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Flight Simulators
DCS World - Flaming Cliffs, A-10A, A-10C II, AV-8B, F-14B, F-15E, F-16C, F-18C, P-47D, Spitfire IX, AH-64D and Black Shark 3
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Maryland
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Music, Home Improvement, Flight Sims, Gaming
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I try to at least get a cold start and some flight time in daily. Sometimes I land, mostly die by misadventure. I have a bunch of modules so I if I haven't used one in a while, I will see if I can still cold start it. I love using my Stream Deck with DCS and the profiles this community make are outstanding.
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Mike Force Team started following ReapDaddy
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UH-1H Revamp by Massun92
ReapDaddy replied to Massun92's topic in Flyable/Drivable Mods for DCS World
You sir ROCK! You are truly what is great about this community. Those with talents to do this stuff putting time and effort to produce these fantastic mods leaves me in awe. Please continue to work on whatever you want; at whatever pace you need. As DCS enthusiasts we are used to waiting for stuff, two weeks right? -
DCS F-4E PhantomII Pre-order Now Live!
ReapDaddy replied to IronMike's topic in Heatblur Simulations
So now that they announced the "100% solid release date", when is the Steam Pre-Orders starting? -
So now that they announced the "100% solid release date", when is the Steam Pre-Orders starting?
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I ordered F15ex, fingerlifts and the anniversary Throttle base on release day, like 1 hour from release. Was waiting until all that pricing and shipping craziness was corrected. I just got my shipping notification!! WOOT!!
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There are two "hidden" buttons on the left throttle handles of the F-15E/EX grips. #50 & 56 that could be mapped to the fingerlifts. I use the mappable throttle positions as engine idle and engine cut-off.
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I think you are on to something. There is no F15E strike eagle entry that configuration file on my computer. We would need to know which of the existing profiles would work for the F15E to copy and alter or create one from scratch, not something I am capable of without substantial guidance. I would think that with the F15E gear that WinWing is releasing that this minor step would have been completed prior to release of the module or in one of the recent SimAppPro updates.
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I am having the same issue. I have the Panel LTS knob bound to the console lights knob in the sim, as I do with all my other modules. Turning the knob on the throttle base rotates the correct knob and work the lights in the cockpit but doesn't have any effect on the throttle base lights. Works fine with all my other sim modules so it's something just with the F-15E module. Was hoping the latest SimApp Pro updates would correct it but it might be on DCS side somehow.
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The Export.lua file is in your Saved Games folder C:\Users\<your name>\Saved Games\DCS.openbeta\Scripts. you want to make sure that you have lines in there for DCS-Bios and the text that Wostg posted. You just copy and paste them into the Export.lua. My Export.lua looks like this: local wwtlfs=require('lfs') dofile(wwtlfs.writedir()..'Scripts/wwt/wwtExport.lua') local wwtlfs=require('lfs') dofile(wwtlfs.writedir()..'Scripts/wwt/wwtExport.lua') BIOS = {}; BIOS.LuaScriptDir = [[C:\Program Files\DCS-BIOS\dcs-lua\]]; BIOS.PluginDir = [[C:\Users\XXXXX\AppData\Roaming/DCS-BIOS/Plugins\]]; if lfs.attributes(BIOS.LuaScriptDir..[[BIOS.lua]]) ~= nil then dofile(BIOS.LuaScriptDir..[[BIOS.lua]]) end --[[DCS-BIOS Automatic Setup]] -- load the DCS ExportScript for DAC and Ikarus dofile(lfs.writedir()..[[Scripts\DCS-ExportScript\ExportScript.lua]]) I have heard that the order of the lines may have some effect on things working or not, but this works for me.