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  1. I created a small mission in the ME and I can't reproduce it. I don't get what's going on. Maybe there's something wrong with these particular missions I am playing. Anyway, thanks to both of you for your help.
  2. After firing ordinance in a hover, I have to push the cyclic down constantly throughout the flight back so that the nose won't pitch up 30-40 degrees and roll slightly to the left. Force trim doesn't help. Neither does attitude/altitude hold. I know that the nose going up may be normal, up to a point, but why doesn't force trim work? It's like I'm not even setting it. I have no issues before firing, but once that's done flying back in order to land becomes a chore.
  3. Marianas WWII looks spectacular, but I don't have the space for it. Is it possible not to download it?
  4. I think that the Mainstay in on a racetrack orbit but I am not sure. Jester does struggle with acquiring a track for the Mainstay, but does so eventually, although, come to think of it, I am not sure if the Phoenix ever goes active.
  5. I am really enjoying these missions and the older pack, the two-week war. I am stuck however on the 5th Tomcat mission. I don't know what is going on, but the Mainstay is impervious to Phoenixes. I'm 0/8 against it. On the latest attempt, I launched both from 41,000 feet at 1.05 mach from 45 miles away and they still didn't come close. Could it be that target size setting makes a difference? I never set it to large. Or is there something else at play?
  6. You are comparing apples to oranges. Heatblur is a small firm that undertakes relatively big projects. The F-4 was designed with the component system from the ground up and it spent years under development. Doing it for the Tomcat would require an almost complete rework of the entire module which would again take years when they already have the A-6, the Eurofighter and who knows what else in the works. Not saying that I wouldn't want more features for the Tomcat and faster squashing of bugs, but I get why it's taking so long.
  7. Yes, the probe was located in the drogue properly. I asked him to rejoin after 7~8 minutes, it took him twice that long to do it though.
  8. Just flew a campaign mission with the AI wingman staying stuck to the S-3 for 15 minutes before finally rejoining.
  9. I don't have an example. I was looking to fly them, and I checked out the relevant thread. There are issues reported with Iron Heel M04 and M06 in Reforger 2, if I remember correctly, which as far as I can tell have not been addressed.
  10. Could fixing the issues with the Reforger campaigns be added?
  11. Can the Reforger campaigns be finished, or are they too buggy?
  12. The S-3 as well, whose refuelling lights, by the way, remain unfixed despite claims to the contrary in the changelog.
  13. Does this mission have more bugs? I follow the route, reach the final waypoint and nothing happens. Am I missing something?
  14. It's worse after you trap and you're directed to park. The directors have you go through a Hornet in order to get to the parking spot. It only happens in the Carrier qual mission for the A model though, the one for the B seems to have a slightly different deck configuration.
  15. This is weird. All mods in Saved Games have stopped working. Keybinds and settings work correctly but mods do not anymore.
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