Ok Tobias i got some minutes so ill try to argue with you.
1. Do you have the F-16 module?
2. If so, do you think the pitch ladder is readable when doing tight turns?
3. Do you understand what you are seeing in the video I posted?
Video recorded at 145 fps (same as sim-fps). You see 7 frames of video for each HUD update. That gives about 20 fps for the HUD. This is way too low and makes the pitch ladder unreadable when maneuvering. In rl it must be smooth and readable of course. If it is impossible to reprogram this without rewriting the whole module i understand why you don't do anything about it
https://rumble.com/v63q8g7-dcs-f-16-hud-refresh-rate.html
I had the same problem. DCS.exe would terminate during loading.
The solution for me was to disable 1 core in windows:
msconfig -> boot -> advanced options -> number of processors 15 (was 16).
I think the lighting effects are broken on the left channel. Some lights move together with head movement. See video:
https://rumble.com/v2f0ynk-dcs-lighting-test.html
DCS mt 2.8.2.38090
Nvidia 4090
HTC Vive Pro
Steam VR