

Snacko 2-1
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Everything posted by Snacko 2-1
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options to remove ale-40 countermeasure dispensers
Snacko 2-1 replied to snocc_'s topic in Wish List
It is, I have no clue what OP is on about. -
Literally unplayable. Good thing war thunders absolutely the better flight sim on the market /s
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Noticed the Magic II is listed as rear aspect. Isn't the II all aspect?
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@fausete I definitely can understand that. I can already hear a certain subreddit sharpening their pitchforks. Is there a guide somewhere on how to edit the LUAs?
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@fausete is there any chance of getting the PHIMAT as cosmetic only for the EE as well until it is ready? Would love to fix the visual asymmetry
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Is the PHIMAT also in there? Need some to balance out that BARAX
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what payloads would that be?
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Because more math is involved to know the spacing. Single release with multiple button presses allows me to control the spacing without the math.
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Not sure what bomb you are using, but I have found that using any chute retarded bombs, single release with button press with the start of a 3 syllable word. Eleven, eleven, eleven with the press on the start of each word.
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So I ran the same scenario 10 times with the BARAX and 10 times without. There definitely seems to be benefit of running the pod in this scenario, though a marginal survivability increase, 20% is better than 0% with a 50% chance of surviving the first missile compared to 30% without W/ BARAX 2 Sam sites killed Average of 2.3 missiles defeated with the most in a single fly out being 10 5 times they were shot down with the first SA-3 shot W/O BARAX 0 Sam sites killed average of .4 missiles defeated with the most in a single flyout being 2 7 times show down on the first SA-3 shot
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yeah, i meant more in how to deploy it tactically, should it be an always on or is it more situational. I did test it with an AI ace difficulty pilot attacking an SA-3 site. defeated 6 missiles before bombing the site and taking it out.
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Had anyone tested the BARAX pods yet? What is the use case for it? How is its effectiveness?
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so now the real important question how do we use it. I assume just set to on, and light will illuminate if its getting hit with a signal?
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BARAX HAS ARRIVED!
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Yes, there is one in France that they hunted they will look into after the completion of the M.
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They chose the a/c they did because they are a Spanish company and have the most access to the Spanish airframes and pilots. They have not ruled out other variants if they can get the resources to make them. I believe an EQ-6 is the next most likely
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Aware of the mod, but that is a visual thing. I am ready for the actual, working ones to be in game
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Any word on PHIMAT and BARAX pods additions? The E family was set up to use them. Or the addition of the armpit flare/chaff pods?
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Add 44 to whatever setting your math gives you.
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This has been answered 1,682,692 times. But I'll do it the 1,682,693rd. The EE will not add any bombing modes. That is something that will not arrive until the M
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Do you have a link?
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Samp High Drag are the preferred. Low and fast. Releasing in salvo mode right as the target passes below the bottom of the HUD
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Bombing tables are still out of date, if you add 44 to your number, you'll be right on. For example, if the table calls for 50, set your dial to 94
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Firing Multiple Single Bursts w/Rockets
Snacko 2-1 replied to percivaldanvers's topic in DCS: Mirage F1
Reset the switch? When set to single, it first 1 burst per trigger pull.