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Richi

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Everything posted by Richi

  1. I checked how it works for me. First encoder wired to 1 and 2. Buttons 1 and 2 for Windows should both be Switch.
  2. https://www.12voltplanet.co.uk/on-off-on-toggle-switch-25-amps-at-12-volts-2-pole.html
  3. I'm not an expert, but I thought you were supposed to "tell" the MMJoy2 software which switch is the encoder. MMJoy2 will know then. But in the button settings for Windows, you assign a button that Windows should recognize as an encoder. I think Windows doesn't need to know which button is the encoder, it just shows it as pressed or not in game settings or devices. Maybe that's the problem, but I personally don't have much experience with encoders, I only use one. And I don't know how your connection behaves, I use SH. There are two directions from the encoder. If you have 4 encoders, there must be 8 outputs.
  4. That's prop and mixture control. 3D printing, attachable according to aircraft type.
  5. Connecting a couple of switches to a PC is cheap and an afternoon job. The problem is everything else that needs to be produced.
  6. It's interesting how people save money on components that should come first. GPU is only expensive but not important, PSU is important. I bought a FSP ATX3.0(PCIe5.0) 1200W for my GIGABYTE GeForce RTX 4090 GAMING OC 24G. Maybe 1200W is too much, but the power reserve doesn't hurt anything.
  7. Yeah, I've been dealing with the same thing all summer. Then .... I bought a 7950x3D with the idea that if AMD is not enough today, in 4-5 years I can easily buy a new line. But I don't know if I made the right decision. On the other hand, Intel owners don't laugh at AMD owners, which is hopefully the best answer. I've had the computer for a week, I haven't tried the CPU in VR yet. I have never found a 7950x3D vs i9-13900 comparison in VR.
  8. Yeah. But still only 8 cores 7800x3D. 7800x3D is better than 7950x3D in some games, not in others. 7950x3D vs 7800x3D performance may or may not be the same in VR. It's interesting that the 7950x3D vs. i9-13900k no one has tried in VR yet.
  9. Some 7800x3D performances in VR are available and 7800x3D is probably weaker. But I have also not seen 7950x3D in VR yet and I would be interested in comparing it with Intel i9-13900k. Comparison of CPU´s in dozens of 2D games is 50/50, but in VR?
  10. I have the same opinion. Everything from China is crap and a risk, even some things work very well. I also bought some parts, they were cheap and I accept the risk. But something expensive or reliably functional, no, I wouldn't go for it. But, your experience is sad. Even it doesn't help, I'm sorry too.
  11. I owned a Thrustmaster 16000 for a while. I can say for myself that there is nothing worse than the linear movement of the throttle. Unnatural, unpleasant, generally stupid.
  12. You don´t need sketch. Just upload the MMJoy2 firmware to the Arduino and you already have a HID device. Just physically connect the buttons and axes.
  13. Atmega32u4 is OK. Now just how many buttons and axes you want to use and how to connect the buttons, button matrix or shift registers. You probably don't have many buttons there, the matrix will be easier I think here. SH you can use next time. Definitely a bit of information to study.
  14. Creating a HID device from Arduino is not as easy as you think. Better to use another solution where you can easily edit as many buttons, switches and analog axes as you want. MMJoy2, it can be cheap if you're handy: https://github.com/MMjoy/mmjoy_en/wiki Or use a more expensive but already working device from Leo Bodnar: https://www.leobodnar.com/shop/
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