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Posts
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About Tom P
- Birthday July 4
Personal Information
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Flight Simulators
DCS, LCT
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Location
Opsec
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Interests
Aviation, women, steak
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Website
https://www.youtube.com/@TomP-148
Recent Profile Visitors
2914 profile views
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It would be nice to be able to have the option for which seat can be set as the default for when you load in. For example Aircraft 1 is the backseat. Aircraft 2 is the front seat.
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June bump.. aka the 7 month bump.. Is there a way I can help the team do this, I'm sure I can figure it out within a couple months And for the Eagle Dynamic modules we do lower the internal fuel to simulate empty tanks but still. Maybe we'll get it within the next 7 months?
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Another Tanker request. Other than adding more tankers to the museum it would be really helpful if we got call outs especially for the KC-135 boom. Especially at night with the night PDL light bug that seems not be a priority. Real boom operators give the pilots call outs. "Up 2, Up 1, Back 1, Forward 2." etc etc. And for night time operations with the elevation PDL light being almost impossible to see along with the tanker(lack of flood lights like the real KC-135) the tanker is almost impossible to see depending on graphic settings. There is obviously some sort of tracking script/AI that allows the boom to move and track an aircraft, can't imagine it would be to difficult to add a callout function in relation to the current method.
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Any chances of including a double kneeboard option for those that fly with the pilot body visible? 1 per leg, for example, Map/Route on your left and commo on your right. Could set each kneeboard using the current pin system. Pin 1-5 left leg, Pin 6-10 right leg. I requested a tablet but I guess that's to modern so maybe this will be more attainable.
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Majority of players don't touch the tankers. If they did the tankers would get more attention from the devs
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reported earlier KC-135 PDL night light brightness
Tom P replied to Tom P's topic in View and Spotting Bugs
May bump -
Tom P started following Logbook - Multiplayer
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Would be nice to add a multiplayer stats tracker
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May Bump
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I only brought up area vs point because a lot of people think the gun is supposed to be laser accurate. Get the helicopter into a hover and shoot around and see if the rounds are still impacting left/right. I never really had a problem, if there's a slight left/right I just adjust to where the last rounds made impact. Try troubleshooting some other the things you mentioned in the first post.
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What ranges are you shooting at with the gun? Not trying to be snarky but this is also an area weapon system. Not a point weapon system AKA laser beam.
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Yeah it was the gameplay allied reports. Just checked and that solved it. Weird because I don't remember this being an issue on other campaigns. I'll start the recordings again.
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When I had those pedals I used a 10% deadzone. Nothing else.
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When can we expect the next patch?
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The silence is all I needed to know. Thanks.