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YOOBI

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Everything posted by YOOBI

  1. I start encountering this bug with F-14 now, it use to work . but lately I noticed when I refuel , I don't get "transfer complete" and it continues until I manually separate. I haven't played for a year so I don't know at what patch it exactly went wrong , but problem is present in "Beta 3.8.6.41066" I tried both with external fuel tanks (Empty) and with no tanks , no complete message. I also notice when the bug occurs the refueling probe become little bit wiggly in the basket.
  2. Alrighty . I tried it and it works . but not how I thought it will . for me there is nothing labeled as Interrupter but it called switches . It turn the Key into toggle and ignores Release Key Event ,and works just like modifier with one key difference , it will not prevent other key that does not use modifier from Executing and that just solved all my problem . now i can toggle between 2 different curve on the fly . Tank you so much sir
  3. Wow , very interesting . how do I setup interrupter ? I never notice such option in game . is it done by other third party software ? this may be exactly solution I need .
  4. Hello , I am trying to have 2 different curve on My pitch and Roll axis. -So I use Gremlin to duplicate my input , I use the Raw output of the Stick without curve and some dead zone, No modifier and use vJoy to set up output of same controller to be used with modifier, curve and reduced dead zone. Unfortunately for me I cannot work around this problem=> I cannot Exclude the Raw input from firing When The Modifier is Pressed , and it causes Conflict . I understand this is Desire Behavior as we don't want to lose Control of the stick whenever we press different modifier for different things and it is only apply to axis control . What I require is to Exclude a Axis Input whenever Specific Modifier Is pressed . Is there a way to achieve this? Side Note : I know I can set button entries and axis to work with 1 modifier by default and switch between modifier state . But I already have very complicated setup that uses modifiers for different phase of flight and I had to assign multiple variation of keys for every action to avoid conflict and miss fire. My Default is with no Modifier , if I want to make my default state with modifier active, is going to require to rebind every single button in my control setup x5(for State of plane with modifier) x4(for number of Air Craft I have) at this point it is less work to reprogram the game a bit . Example reason I need this input dampening: Tomcat is very unforgiving with its control sensitivity , and I cannot fly with Curve and not rip my wings off . but when I need to Refuel , My X56 just don't have enough accuracy for small movement and it needs curve . If I'm playing Single player it is no issue since I can pause the game and change my curve but I can't pause the game in multiplayer
  5. Im not sure what exactly causing your problem , but this may help you troubleshoot . -when you press a button there is 3 stage , PressDown , Hold and Release. make sure your keys register the release. so check your drivers and make sure your button act as normal button and not toggle outside the game first. -sometime game is not listening to your input , like when you open pause menu , in my case modifier that was toggled on would register as off after closing the menu and required toggle off and then on again to work , this is opposite of your problem but something to think about. -Working with modifier can cause a lot of conflict if not setup properly , you need to spend extra time to check everything and make sure that is not a case .(this is most likely your case) -None Plane specific master Category in adjust controls like General or UI can potentially cause conflict with your Plane specific category . -Since you say the modifier is working as expected with other actions => then Test : after you press THUMB key without MOD and you got ptt 2 as a result , try pressing another action that does use same modifier (MOD) without pressing the MOD to see if it is executing , If not( As Expected ) Try pressing your THUMB key again to see if ptt 2 still execute , If so try to use different key as modifier and see if you have same problem still . => if Yes , Run integrity check on your game file make sure there is no corruption . => if No , Then your issue is either from your hardware or its driver . It is not easy to pinpoint your problem without knowing how you setup your modifiers , your keybinding , your hardware and your software setup outside of the game.
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