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FlyingAlex

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Everything posted by FlyingAlex

  1. Thanks but no ETA currently. This mod is a 1 man works and I'm not always modding. So it's hard to estimate progress.
  2. New video out! This time demonstrating different CCIP situation. The CCIP system of ELYTRA real-time calculate the intersection of the bomb trajectory line and ground data from ground radar. Unlike official module they have a magic CCIP which was believed that DCS would tell the impact point through API, in ELYTRA the ground radar would really look for the whole bomb trajectory line to find a closest point to the ground which use quite a lot of computation power. In order to maintain a reasonable FPS, the CCIP logic would only try to find a solution if the plane altitude is under 13k feets. I would rework the CCIP logic later to make it adjust the precision of the calculation according to altitude so as to save the computation power while keeping CCIP working in high altitude.
  3. Beside my own project, I only involve in mod development of JAS39. Actually everything you need is in the modding hub.
  4. Of course I know it. I meant to be not making it as a F-35. After I finish ELYTRA I may consider making it a F-35B.
  5. Go fast and low is always fun. New video posted on Youtube! ELYTRA went for a SEAD practice mission. Also demonstrated CCIP and HARM release. I'm quite satisfied with my CCIP logic, it can guide a iron bomb to a direct hit on a truck while releasing at 4k feets above target.
  6. Another video of a dogfight. Using thrust-vectoring could provide you a very fast missile solution for the bandits but it would take out most of your speed.
  7. New video, demo how the standalone avionics works alongside with F15C avionics. So we could have A/G, A/A, BVR, TWS, HMCS in ELYTRA
  8. New video. Just a record of a causal dogfights with two SU-27 ACE AI. You can see how the ACM working in current progress. Only vertical scan mode used. A more breakdown demo video will be out later.
  9. Little update. Maybe screenshot and video later today. I have figured out the way to combine F-15 BVR radar and the custom radar. Now in ELYTRA, BVR mode -> F-15C Radar so we can use TWS, F15C HUD only appear when BVR mode is active ACM mode -> Standalone Avionics so we can use the HMCS look-and-shoot features. Gun override mode, Boresight mode, Vertical scan mode would be available in ACM. AG mode -> Can use real AG weapon now (No need fake bomb-like missile typically used for f15c based mod). Standalone Avionics, can use waypoint / vv / HMD to designate target. CCRP and Ripple launch supported. CCIP not yet implemented. Only unguided bomb except HARM. Gnd radar implemented but not yet lock from the radar. Will do. With the custom AA mode tested working. I need to rework all HUD / HMD indicator. So ELYTRA is more near to a modern multi-role fighter. The only missing part is guided-bomb and missiles.
  10. I figured out the way for the AG weapon. I want to add ripple interval and quantity setting so elytra can delivery weapon like F18 way. Everytime I was thinking about release, there would be new features coming into my mind... So sorry guys. Still need time for this. It would be worth it. Thanks!null
  11. Another video out! This time I tried adding CCRP computer into ELYTRA. The result is pretty good As you can see ELYTRA still using F-15C avionics. But with the ccrp computer the bomb from 10k feets can still hit the target. Although guided weapon is not possible at the moment apart from anti-radar missile but at least you can drop something and hit something now.
  12. New video out. Longer this time. Full flight demo video which go through most of the system which are finished. Please turn on subtitle
  13. While Elytra is still using F-15C Avionics (which means only A/A), I would keep it only be launched at airfield. And I don't want to work on the 3D model again haha. For the cockpit model only the touchscreen is clickable now. As ELYTRA is only a fun mod and doesn't chase for realistic operation procedure, I keep almost everything could be control through the mfd. However I still need to model some physical button such as flaps and gear button. Moreover, I've only finished the map in Caucasus. Still lots of work.
  14. New Progress update! Development had been suspended for a while due to self business now it continues! Worked on the HSI page. Now there is a moving map in HSI page while the scale is lower than 20nm. In HSI page now you can enable Airbase finding function and HSI would display 10 most nearby AB on the HSI. Waypoint and Airbases visualized on HSI. Added a seq line for nav Worked on the EW system. Now you can setup the counter measures as auto or manual. For flare now you have an option to burst it!
  15. Some progress on the mfd. CAWS ( Cautions Advisory Warning System) Now mfd would have an area showing cautions and warning during flight. Instead of showing warning at a static position like other mods, it would dynamically sort the warning/cautions and show them ordered by priority The critical warning would always come first in the CAWS area. The screenshots demonstrated how the CAWS list changed in different situations. Added indicator of nozzle tilted position as well.
  16. Progress on the touchscreen cockpit. Added weather data, thrust-vectored nozzles position, mission info on the screen. Working on more control options. The space above the radar page is for warning showing.
  17. No you can't. Please wait for VSN team for F-35 cockpit. The cockpit script would only be working with ELYTRA's EFM. Answer: I don't know Modding spent much time. After I started modding, the time I used on modding more than I play DCS. Currently I would make ELYTRA progress to a point where I could publish it first. Will think about next step at that point. NEW DEMO VIDEO! Dogfighting with AI test Please enjoy.
  18. Thanks! The cockpit is on the way. I have implemented a Touch Screen cockpit. Will upload some screenshots maybe a demo later today!
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