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MorgothNL

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  1. Ah yes sorry, I saw the mention of fixed and saw it was from 27th of Feb. For some reason I thought that was 2-3 months ago.. only now to realise we are only halfway march
  2. Seems like this bug is back. When putting the switch in single drop, it will still drop like it is in Salvo mode.
  3. This please, I see this request over and over.. can we get some ED feedback on it?
  4. Why are we years past this request, and ED never replied to it or implemented it? Seems like a minimum effort thing to implement that would help tone down F16s, F18s etc a bit in certain scenarios.
  5. It is not just a server ban issue though. Often anything related to multiplayer is ignored or low priority for ED it seems.. but in this case it also affects single player. Currently I have to judge myself when to restart a mission. For example I didn’t see a certain enemy convoy and got hit by 3 TOW missiles.. do I just continue like nothing happened? Where is the immersion and fun in that. But quite often you don’t know what hit you, so it is hard to judge if you should be dead and restart or if it was just a few 7.62 rounds. Damage model is not mentioned on the roadmap but it should be a top 3 priority, well above MFD subpages etc You should really mention it on the roadmap to avoid this question repeatedly. And some kind of priority indication would be welcome too.
  6. This is not just an online issue. Even when playing single player I have to judge when I restart a mission because I should have been dead. No fun to continue a mission like nothing happened, after being hit by 3 TOW missiles.
  7. Hmm, patch notes mention George + fog issue is fixed, no mention of petro + fog fix… let’s hope they forgot to mention it. Can someone check? I won’t be able to update for a bit
  8. I have the same issue since about 6-9 months ago. Before I would hit about 14 out of 15 ATGMs. But since then, Petro missed 3 out of 8 and even more sometimes. Back when he was still hitting I was often about 70% 'stable'.. often having some pedals input and even making some side / up/ side movements to avoid fire. Now.. I fly 100% trimmed and steady, and still he misses large tanks quite often. Once you start targeting Bofors/flak, the miss ratio skyrockets. (These are all static multiplayer targets on various servers) It has come to a point that 1 Mi24 sortie will annoy me so much that I give up and switch module. This really killed the Mi24 for me. Approaching a Vulcan, firing ATGM at max range.. full steady 'Miss', quickly fire another 'miss' and then the vulcan or other ground units get me cause I get to close being too annoyed too turn around but fire the 2nd shot on the same run.
  9. I'm hoping it will be featured in a nearly finished state in the 2025 and beyond video. If not, I fear it may still be far far away. In the very recent Aerges update, she still seemed to be in a rough state, even in the texture department.
  10. Hoped to see the M still in 2024. Glad to at least have some news to break the silence. Is a Q1 2025 a realistic M release or is it much further away? Will also insta buy the F104 but that seems a distant release.
  11. I'm trying to reproduce it in a custom offline mission but can't seem to get it to happen. I know 2 exact moments I had the issue, but I can't open the trackfiles cause they give me an error right after opening. (I know which date and time these moment occurred, but not sure which of the 7 trackfiles of that day I need to take). I know it happened on a certain date between 09:22 and 09:28pm Would it work if I send you the trackfile time stamped at 09:42? It is 83MB though so I can't attach it here.
  12. I will add to this that I experience the same. The solution I have found is to point the missile seeker at the sun for a moment, then it will get tone and fire when you aim at a normal target later. Sometimes neither missile will fire before looking at the sun, sometimes the 1st one will fire but others wont until... you look at the sun first -.- I had this 3x today. Seems like taking 530s has something to do with it because I did not have any issues in the days before when I didn't take any 530s. I tried to select and deselect pylons and missile CM+S button ON/OFF etc, I could not get it fixed until I looked at the sun
  13. Any update on this? I have the issue now and it actually came up after I did a cleanup and repair to fix another issue. I've deleted the config folder, checked MSSA, cockpit res, screen res and AA. The TGP display is fine, but the MAV WPN page is very low res and has no cross
  14. Ooh, how is the damage model ?
  15. Also, was the Humvee in the trailer just a cheating photoshop/3D model plugin to help sell the thing... or is there some actual system in development that will allowed it in a non-cheating way? And will you make certain equipement removable to make her fit more into older scenarios (like CMWS)?
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