-
Posts
218 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by CRUD
-
where would I find the track replay? And yes sir, I am using scripts for IADS no version listed, CG Artillery Spotter 1.04 and Splash Damage 3.0. I picked up a squad with attachments (as separate units) in the field and was taking them up to Fulda on the Germany map. I used the Fac with them to pop smoke at the PZ they boarded then on we flew. It was a slightly hard landing but no damage was done to the 47.
-
Military Assets for DCS by Currenthill
CRUD replied to currenthill's topic in Static/AI Mods for DCS World
yep, my mods have a conflict. I can see them on the airfield in f7, but when I f10 they aren't there, in the Crew chief slot they don't show under airborne troops. Another mod is likely causing this. I did away with the fxo and metashaders2 folders too. -
Did the last update burn down the user file liveries?
-
Military Assets for DCS by Currenthill
CRUD replied to currenthill's topic in Static/AI Mods for DCS World
I just tried KOLA again, they are not in the menu under airborne troops to embark on the for a cold start for a CLIENT. I tried AI too and they don't even show on the map at start of mission, I do not have load at start checked. They won't load into the 47D either. On Germany Cold War I tried with vanilla infantry, they all loaded at the PZ but as I was getting to the DZ I went out of the aircraft to the FAC, momentarily, to pop smoke for marking the DZ, when I landed, no one was in airborne troops to disembark. -
Military Assets for DCS by Currenthill
CRUD replied to currenthill's topic in Static/AI Mods for DCS World
No they are not. -
While in flight to drop troops accessed the FAC vehicle at the DZ to pop smoke, when I landed the troops were no longer in the back to disembark.
-
Humanitarian-Pallets of Humanitarian Daily Rations, Water Blivits, IRC&RCM Refugee tents and Camp Sundries. Military- Fuel and Water Blivit's, Pallets of MRE's, Small Arms ammunition, 105 mm, 122mm, 152mm and 155mm shells, rockets for MRL's of all types. All towed artillery pieces available as cargo for sling loading. (dying to do an Air Assault Two Gun Raid) Instead of just a landing task for AI, add a Land and Unload task please. These would be great for the C-130 when it comes out too. Add the UH-1 to the Logistics System. Thank you for your considerations
-
I wish I may, I wish might. wish for cargo that includes Humanitarian Aid, for example, HDR and MRE Pallets, stuff like that.
-
- 3
-
-
Map symbols for hospitals, ADA and radar sites. Is there a way to hide all these? Nevermind, found it, uncheck Buildings in Map Options
-
Military Assets for DCS by Currenthill
CRUD replied to currenthill's topic in Static/AI Mods for DCS World
I've tried the Sinai and ColdWar Germany maps, I'll try KOLA again, that before I figured out you can't mix the units. It's too bad we can't use mixed Squads, that would be handy. -
Military Assets for DCS by Currenthill
CRUD replied to currenthill's topic in Static/AI Mods for DCS World
Anyone else having trouble embarking CH USA Infantry to a CH-47F you are flying? I set them up but when I look at ground troops to call them to board they aren't an option. They'll board AI aircraft ok but won't board a client aircraft. -
Military Assets for DCS by Currenthill
CRUD replied to currenthill's topic in Static/AI Mods for DCS World
Dern shame we can't Air Assault mixed squads in one unit. Have to separate them as units, even with the vanilla units. -
Military Assets for DCS by Currenthill
CRUD replied to currenthill's topic in Static/AI Mods for DCS World
My current issue is I can't get CH's USA Infantry to load into helicopters. -
Just two things Flight Engineer position for steering while taxiing, currently cannot steer from here but can manipulate MFD's and other switches on the lower console. Option to start with cargo ramp in the full open position, I tried this in saved game but when I came back in the ramp was closed and all my mfd pages were back to default instead of where I left them.
-
Military Assets for DCS by Currenthill
CRUD replied to currenthill's topic in Static/AI Mods for DCS World
Uh, that was what I said, I guess you're too clever for me... -
Military Assets for DCS by Currenthill
CRUD replied to currenthill's topic in Static/AI Mods for DCS World
You don't need to delete the old Pack, just add the new pack to it to the old one with a cut and paste . -
Holy Crapola. Just tried to fly the CH-47F in VR and got vertigo, didn't crash the aircraft but came pretty close. That was wild. I don't get motion sickness in real life but heights can make me dizzy AF. I've flown the UH-60L a few times in VR and didn't experience this. Anyone have any ideas what this might be and what I can do to mitigate it? Is it frame rate or resolution related?
-
Military Assets for DCS by Currenthill
CRUD replied to currenthill's topic in Static/AI Mods for DCS World
I wish it was that simple but that wasn't it. Still doesn't work -
Military Assets for DCS by Currenthill
CRUD replied to currenthill's topic in Static/AI Mods for DCS World
PLEASE HELP!!!!!! Trying to add a Cargo file for US stuff. Anyone tell me where I went wrong? Cargo isn't showing up and I cannot figure out why. I am using notepad ++ for editing. USA_cargo.lua entry.lua -
The yak 52 should be a free mod that comes with the game.
-
In DCS, right now, airplanes and water don't mix. I know it's not an airplane but still.
-
Military Assets for DCS by Currenthill
CRUD replied to currenthill's topic in Static/AI Mods for DCS World
OH, yeah I never use that function. LOL I do not use those things, they screw me up every time/ -
Military Assets for DCS by Currenthill
CRUD replied to currenthill's topic in Static/AI Mods for DCS World
Enabling? I don't enable anything, I just put the mods in the mods/tech folder in saved games, I don't know what you mean by enable. I have all of them and do not have this issue.