the correct mapping?
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Thanks Fred... I'm getting the 'L' designation in the HUD, but pulling the trigger doesn't fire the laser.. (no blinking L). I'm a bit dumbfounded as to why not.
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I've gone thru all the steps in the manual (and then some) to get the laser to fire and can't get it working. Can anyone confirm it is working using the newest beta?