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KenaiPhoenix

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About KenaiPhoenix

  • Birthday November 13

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  • Flight Simulators
    DCS

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  1. Hello! A couple of months ago I start to dig into the mission editor of DCS. I wanted to learn about the tools and, in the process, create a simple mission to practice my flying skills and Air-to-Air combat in the F-16. So I create this simple patrol mission were you start cold on your base and then have to go through 3 way points before RTB (if you so wish it. You can end the mission after clearing all the 3 points by using a custom radio option). Each way point is kind of randomized with different types of encounter, you might have to fight on each point or you might have a pleasant ride until RTB. But dont worry, even if your luck is not good and encounter enemies on each point, you should be able to clear it (I have tested it a lot). This mission is not set on a realistic world conflict, I just picked the liveries that I like, so feel free to change it on the editor if you dont like it. It is also not very long, it should last between 25-50 minutes depending on your fuel usage and luck. On the other side, it is not very complicated (I designed for me, and Im not even close to an Ace) and it is perfect for anyone still learning how to flight the F-16, or just someone who just want to chill and blow up stuff without fighting the same encounter again and again. I upload the mission files to the DCS servers. These are the links to anyone interested: - Daytime patrol on its single player version (You will have an AI wing man): https://www.digitalcombatsimulator.com/en/files/3329722/ - Daytime patrol on its Coop version: https://www.digitalcombatsimulator.com/en/files/3329723/ - Night version of the mission, Single player: https://www.digitalcombatsimulator.com/en/files/3329724/ -Night version of the mission, Coop: https://www.digitalcombatsimulator.com/en/files/3329725/
  2. Thank you all for your answers! I'm gonna get Syria first taking advantage of the current sale. Thank you all again!
  3. First of all, I dont know if this is the right place to ask so sorry if I should ask on other thread. Well, the thing is that i want to make the jump to a new map. I mainly flight the F-16, but from time to time i like to take off on my F-15C or the A-10A. Im getting familiar with the editor so Im not afraid to use that tool to make my own fun. but ofc having a good share of already missions and campaigns is also a bonus. All this introduction is to ask what new terrain should i get to mainly fly an F-16? My first idea was to get the "South Atlantic" one because is it in has part of my country in it. Sadly the price is kind of really high for a map, and the comments that I have read is that the map is really not worth it. So should i just get anyways to play in my country or should I get instead Siria or the Gulf (or other)? Thanks,
  4. Thank you all for your answers and sorry for the late reply, I was too busy and tried to create a track file. It looks like is a "skill issue" problem. When trying to replicate it i was missing significantly l hit many of my targets, specially if I can laser guide the bombs. Thanks again!
  5. Hi, after my share of A-A combat I have decided to start learning A-G combat and the art of dropping bombs. Im currently trying to properly use the targeting pod but many times I drop my bombs with CCRP and targeting pod my bombs falls a couple of miles short or a couple of miles too far. Am following one of the guides I found and have try a lot of bombs. I have also, sometimes, hit right on the spot but many times i just miss all of my drops. I select the correct profile, use the targeting pod to aim at the target. Align the azimuth steering line to my flight path maker, and press the weapon release button when the solution cue "falls" to my flight path maker. And sometimes hit, many times just miss by just some meters. At first i though that I was just too high, so I lowered my altitude (it is my own mission without ani-AA guns, so it is fine) to about 4.500 but still got too short. I also remember that, when I do the start up of my F-16, a align my INS in norm until i got the RDY on the DED, even the INS indicator havent reach to 10. Could this be the problem? So my question is: Am i doing something wrong or forget how to put some values? Am i too high? Or is this just a skill issue and i just have to practice my flight path? Thanks!
  6. Brilliant. Get 5.000 of them and make them fire in 5 minutes intervals, no more drones problems
  7. Thanks! I was about to ask the same question. I already finish the included missions in the module and the other campaign requires to buy a map that is really expensive. Good to know there are several ones coming. Lets hope at lest one is on the base map (or at least something more affordable)
  8. Awesome movie... i cant believe I just watch the original Top Gun a couple of month ago (oh boy... my life would be different), and was afraid Maverick was just a cheap excuse to grab "nostalgia money" but man... it is really good. It improves in every aspect of the original. The only aspect were the original is better, is on the music side, all the other aspects of the movie are better: better phasing, effects, etc. Really a must watch movie for almost everyone.
  9. This module has a lot of potential. One of its best (in my opinion) features is being a commander of the ground forces, infantry, aircraft and even some battleships! It is all already there, the problem is that is sucks. Its feels like an early concept of an ArmA 3 mod. From time to time I try to give it a try but Im most of time fighting with the controls than fighting the enemy units. It would be so awesome to properly command your units in this game. If i have to make a list i would say: - Fix the problem of some units just ignoring your order - Make it easier to see your units and what they are doing. It could be a new UI that doesnt depends on the game map and were you can see your units with just a click - Make easier "orders": "Move here", "watch that zone", "attack this target", etc. Everytime I try to move my tanks i create like 6 waypoints and some times they even ignore them. - Easy way to select units. Your units are under attack and you need to move them. Currently you need to swap to the map, move to unit and, some times, zoom until you can select it. - Make the units give some feedback, with some audio clues like the AI pilots could be enough And thats is. I really like to fly my viper, but after teasing what its already on this module i would really like it to be able to use it better. Commanding tanks, sending artillery strikes on these giant maps, it is just awesome.
  10. Thanks! I was worried I was doing something bad that could ruin a long mission one day
  11. Hi! I have a couple of hours with the Viper but im still trying to fully learn how fly it, so sorry if this is a too noob question. The thing is, a couple of week ago I started to make my own start up of the viper and then doing some missions. Then I noted a green light above the Fuel Quantity Selector start to light up and there is a sound with it (I have google it and it is called Marker Beacon, I think). It starts when im taking off and sometimes when im landing, but I don't remember hearing it when I start already on the air. the first time I heard it was expecting a hard crash of something not working, but nothing happened. My question is: Am I doing something wrong with the start up or with the take off sequence? Should I be worried? Thanks!
  12. Im happy for you and your wife! DCS is one of the best experience on VR, in my opinion. These kind of tech can help a lot of people to overcome their fears without putting them in danger.
  13. You are right, the thing is that they are charging for this DLC. I know that DCS is mainly a flight simulator (and I love it), but the moment they charge for it they are “officially” supporting ground combat. In my opinion, this module lacks instant missions and good tutorials to help you learn to command different units. Of course I would like more units available and even sea combat being improved, but I’m think it is more important to have the ground combat in a good state and then expand it (naval combat could be its own module tbh). I just hope they keep updating it. I know the haven’t forget about it, so I have hope they will make a good patch sometime soon. But in the meanwhile, I think that instant action and better tutorials have the priority.
  14. I hope we get a full navy update. I know we can command them, but it is still too much bear bones. it would be even better if we can even assume the role of commander and be able to deploy aircraft from a carrier and sent the AI to do missions… but let’s start small
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