Jump to content

bjornc

Members
  • Posts

    7
  • Joined

  • Last visited

Everything posted by bjornc

  1. Hi, Im a 4 year VR Hornet flyer that swapped to Apache recently. Im looking for a squadron that can help me in the learning process. During hornet training I put in the reading and practice hours and I like a good amount of realism (tower, calls, flight procedures, etc). A squadron that has a good balance of realism and laughter/fun is the environment I thrive in. Hope there is a squadron looking for an aspiring Apache (co) pilot.
  2. Hi, is it possible in the settings menu that it is clear which video settings option you have selected?? Should be simple by just adding a different color for the active option set.
  3. We have 3 axis now to setup the digital hands. We need however 3 for the left hand AND 3 for the right hand. This will hugely impact the augmented reality of my cockpit (3 ddi + ufc setup) in VR. Currently im feeling around a lot and kind of guessing. With the ingame hands (both left and right) calibrated with my real life pit I have way more immersion in VR. You already got us one set of 3 axis, let’s get us 3 more!
  4. In the 2.9 we are now able with three axis to adjust our virtual hands. This only works for the left hand however (bug?). Can you also add additional 3 axis for the right hand? Works really well to help align the virtual hand in game with my simpit in the room. Current workaround is to turn off the right hand. secondly increasing the x axis range for left and right adjustment of the hand is preferred. Increase current range by 1.5. Should be enough.
  5. Would be helpful to direct me to "the right forum" then. Just saying "wrong forum" is pretty useless.
  6. Should be relatively easy to make. Use the Leap Motion addon and add a x and z axis (got only y axis now). That way you can align the digital hands on your physical pit using left and right (y), up and down (x) and forward and backward (z). Another addition should be to turn clicks off (now we only get indexfinger and thumb, but no "off" setting). This makes your digital hands a reference to your actual physical simpit. Should be easy fix. Unfortunately DCS doesn't do a lot to help vr users.
  7. Hi, Not sure if this is the right place to post this but it's regarding the leap motion option in game. I have two developer wishes. 1. Axis At this moment we only have an y-axis which moves the hands left and right. To make good use of the hands it would be very helpfull if we also could get X-axis (up and down) and Z-axis (forward and backwards) added. This makes placement of digital hands versus your real hands on your simpit a great experience in VR. Currently its hardly usable. 2. Emulate Clicks Currently we have two options to emulate clicks. One is by bending finger and other is thumb. Would also like to have the option "OFF" in there. I just want to see my hands but not use them digitally for clicking. For this i use my simpit real buttons. With the current two options things get screwed up really fast to the point it is not usable. Thanks! Keep up the great work. bjornc
×
×
  • Create New...