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This was my problem.
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Thanks @felixx75. Im tired and some what drunk. I forgot to check this. I will retry and go to the Training mission.
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Not sure if I'm doing something wrong. But from carrier it is impossible but on ground I lift off about the range of the carrier. And I can't get the wing folding motor to stop whining? Not been trying long but it is a bit frustrating when just following standard procedure. (but might missing something)
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Never mind. I don't know what happened but now it is back as it used to be?
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I flew Viggen today after the update and when reaching a speed over 0.8-0.9 I could not pull her up from a dive and crashed into the ground. Not sure if this is accurate or not. But full pull back on the stick would not let her climb at all. Second try I extended the airbrakes and pulled and around 0.6 it started to climb and the it was back to "normal" and started to hear the "cracking" sound from the wings. Before I could snap the wings at any speed? But don't see any updates on this in the change logs.
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Im surprised that so few mention this, but it do sound dull and weird. And has a very short audio loop. Im not an expert in how the F1 Mirage should sound, but with the afterburner running I get reminded of the sound when I was a kid and running downhill fast with my skateboard. The sound from the tiny wheels against the asfalt.
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Yes please, someone make this! Would been awesome.
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[performance] Trees - huge performance hit especially up close
Snuten replied to Bucic's topic in Game Performance Bugs
I agree, since the last update the trees at low level half my performance. And I also get a lot of random major stutter when using the new fog, it feels like the computer is loading in heavy assets as it does when spawning. But the trees is now always creating lots of stutter down low. AMD 78003DX, RTX 4090. -
Thanks! And thanks for the explanation of the Turbo Mode, I think I get it now. But I did before, with Toolkit, have it at 90hz and 45fps (ASW on, Ctrl+numpad 3) and it worked as well and butter smooth. But if I was flying and I turned it off and then on again, it crashed DCS in like 5/10 times. So I guessed that was because of the ASW as the read warning text warns about in the menu. But then again I would think that DCS should not stutter if I choose to go without a third party injection. It do seem to work on some systems and some not. The trick for Intel seems to be to turn off HT, E-cores or trick with processor-lasso. But for my 7800X3D it does not help if I turn off HT or XMP (or what it is called). But I will stop whining about this, for a while and hope that Quadviews will be here for a longer period and hopefully developed more.
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So then the NVMe does not solve it for everyone, so I guess that is even more uncertain where the problem is. And as you say, the solution just can't be a third party developers "hack" to make it work. And when thinking in a bigger picture, imagine new people coming to DCS and want to fly in VR and it is a stutter fest. That kills emersion completely and they are going to add them self to the growing list of people saying "VR could be cool, but not in another 10 years or so".. But it is the coolest thing you can do now, if it works as intended. I did just now tried out Quad Views. I did a lot of tweaking in the cfg file and I'm quite satisfied. Now running in 72hz/fps and no stutter thanks to the Turbo Mode. Turbo Mode, what ever it is, should be on by default in DCS.
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It was the same on my Intel i9 as well. And I have not used that PCIe slot that is shared with the one for the GPU Hi, thanks. I will try this!
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Hi, I have been a bit off from DCS lately but have installed the latest updates and read that the ST mode is now removed with only MT version. This scares me a bit, not that Im against MT since that is the future. Im writing this since I have read about many people with this exact problem with VR and MT version(Facebook groups, Reddit etc) that might not reach to DCS forums. When you first released the MT version I was really happy, and I could also use DLSS and increase my resolutions and quality even more to fully utilize my RTX4090. But back then I had my old but trusty i9 900k CPU and RTX4090 and could not get the MT version to run smooth. I saw that the fps was higher, but the stuttering was horrible. Something with frame timing is not syncing correct or interfering with hardware? Some reported this but the culprit was the E-cores, which I did not have. So I ordered new components like new Motherboard, RAM, AMD 7800X3D CPU, Nvme m.2 discs, new cooling and 1200W PSU. While waiting for these parts I read that someone else with this problem with the same CPU(i 9 900K) and GPU I had, and that he found a solution that worked. He re-installed the whole DCS into a SATA SSD disc instead of his Nvme m.2 disc. Then he could run DCS MT without stutter. I thought that was really strange, but I gave that a try as well since I was anyway waiting for my new components to arrive. So I just copied(moved) my complete DCS Openbeta folder from my Nvme disc to one of my SATA SSD discs. Started it, and it worked. No more stuttering. But loading times was horrible though. I then built my new system with the 7800X3D and all. Then installed everything and DCS installed into a brand new Samsung Nvme disc. And the stuttering was back with the MT version, exactly the same as on my old system. But the ST version was smooth. I did investigate and tried a lot of things except for moving the game to a SATA SSD. But then one day I tried to turn on Turbo Mode in OpenXR Toolkit. That completely removed the stuttering and the game runs smooth and stable(still doing so with this turned on) I have tried to completely uninstall OpenXR Toolkit to see if that it self is the problem. But no, the stutter was back. So re-installed OpenXR Toolkit again, tweaked it to my likings and turned on Turbo Mode again, stutter is gone. Now my biggest concern is that Mbuccia (sorry for misspelling) that was developing all these tools for us have stoped doing so, understandable since it is not his job to fix companies flaws with VR(not just DCS), but now when we only have the MT version left, and then if or when OpenXR Toolkit no longer working, I will just have a lot of $$$$ sitting in useless modules and maps locked into my DCS account. And therefore I will not buy any more modules or maps. Which is sad. I know that I might be hard to track this stutter bug down. But if moving DCS to a slower disc or running with Turbo Mode on fixes it, so perhaps someone smart knows where to look? Im currently using Quest 3 with link cable. Had the same problem with my HP Reverb 2 as well. I will try to get out my DCS log and Dxdiag log and send it later today. Thanks
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fixed UH-1H XM158 Rocket Pods shoot straight to north
Snuten replied to N0XID's topic in Bugs and Problems
Sorry for double posting an already recognized bug. -
fixed UH-1H XM158 Rocket Pods shoot straight to north
Snuten replied to N0XID's topic in Bugs and Problems
When I shoot my Hydra HEAT missiles they are going 45 or more degrees to the left? How is this possible? Is this they downside of DCS only being in Beta mode? -
fixed UH-1H XM158 Rocket Pods shoot straight to north
Snuten replied to N0XID's topic in Bugs and Problems
When I shoot my Hydra HEAT missiles they are going 45 or more degrees to the left?