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HB_Painter

3rd Party Developers
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Everything posted by HB_Painter

  1. Hey thanks for the report! We will take a look at this and investigate it!
  2. Hey thanks for the report! We will take a look at this and work on it
  3. Hey thanks for the report! So just got get this clear you select a field with headtracking and it changes colour. You then press A or the bind you set to this and nothing happens?
  4. Thanks for the report! Sounds like a bug we will investigate further
  5. Hey thanks for the report! Looks like a bug we will investigate thanks for bringing this to our attention
  6. Hey thanks for the report! Did the other post resolve your issue? If yes I would set this to resolved
  7. Thanks for the report we will take a look! Looks like a Bug so we will investigate
  8. Hey thanks for the report! I will classify this still as DCS Issue just so you don't wonder because we are still working together with ED to resolve this without the HBUI Options
  9. Hey thanks for the report! So just to clarify it a bit: You have a FFB stick that is controlled by a virtual joystick? The control system of the F4 is quite unique and complex but the most important thing is it is realistically modelled So could you do me the favor and describe exactly what you were doing and what the plane is doing in game so that we can find out if its bugged or intended behavior?
  10. So after talking to my colleagues I can verify that 15°/min is correct however the sentence was, a bit short frankly and the explanation lacking a bit. What the old sentence meant was that the automatic synchronization would cut off at above 15°/min. After returning to a straight and level flight the automatic synchronization would kick back in. That takes about 20 seconds to do. If it should fail you can manually synchronize it with the mode selector knob on the compass control panel. It is now explained with a bit more detail thanks to everyone that brought that up
  11. Thanks everyone for the reports! It is much appreciated and they should be all fixed by now
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