

dock999
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Aerodrome Data and Frequencies - Updated 06 June 2025
dock999 replied to Minsky's topic in General Tutorials
Sorry for the nonsense. After the file is unzipped, where should I put the folder? Should it be under the Save the Game Kneeboard folder or the DCS main program folder? Thanks in advance. -
So what is your conclusion? The 5080 can give you a 28%-uplift in VR DCS in comparison with the 5070Ti.
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What BSB 2 attracts to me is the headset is to improve the optics rather than to increase the resolution to achieve better image quality . I have also pre-ordered Pimax Super and I have been running these fly sims with 4080. Now we know from 4090 to 5090 of GPU , 5090 only give you 10-15 FPS boost in Flight Sims in VR. How much will cost me if I want to buy and run pimax super in the resolution of Pimax Super ? And BSB2 should be easily run by 4080 .
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I have noticed this device as well and just not sure whether the clarity of the headset is adequate enough to play flight SIMs. What I feel good about the headset is ,apart from the comfort which is obvious , is the resolution which 2560 x2560 . The resolution is slightly lower than Pimax crystal light . That means the headset should be easily driven by current 4000 GPU . Not like Pimax Crystal Super, You need to get another " commander center " to properly run that device .
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Pico users - worth trying pico streaming assistant again.
dock999 replied to TED's topic in Virtual Reality
When you use pico connect to run DCS, what run time do you use? Steam VR? -
I deleted Su 30 and the crashes disappeared . Yes, it is due to Su 30.
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Hi guys : My DCS is currently in a disastrous condition after I installed the newest patch which was published on the 24th of Dec (XXXX.4686), namely, every time I tried to connect to a multiple-player server ( any server) the game crashed. those single-player modes such as TTI Single player also generated many error messages. Is anyone there having a similar issue? dcs.log-20241225-212620.zip dcs.log-20241225-212204.zip
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So there is no official support ? Basically you have to make a mod which will break the integrity check ? I thought J-11A is a Chinese fighter and at least it should be able to allow carry something like PL5 or DS10.
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Hi guys: I saw Growling Siderwinder in a recent video where he was driving a J-11A and shooting PL 12s. However, I found my J11A did not have an option to carry PL 12, not even having options for carrying any Chinese missiles. All the load options are those Russian Missiles such as R 77, R 27.. Is that normal? how to get some Chinese missiles for J-11A?
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Many thanks . I have figured it out .
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Hi: I can not figure out how to fire guns in the new FC Mig 15. In the high-fidelity module, you can flip over the gun cover and arm 3 guns by pushing 3 buttons on the left side. In FC mig 15, what key-bidings are equivalent to these actions?
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Yes, I understandthat the Quad- view lifts so much weight in DCS VR and I am also looking forward to the answer. This is the difference between DCS vr and MSFS vr.
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Someone had already pointed it out. Now I realize the dropping tank is more about Mach Number rather than Speed Number.
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Thanks for the excellent input.
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I noticed that the 800 L tank could be jettisoned at about 500 km/h but the 1100 L tank could be done only at about 430 km/h, which was a bit annoying in the PVP match.
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Right, so this is a known limitation.
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I have been experiencing the difficulty of jettisoning JF-17's external fuel tanks for quite a while. There seems to be a speed limit for dropping tanks. You can not jettison the external fuel tanks until the speed is below around 450 km/h and I wonder if anyone has had a similar issue? , The limitation can cause a great deal of difficulty in performing a defensive maneuver after firing a missile.
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I do not have Oculus. I was using Pico 4 via VD. For some reason Pico 4 runs Oculus running time
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Have you EVER TESTed by urself?? U So-called "ED Beta tester" I can prove to you : ( BTW PICO4 is one of my headset) 1) DCS MT can be run by OpenVR with no command line rather than OPenXR .2) The Launch Must be completed through WD panel 3) it can bypass SteamVR I just did a test for you "" beta tester??" and the followings are just some lines from the log file . I also have attached the entire log file to the message A: 023-10-08 12:26:21.630 INFO APP (2768): Command line: "C:\Program Files\Eagle Dynamics\DCS World OpenBeta\bin-mt\DCS.exe" 2023-10-08 12:26:21.630 INFO APP (2768): DCS/2.8.8.43704 (x86_64; MT; Windows NT 10.0.19045) 2023-10-08 12:26:21.630 INFO APP (2768): Application revision: 223704 2023-10-08 12:26:21.630 INFO APP (2768): Renderer revision: 24140 B: 023-10-08 12:27:29.345 ERROR VISUALIZER (2768): OpenXR exception: XrResult failure [XR_ERROR_FORM_FACTOR_UNAVAILABLE] Origin: xr Source: Projects\Visualizer\Source\OpenXR\openxr_program.cpp:447 2023-10-08 12:27:29.534 INFO VISUALIZER (2768): LAUNCH IN VR OculusRift: OculusRift : Oculus Rift S 2023-10-08 12:27:29.535 INFO VISUALIZER (2768): render thread initialization... C; Look at the screenshot: this is the hallmark of MT: CPU limited warning sentence . However The DCS MT was running under OpenVR dcs.log
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Yes u can!. You can launch MT via VD panel . When MT is launched by this way, MT runs OpenVR rather than OpenXR and U can even bypass SteamVR.
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The issue has been well-known over the past several days and the basic reason is the server of the Opencomposite is down. You can go to the discord channel of Opencomposite where there are tons of discussions and proper instructions to solve the problem.
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When I disabled the XR necksafer layer +- the toolkit, I did notice the DCS MT crashing decreased. However, the DCS MT which was run under OpenXR was unplayable since there were just too many stutters in my case. For your 2nd question, I can confirm to you that DCS MT or ST will be run under open VR rather than Open XR if you launch them through the VD panel, that is because the DCS log files indicate this clearly. By this method, You can bypass Steam VR and launch DCS in VR directly Several days ago I had a bit chat with J2-Nobiwan in the message and asked him whether he could write a program similar to the XR necksafer in an OpenVR version. He said that VRNS was the OpenVR version . I tested it and found it was pretty much workable but the VRNS has to be run with SteamVR. My conclusion is that Pico4 does not go well with Open XR in DCS and Pico4 is better to go with OpenVR Pico4 + VRNS is quite workable under OpenVR in DCS.
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In My case even if I disable the XR-necksafer DCS MT still crashes. I did some tests and noticed the only way to run DCS MT+PICO4 in my case was the DCS MT had to be run in a NON-openXR environment. The method was to add the command line and launch DCS MT through the VD streamer panel. then you would find the DCS MT actually ran under Open VR rather than Open XR although the command line indicated "-- force open XR". But certainly, you will benefit from the toolkit and the necksafer. Another interesting finding is that by this method, you actually can bypass STEAM VR , so your PICO4 headset enters a VR environment without SteamVR and it runs under open VR.
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No, not in my case. Pico 4 + VD can launch DCS MT in VR indeed . But when you try to load missions , DCS crashes. I still can not figure out what the reason is. No issue with DCS ST. However, ST in Steam will not let you use the toolkit and necksafer.