Jump to content

Dragzor

Members
  • Posts

    17
  • Joined

  • Last visited

1 Follower

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. 9950x3d should act in-game as an 8core coz of the cache in it. Thats how amd and microsoft go about it. Whenever u unfocus ur game, it should go back to 32cores/normal behavior. I believe its strictly msi thing, there no such option in other manufacturers. My guess its one click do multiple stuff thing, like unlocking more power, increasing temp limit, minor overclock/undervolt, which usually do the same as curve optimizer -20, -30 if its stable. Its more common among multiple MB brand, as its reducing voltage=cooler=better clocks.
  2. For me that burning before launching not working. When I toggle to show pilot body while on the 2nd launch. Body animation hangs, as well as controls, right hand on handlebar up above, off the controls.
  3. So u say u found a walkaround for ppl who had issues with 2nd carrier launch without supercarrier module?
  4. I've tested myself once - Carrier 2nd takeoff w/o SC module. Controls lock like earlier.
  5. My friend tested it with new patch, he states that problem still persists.
  6. Happens to me and my mate too. Seems exactly like before patch and my trial for sc just ended
  7. Did u tried that mt.lua ? It mainly helps intel different cores design to fix stutters... but maybe it will help u 2, as it allows more then 1 thread for render core which usually is the most utilized. You may also test unparking ur cores.
  8. I have the same issue with logitech g pro x which have dedicated sound card, where there are no issues with old totally analog headset. Few patches ago it was fine in game when voice chat was working(while the mic test return those popping noises). Dunno what about now. Anyway I found a workaround, but for nv gpu users, coz it includes using nvidia broadcast to pass audio through that, w/o any effects fixes the problem. If theres a mac app similar that can do that u might try it:)
  9. In-game I have a issues with my headset, whereas in any other app it's working fine. It's Logitech G Pro X. When testing mic in options, there is popping sound going on. Temporary fix for me is that I use nvidia broadcast w/o any effects and in game I switch my headphone source from Pro X to Nv Broadcast.
  10. @martinistripes I had one successful voice chat msgs. On both of us, sending and recieving msgs worked. Box was turning red when sending and when recieving box turn green. Thats how it worked for me and the other guy. We stood close to each other on the same airfield, just to test that thing
  11. Ye, got similar issues with my usb headset. I guess coz it's a digital sound, that has to go through integrated soundcard so it clears out. DCS seems to get original low quality sound. What worked for me is to use rtx voice/broadcast so I can put rtx broadcast/voice as mic source in DCS and it fixes the problem.
  12. Thats a known issues with taa motion vectors, predictions or sth. DLSS and FSR has sometimes issues liek these in AAA games, dcs is no exception. Can be fixed.
  13. TV camera is more taxing as it's showing shadows I guess. I got huge fps drop with F16 and TGP in the evening, night at syria incirlik(tested at caucasus and there no issue). When taxiing and having TGP TV is making my fps counter from 120 to 10-15, when switching to WHOT/BHOT frames go back to 120+.
  14. @Floyd1212 Thanks, You pinpointed issue, and were right about it. It's on my side. Hat is fine I think, tho its 8way. I'll switch to 4way to get better clarity I hope, and will add extra button for same function. Sorry for taking Your time and take care.
  15. Track showing that CP/G George issue. georgecpgb.miz.trk
×
×
  • Create New...