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Everything posted by Billy
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Would Heatblur consider re-naming Jester for the F-4E?
Billy replied to Spino's topic in DCS: F-4E Phantom
I mean -
California, ordered on Oct 29th, not received yet:(
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I do BVR in private servers or small-scale team airquakes, I stopped getting consistent long-range Phoenix kills after everyone died to a 60-mile shot at least once (should still shoot to force some altitude and timing advantage). One player even learned the angle the Phoenix descends and sometimes intercepts it with a Maddog SD-10 for funny. I get about the same number of kills with the Sidewinder and the Phoenix, Banzai people down for a pre-merge Phoenix shot seems to be the best tactic
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Possibly AI logic/difficulty changed, making them defeat missiles more easily. I remember them barrel rolling much more, you can check Tacview to see what they did. Against players I don't hope for a hit outside of ~5nm
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Tomcat is much harder to do aerial refueling than hornet
Billy replied to Ddg1500's topic in DCS: F-14A & B
For me Harrier is super easy, I landed it 1st try a year ago on flatscreen. Although I spend 90% of my time on the Tomcat, I still couldn't do it even in VR:( (Provided I didn't fly too much last year) -
I'm more ok with J-8PP than F-20 because J-8PP represents the capability of standard J-8II's, therefore I can pretend they are normal J-8II's. I don't want to fly a server alongside or against 20 F-20s.
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F-14 is like the F-22, there is a huge threat, and an extremely capable platform is needed. Both planes achieved the needed superior capabilities by smart engineering, but the technology is still the older technology. Both planes absolutely dominated in their first 20 years of service, but near the end of that they see a lot of new rivalries with the same capabilities. The rivalries gained capabilities through improvements of technologies, such as the F-15 receiving AMRAAMs, or the F-35 having better sensors and electronics. Still, for another 20 years the F-14 and the F-22 will show competence, the thoughts put in their design are at work. Even if you upgrade them with new technologies, they will dominate. But the smart optimizations that granted it superior capabilities now hold it off, it's expensive to change them. All the optimizations for the AWG-9 and the AIM-54 are not needed, fleet defense is no longer needed, and the newer round of technology is coming up. (5th generation/6th generation fighters) The F-15 is like the B-52 though. I will not be surprised if it out serves the F-22.
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Trying to find a real good tutorial for Radar from the front seat with Jester
Billy replied to Jyge's topic in DCS: F-14A & B
I have always used Jester as the AWG-9 interface, and I always wished there would be more commands to him: Scan elevation +-1 degree, MLC filter, Scan pattern/bars, TCS zoom, set non-attack ...etc. I rarely switch seats because it will cause my computer to freeze. But i found that if you leave Jester untouched, he would make decisions, like RWS/TWS, bars, hooking targets... Sometimes he do them pretty well. I wonder how good is Jester's decision making? Or how much intelligence did the HB team give Jester? -
Performance/FM Development Status DCS 2.8.3.37556 Open Beta FEEDBACK
Billy replied to maxsin72's topic in DCS: F-14A & B
Another reason why HB is awesome! Meanwhile another Dev team constantly want you to know it's "the Year of the Strike Eagle" -
Deka Simulations announces the DCS: J-8II for DCS World!
Billy replied to Mike_Romeo's topic in DCS: J-8II
I used to have no feelings if not dislike towards this plane, it's not as sexy as the F-14 or the F-15. I'm sure if Dassault was right on "If it is beautiful, it will fly well", the J-8 would tank terribly. But I've learned to love it recently, for how homemade it made me feel. This plane doesn't have a great integration of avionics, will not our maneuver your opponent. But every system there is reliable. It flies high and fast and has a long solid body of fuel that will take you anywhere. I don't mind whether it's a Su-15 copy, or inspired by the Flagon, or has nothing to do with it. -
Deka Simulations announces the DCS: J-8II for DCS World!
Billy replied to Mike_Romeo's topic in DCS: J-8II
I count many times people said it doesn't matter if Mudhen gets released with inaccurate avionics: "It doesn't matter as long as the capabilities are correct. " HB is honest that the EF2000 is going to be a mashup of the docs they can get on Trenche 1 and 2. J-8 gets the different treatment because it's not the pop star. For me, it's no different than the previous 2: 1. It's impossible to get documents to accuately depict the service version 2. Devs tries their best with current documents to make a capability-matching, full-fidelity variant. The J-8PP isn't even a made up variant As long as Deka is transparent enough I don't see a problem. I bet making a prototype J-8 isn't their first choice either. As I've said, if it's Razbam, they would just announce it as J-8II, and maybe somewhere in discord say that it's the Peace Pearl. -
Deka Simulations announces the DCS: J-8II for DCS World!
Billy replied to Mike_Romeo's topic in DCS: J-8II
J-8PP, fully functional, built and well documented aircraft is not okay??? But Razbam's frankenstein F-15E and HB Eurofighter trench 1.5 is fine??? Deka chose to be honest with their documentation and research. If they do it in Razbam's fashion they would just say it's a J-8II and answer somewhere in discord that it's the PP. And they are precisely modeling that one aircraft parking in Beijing Aviation Museum, unlike Razbam, who sews together avionics from 10 different variants and call it a FF module. If you don't like an aircraft it's ok, just don't buy it.- 389 replies
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I hope Iceman don't mess up trim when on the ground.
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Hi ED, Recently, I noticed the AI always chooses to notch the incoming AIM-54s, instead of turning cold. This has made AIM-54A extremely ineffective, while making the AIM-54C so much better. I attached 2 examples where diving and turning cold would definitely kill the Pheonix, but the AI insisted to perform a perfect notch. Against human opponents, they would always turn cold and dive, to kill the missile kinetically. I know this is not a pressing issue, but maybe consider changing it in the long term? Thanks, Billy BVR - 10 mi.acmi BVR - 50 mi.acmi
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This behavior is kind of consistent at low altitudes and > 20nm, the missile really wants to get to that high altitude...
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Hello, Recently I have experienced lots of AIM-54 not lofting properly. IronMike from HB suggested it's a netcode issue. Could you guys help have a look? Thanks! Billy
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Thank you Mike!
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Yeah, one of the 3 missiles flew to the target correctly, the other 2 all seemed to be a bit confused.
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Hi HB, It seems that the AIM-54 is still lofting backwards: I'm sorry the Tacview File is too large, I couldn't upload it. (From GS server) When I fired this missile, the target was the 3 ship and the timer displayed a correct value (~30 seconds). We were both at medium altitude and speeds. null
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Is it possible to set a unit's fuel quantity? I'm making a mission for me and friends, we suck at AAR. So I'm trying to add a tanker in the mission, where you only have to fly near a moving trigger zone located on it to get fuel. Is there a way I can set a unit's fuel quantity? I searched MIST and LUA commands but didn't find one.
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Unfortunately I damaged my vocal cords when singing, can't really talk now:(