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Tom P

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About Tom P

  • Birthday July 4

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  • Flight Simulators
    DCS, LCT
  • Location
    Opsec
  • Interests
    Aviation, women, steak
  • Website
    https://www.youtube.com/@TomP-148

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  1. @STONE SKY Mission 12: Played it three times to make sure it wasn't a one time thing. The A-10 and F/A-18 went to go land after the MiG-21 was destroyed. The F/A-18 landed south of the objective area at H4, and the A10 landed north of the OBJ near H11. Not sure if there is a second SA11 in the area but I was getting pinged by one. When trying to clear out target area 2 it states you're supposed to clear out the area with the fixed-wing, but they landed. I just declared Winchester and RTB'd. Single ship 64 VS a ton of armor after using a majority of the hellfires at target 1 is no bueno. Ended up with a score of 75/100. Would also recommend maybe putting the SA-19 tunguksa ROE to react to threat or set up a trigger zone acting as a engagement radius as it's missiles are much faster then a hellfire. I can foresee a ton of players being shot down from it.
  2. I didn't see this requested and figured it would be highly appreciated from the mission maker community if we have this feature. Some aircraft like the Strike Eagle have additional waypoint options in the editor such as "navigation target fix points" and "waypoint properties". If we could have something similar and add the abbreviations to the waypoints, for example waypoint 5 property is BR for bridge or gap, waypoint 10 is a FM for FARP Ammo, and the final waypoint is LZ for landing zone. A simple solution right now would be to use the default waypoint name as a free text using the abbreviations such as "SP" so on the TSD is displayed the waypoint with the text. This would be great compared to having to do it all inside the cockpit.
  3. Perfect example. F-16 on a 80s server with JHMCS and datalink.
  4. Yes and I know that this thread would most likely get moved there like it did. Which is why I bumped it.
  5. Bumping since we have currenthill now making in-house units.
  6. Please introduce bombs "hanging" on the racks. Then capitalize it in bold letters in the patch notes that you introduce bomb hangs. Just to point the users back to the update patch notes.
  7. That's good to know. I'm just sick of having to rely on outside material when a lot of stuff should be inhouse.
  8. I think he was referring to the in-game chat that multiplayer has. You can open it and scroll through the messages and close it pretty easily.
  9. Mission 11 feedback: Medevac flight back was around 80-90kts. Which is slower then the flight getting to the IP. Would recommend increasing airspeed to simulate getting the casualty back to roll 1 as fast as possible. At this point the 64s are lighter on ammo and fuel so 120kts the whole way is doable. I think the flight to the IP was at or over 100kts Mission 11 bonus: Was going to post this in the bug/problem. At the start when taking off, the UH-60 AI flies unpredictable and pretty much T-boned me while rejoining on Gunslinger 1-1. (AI am I right) maybe delay their take off until the 64s are clear of the pad. Or even easier edit the message with the clear to take off to state let the 60 take off first.
  10. I checked and didn't see this. It would be nice if we could get a option to assign a key bind to review message history instead of pausing to open it. Not 100% necessary but I think it would be nice to have especially for all the single player base and campaigns out there.
  11. Can we please get something new that's not the same thing we have had for years. KC-10(Highly requested many times), KC-46, A330 MRTTs(MPRS style and used by many countries), YY-20. I'm sure others will chime in with other aircraft. Aerial Refueling has been crucial in aviation for decades, lets add some flavor for the community. Instead of the same thing over and over again.
  12. It's been well known that in recent times search lights have been used to look for aircraft. Baghdad 2003 for example. I'm fully aware there's the purchasable WWII asset pack with search lights but not everybody has or wants to purchase it. Can we just get the search light as a default ground unit that is reskinned or remodeled to fit/work for modern times?
  13. I ran a poll not long ago on my channel to see where people are in regards to buying the MiG-29. It received 649 votes, a majority of players are waiting to see how it turns out. Hoping ED can make it work. But a Fox 1 fighter in a heavily dominated blue air Fox 3 environment is not great. Especially when the Russian fox 1s in DCS are not good compared to a sparrow. I honestly think that's holding people back. Even if we got a modern red fox 3 aircraft the R77 isn't good compared to a 120. The JF-17's SD-10s used to be good.
  14. I thought the whole reason why we don't have many Russian style redfor is because of some stupid Russian law. But yeah making an attempt on the most classified aircraft for DCS so the whole to world to use makes sense. But I would take even a ton of flaming cliff style red air.
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