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About plott1964
- Birthday 08/17/1964
Personal Information
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Flight Simulators
DCS
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Location
Texas
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Interests
simulators, guns and guitars
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Occupation
Training Programmer
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Yes. of course I'm unaware. Thanks for the input. So, 50% work on DCS core and 50% are split between terrains and modules? ...or am I getting even more confused?
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Even a mark on the windscreen would suffice.
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My issue with this whole thing is that we in community that support ED really have no way of knowing that our requests are even being considered or implemented until ... they are. ED never says. "We hear you. We will be implementing these features by this date." We only here the dreaded "maybe" and "in the future". This community provides a lot of insight and experience not only to ourselves, but to ED as well and we all do it in support of making DCS better. I would just like to see definitive timelines and a better interaction with us in the community.
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Okay. ED may do this already, but I would suggest having sub-teams for R&M (Revision and Maintenance) and others for New Development.
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I would pause the new dev and update what you have to adequacy, then turn new dev back on. ED may have over committed with f-35, Iraq, Fulcrum and others.
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Yes. That's why I propose a modest fee. For instance, ED could still provide the free (unedited) Caucasus map for entry level users, but then offer an "upgrade" (modernized map) for like $19.99. The other maps could be handled like they did with the F-5E (granted, ED got a little heat for that). Anyway, all of this would be feasible and (mostly) welcomed by the community.
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I would say all three could use a serious update: NTTR - could more like Afghanistan Caucasus - could be more like CWG Persian Gulf - could be more like Syria Also, I'm sure most players would also pay a modest fee for such upgrades if they were actually agreed to by ED.
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F-23A mod by ThunderStruck Simulations
plott1964 replied to Thunder Chicken22's topic in Flyable/Drivable Mods for DCS World
? ... Sorry, I don't understand. -
...very brief - LOL. But okay. Do we have any idea of what is being updated and when we will see them?
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Has the Razbam situation (which is gone into the ether) affected the South Atlantic map updates?
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F-23A mod by ThunderStruck Simulations
plott1964 replied to Thunder Chicken22's topic in Flyable/Drivable Mods for DCS World
I am having trouble with Pitch. It doesn't seem to work on my keyboard or stick. I can adjust the pitch with trim, but not with the controller. Did I miss something? -
F-23A mod by ThunderStruck Simulations
plott1964 replied to Thunder Chicken22's topic in Flyable/Drivable Mods for DCS World
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I guess the short answer is: "We are most likely not ever going to see a moving map for the AMPCD for all the terrains in the Hornet."
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plott1964 started following Tactical Pilotage Chart
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Great idea! What hawkeye mods are required for this server?
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I'm curious (and nosey)... When a bug is reported, how does ED handle them? I would assume the standard process is: Bug Reporting and Documentation Prioritization and Triage Root Cause Analysis Testing and Validation Continuous Improvement and Feedback Loop But, my question is more specifically in reference to processes 2 and 3. How are these processes done? How are bugs prioritized? How much RCA is performed and to what detail?
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