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Xerno

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Everything posted by Xerno

  1. Thank you. These settings break haze reduction. Flat shadows blur SSS SSAO Volumetric Lights
  2. Yes I manage to get the effects to work all except reducing haze
  3. Can't get any effects to work, doesn't show in 2d or vr. Tried repair and clean install
  4. @BIGNEWY Has this been addressed?
  5. Yeah. Just tried the supercarrier with dofreality and have the same issue. It will most likely break the motion platform. Please fix this.
  6. Hi when I load a replay file regardless if its single player or multiplayer even with rio role selected. What happens is that the pilot helmet is missing and the rio helmet is visible blocking the view in vr. Also half the rio cockpit is not rendered and a weird static /glitchy noise. server-20240108-133553.trk
  7. It works. You need to use steam overlay to change the settings in the headset. When done you can switch back to your prior openxr runtime
  8. in your file atmoshpere.hlsl DCS World\Bazar\shaders\deferred. search for float3 inscatterColor = GetSkyRadianceToPoint(cameraPos, cameraPos + v*distance, 0.0/*shadow*/, gSunDir, transmittance); and add line return color*transmittance + inscatterColor * gAtmIntensity * 0.5; //Taz1004 Haze. 1 is default, 0 is no haze.
  9. What in the actual f. The world feels a lot more realistic now. Thank you for sharing this
  10. Hmm, maybe my labels.lua file is messing something up Labels.lua Im using Neutral Dot
  11. Hi tried the new version same issue. The plane to the left does not get masked but the enemy targets on the ground gets masked. labels.trk
  12. Got it to work using a rca splitter.
  13. Yes I got the module, just unsure how to wire it properly
  14. How can I connect 2x buttkicker gamer 2 for it to use stereo mode?
  15. Hi when I try to install a skin I get the error [WinError 267] The directory name is invalid
  16. Are you using FSR as well with these settings?
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