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wess24m

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Everything posted by wess24m

  1. I loving how detailed the CDU is and use it for everything except what i'd like to use it most for.....entering cords from jtac into it. Ive read lots of tutorials and videos and "hacks" to get it right and when i enter the cords that i get from jtac (even when i add missing numbers) it gives me a point far away. if i go back and enter the LL from jtac on the msg screen on my right mfd all goes well. It's not a matter of knowing how to enter these things, it's a matter of being given bad info..
  2. One simple thing I'd like to see in the change log would be a working data cartridge. I know it's prob not a big deal for alot of people but having to reset your CMS (without manualy editing the config file) and set all you min alts and all the other various things you have to set while in the cockpit is a annoyance.
  3. LOL @ long ingress, One thing that always has bothered me with all these missions, Is it modeled as in RL that your bases are always 20-50 miles away from your AO? I'd like some more realistic ingress distance.
  4. yup, thats what i do. thx for the video though. The DSMS see's all my reloaded weapons and they function correctly except for the releasing from my plane part, mav seeker head is working ect ect. still need to make a track for you guys to check out.
  5. yup will do, i'm at work but i will tonight.
  6. yup, reloaded the loadout, happens with gbu's as well, so far it's constant. Not sure if it's just MP havn't rearmed in SP, but it's happened everytime I've rearmed in MP. I've tried with same load out, different loadout, if I didn't reload the DSMS (or it didn't take) you wouldn't be able to see through the seaker head or activate them, correct?
  7. If by use them properly you mean dropping dual cbu/97 at 300 feet directly overhead of a tank and it still doesn't kill them then yep doing it properly, it's a known problems that in 1.0.0.9 cbu's are garbage. So the zero deal will be fixed in this upcoming patch? It just seems that for as much as these patches fix they break other things, frustrating.
  8. have been flying the pilot search online mission and after i rearm my mavs won't release. they lock up just fine, I have to make a run lock up a target break away and cycle my arm switch a couple times to get them back up and running, only happens after rearm.
  9. So...Do you have to enter the missing zero's or not? I to am being given utm cords that are hundreds of miles away (in shooting range mission) and what about all this changing your westing? I think we are all doing it correctly (people having trouble with cord entry) but we're not making the buggy cdu corrections. Would be nice to just get some of the important things working correctly in this upcoming release. Who cares about the CBU animation if they don't kill anything?
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