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AZDane

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Everything posted by AZDane

  1. Just noticed your flight stats in the screen shot. That’s some serious flight time. 3+ years in the sim.
  2. No. Title has always been: Radar cursor speed too slow
  3. Its the max speed thats the problem. Not the speed around center. To flip quickly between A3/A6 you use max deflection. Same with changing range.
  4. It’s just too slow when you use it to switch screens. I think the real cursor might follow a curve. You need to be able to switch screens really quick while retaining the ability to do precise cursor work.
  5. Old radar, but it shows how quickly you can move the cursor in the airplane: https://youtu.be/Aq5HXTGUHGI?t=320 Look 5:20 and 5:48
  6. Don’t have access anymore, but it’s significantly slower. Doesn’t really matter when you are moving the cursor around the screen, but when you quickly want to change between A6 & A3 it’s annoying.
  7. The Radar cursor speed is too slow compared to the real deal. Is there a way to speed it up? I don’t have any curves and my radar cursor switch on my WW Throttle is correctly calibrated. Wonder if there is any option to increase the speed.
  8. Thanks Willdass. Very helpfull!
  9. Love this SSC! Did a little Air Refueling test with it. Still trying to figure out how I’m going to utilize all the extra available buttons/modes beyond the standard ones. Do you have a good config, please share details.
  10. It was actually the screws making the sound, so all is good.
  11. I did with a video. I’m out of town right now, so I can’t check, but one of the RealSim guys thinks it might be a couple of washers for the screws that hold the warthog PCB if you use that which I don’t. Sounds plausible.
  12. Is it on top of the print where you can see it or below? This sound is coming from below. I a couple of wires on top when looking at it from below and those are not making the noise.
  13. Just received my FSSB R3 Ultra. Is it normal to hear a sound when you turn the base upside down? Almost like there is something loose inside?
  14. Got this answer from RealSimulator: “At this moment the haptic feedback only warn about the force. Our intention is cover more actions in a near future.”
  15. Yes, that is what I read in the manual as well. There was just a user on Reddit that kind of implied it did more than that. I currently have the WinWing MFSSB with the shake kit added and it’s actually super nice with the haptic feedback, so I hope they expand the functionality on the Realsimulator V2 at some point. Looking forward to comparing the two sticks. My Ultra is shipping Monday.
  16. Thanks Sile, Does the haptic feedback work for stuff like strafing, speed brake, gear etc. or is it only to indicate if you are getting close to stick limits?
  17. Does the Ultra support the haptic feedback with the v2 stick? It’s not really clear from their website. Almost sounds like it’s only supported by the lightning which wouldn’t make much sense.
  18. Regarding your issues with controlling roll while pulling Gs. Is you arm supported? Having your arm resting on something is in my opinion key when using a SSC. Can’t really determine a whole lot from looking at the videos, but looking at the displacement/force graphs of the 2 sticks tells me that neither are really realistic since force required for max output is significantly less than the real SSC. So both are really a compromise. MK1 follows the initial curve of the real SSC, so it’s going to feel the same in your hand, but the actual output to the plane will be different since you have to reach max output with less force/deflection. You could make it 100% comparable, but then the max output would only be a fraction of the output needed to max perform the plane. MKII will be comparable to the real SSC in amount of deflection, but not in force required. Probably easier to fly, but still not 100% realistic. Only flew Block 15 Classic and MLU, so don’t really know if there is a difference between blocks.
  19. This video actually has a really good discussion about the MFSSB stick compared to the real SSC and it also addresses the spring force and the forward tilt of the stick.
  20. Thanks Scott-S6. Too bad. I think they did a pretty good job on the stick, but then again, I haven’t really tried any of the other implementations that are out there.
  21. One thing I want to add to this video. They mention that their test team recommended using one spring on the front and two on the rear and one spring on the right side and two on the left. Pretty sure what he means is the opposite. If you choose different spring forces, you want more resistance pulling back than pushing forward and more resistance moving the stick left than right. So this actually required two springs on the front, one on the rear and two on the right and one on the left. This is because it’s easier to pull than push and easier to move the stick left than right just because of your difference in arm strength in the different axis. Personally I think 2 springs in all axis might be the better option, but I will wait until I have a better mounting system to make my final adjustments.
  22. Thank you, I figured it wouldn’t be that easy. I believe the reason for the hybrid approach is because it’s not that easy to implement. Anyone take the RS apart to see how they did it? The blade springs are there to add resistance. You pretty much have to use them to get something useful out of the displacement only mode. The regular springs and cams are there to convert it to a traditional base. Check this video out: also this video is helpful if taking the unit apart: I flew F16s 10 years ago.
  23. I am just getting into DCS and recently purchased WinWings MFSSB stick. I have no experience with RS FSSB, but I have 2000 hours on the real SSC, so I know what it is supposed to feel like. Your observations pretty much match mine. I would add the following: A) Force + Displacement: If you add more blade springs it will feel more gradual and hitting the limit where force sensing takes over won’t be as noticeable. Still not the same as the real stick, but it’s the configuration I have chosen for now with added blade springs. B) Force only: Agree completely unusable due to the large dead zone. From taking the MFSSB apart to install blade springs, I don’t see a way to adjust the size of this dead zone. You can only adjust the center of the dead zone. So even if you wanted a stick that didn’t move and just worked off of force sensing, it’s not possible. C) Movement only. They actually call this mode the realistic mode in their video. Useless with one blade spring. You need 2 or 3 blade springs or it will be way too sensitive. I still think it’s too sensitive even with more springs, but maybe I can fine tune the curves to make it feel more realistic. Still haven’t gotten myself a decent sim pit where I can support my arm for fine motor skills, so I will revisit this configuration when I get one to see how it feels. But in this configuration you are not using the force sensing circuit at all, so this configuration could’ve been implemented significantly cheaper by itself, just with the blade spring modules. In hindsight I should’ve spent the extra money on the RS. I’ll see how good I can get this stick tuned after I get it attached to a sim pit with good arm support. I did a little air refueling with the stick just suction cup mounted to my desk and found it quite challenging compared to the real SSC. As far as realism compared to the F16s SSC, it’s not there obviously. As far as usability in the displacement + force mode, I think it will be fine for most tasks. Where I predict problems is when you need to be precise in the range right where it changes from displacement to force. If for example you are flying close formation under load (wing work) or employing the gun during A-A. Someone mentioned the fact that WinWing doesn’t want you to install the MFSSB kit yourself, yet they give you the regular cam and springs so you can switch. Personally I wouldn’t be too concerned about going back and fourth. As long as you are careful and follow their videos. Also, it’s obvious that this is not something you want to do on a daily basis. The parts are not made for that kind of abuse. Darkman222 do you know if the Winwing stick is compatible with the FSSB-R3L MKII base? Might have to upgrade down the road.
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