Jump to content

AHAB11

Members
  • Posts

    7
  • Joined

  • Last visited

Everything posted by AHAB11

  1. After hitting a naval target (unlimited ammo) further MK84s do not have any effect. This seems to be only with the Hornet. 2nd test on land target. After 2nd release MK 84 have no effects. Even GBU-31 do not work in unlimited. MK84.trk MK84TEST2.trk MK84 TEST LAND.trk MULTI TEST LAND.trk
  2. In the new M1A2C_SEP_V3M1 the driver is seated below the tank itself. M1 DRIVET TEST.trk
  3. You got it!!! That is it. Thanks. The jittering / stuttering in the left window is what I see. And that did not occur before stable update DCS 2.9.1.48335. By the way - I do not know if mentioned before: The mirrors of the Tigr are transparent on the mirror surface.
  4. Hi, Flappie, the vehicle itself shivers in turns arround the vertical axis. So this is what I see on my system. You may see it in the background. Bushes, trees, cars, shake. From driver position the ground shivers. In F7 view drivable vehicles all shiver in turns - best seen from driver position. Driving a tank with stabilizer on makes the gun shake. This behaviour is new. Before last update all vehicles made smooth evenly turns when going into a curve. I do not expect a car sim - but it worked well before. To mee it is like described above. Something punches the vehicle through the curve. No impacts in FPS, vertical sync or anything like that. No HID issues. This does not occur with any airplane or helicopter. The vid was made via NVIDIA software. When I watch it - it is exactly what I have on my screen in sim. When driving straight there is no shiver or shaking in the background.
  5. Hello Flappie, merry Christmas, may all Your wishes come true. Best regards Andreas TESTSM1CURVE.mp4
  6. To whom it may concern, this is reporting – not complaining. After last stable update (DCS 2.9.1.48335) I experienced a different behaviour of vehicles when driving curves. Till update vehicles made quite smooth turns – depending on speed and terrain. Now – according to my impression – vehicles are stuttering / shaking around the vertical axis when turning. From driver position or external view it looks like a stuttering like low FPS. But there is no FPS impact. It is like something hits the side of the vehicle in high frequency to force it into a turn. It is not seen through roof mounted scope. In my experience it not only occurs when gun stabilisation is enabled – it just makes it more obvious. Could there be a change in some kind of buffer in moment of inertia on z-axis behaviour? I sent a ticket to ED. After vanilla restart, changed HIDs, recalibrated axis settings, repair process – nothing changed. In the end the suggestion of Mike (ED) was to post it in the forums: We recommend that you write about the problem on our forum, our testers will check it and inform the programming team if necessary: Here we are. 4 tracks are attached. Thanks in advance to anyone with a good idea. NEW TEST SHIVER1.trk NEW TEST SHIVER2.trk NEW TEST SHIVER3.trk NEW TEST SHIVER4.trk
  7. First of all: It is a wonderful mod. But there seems to be a little issue. On November 3rd this came up from a user namend Galland: COMBINED ARMS ENGINE SOUNDS MISSING. The solution of this, proposed by a beta tester named Flappie was to remove unofficial mod. Running actual stable version, have the same issue. UH-60L installed - no engine soungs for most tanks and APCs. UH-60L removed - sounds are back. Just for your interest - another solution would ne much better.
×
×
  • Create New...