

tikijoetots37
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Everything posted by tikijoetots37
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Loving the map! Just wondering if anyone else has been seeing this issue? I'm on a Pimax Crystal OG. It feels like Early morning, evening the lighting is way too dark for the terrain and makes it extremely hard to spot anything on the ground. I've tried messing with the gamma settings in game and it only seems to make the sky, and in cockpit really bright while doing little to make the ground any lighter. Anyone else experiencing this?
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Heatblur Cold War server - FPS drop
tikijoetots37 replied to pierre0000's topic in Game Performance Bugs
I'm rocking a 4090 and an I9 14900k w/ 64gb DDR and The CW server runs bad for me. I have no issues with any of the other MP servers. Others say they have no issue, maybe they just have a higher tolerance or something but Its never ran good for me, or many others I know. I'd rather play somewhere like ShadowReapers CW or elsewhere. -
100% agree, when I first heard about being able to save coming to DCS, this is what I thought it was. I mean it is cool for what it is but we really really need to be able to save for the paid for campaign missions. I've actually never finished one for this very reason. Nothing more deflating than flying for 2 hours, messing up then being forced to fly 2 hours of the same exact thing you just did... 3 to 4 times over and over.
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Weapons and sometimes aircraft flicker or derender.
tikijoetots37 replied to Biggus's topic in Multiplayer Bugs
This has flickering thing has been driving me crazy as well. Just a shot in the dark.... I've noticed that anything I play that is not a Retribution mission on my dedicated server seems to work just fine, no flickering at all... that I've noticed. Just playing single one off missions, or other stuff and everything seems to work just fine. But the flickering happens 100% of the time when playing my Retribution campaigns. Wondering if that is the same for you all? -
Weapons and sometimes aircraft flicker or derender.
tikijoetots37 replied to Biggus's topic in Multiplayer Bugs
If you don't mind me asking, what fixed your issue with the A4 weapons! I've been banging my head against a wall for a month trying to figure that one out. Best regards -
Weapons and sometimes aircraft flicker or derender.
tikijoetots37 replied to Biggus's topic in Multiplayer Bugs
Just checking in to report this is also happening to us on my Dedicated server running a Retribution/Liberation campaigns. Have not tried a repair, but will soon. Only mods we have running are C130, A-4E & the black hawk. We are flying the F4, but have a bunch of AI A4E's running ground attacks. Same issues on all planes, the ordinance & Bags pop in and out, sometimes its worse than other times. LMK if the repair works! -
I have the crystal, I can't help you with the first question but the fog around the lenses is due to the local dimming being set too high. Turn it down from Extreme or whatever the max setting is to the next one down and you should be good to go.
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How to keep Ground Units from killing eachoter so fast.
tikijoetots37 replied to tikijoetots37's topic in Mission Editor
Awesome suggestions, I'll def try some of these out. Thanks a ton! -
Hi, I'm creating a mission with 100's of units, mostly infantry that are assaulting a treeline. Probably have about 300-400 infantry on each side. The issue I'm having is the battle is over within a few minutes with both sides being pretty much wiped out extremely fast. I have everyone set on average most of one side is in a tree line but that seems to not make a difference. Is there anyway to make them less accurate to extend the time it takes for them to slaughter each other?
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reported earlier No death event for static objects
tikijoetots37 replied to Entobonement's topic in Object Bugs
This still seems to be an issue. -
fixed Pimax Crystal Quadviews seems to broken after last patch.
tikijoetots37 replied to tikijoetots37's topic in VR Bugs
If ya'll have not seen it yet, here is a work around. My quad-views is working just as it did before. Takes all of about 1 min to do. -
fixed 2.9.6 quad views foveated Varjo Aero issue under 90fps
tikijoetots37 replied to Rexxxy77's topic in VR Bugs
Hi mbucchia!, thanks for explaining everything. I went through and read all your posts regarding this. Do you think this would be something that would be complicated/time consuming for ED to fix the right way like you explained in earlier posts.. ie for DCS to OpenXr to the right standards? I guess I ask to see what kind of time frame we might be looking at. I'm going to go ahead and assume that if its an easy fix we'll get it sooner rather than later. My fear is that the difficulty or time for them to do it the right way might not be worth it to them for what I assume is a small portion of their customer base. I understand you might not have the answer for the above, just thought that your knowledge of it might have some insight on the complexity of the fix. Best regards and thanks! -
fixed Pimax Crystal Quadviews seems to broken after last patch.
tikijoetots37 replied to tikijoetots37's topic in VR Bugs
Thats awesome that it makes that little difference for you, sadly I'm losing 20-25 FPS without Quadviews on my crystal. -
fixed Pimax Crystal Quadviews seems to broken after last patch.
tikijoetots37 replied to tikijoetots37's topic in VR Bugs
Yeah, sadly doing that makes DCS borderline unplayable at the graphics settings we've come accustom to -
fixed Pimax Crystal Quadviews seems to broken after last patch.
tikijoetots37 posted a topic in VR Bugs
Quad views through PimaxXR just broke for me after the new DCS update that dropped a couple of hours ago. It looks like its tracking my eyes and where I'm looking but is shaking violently in the box where the Higher res part is supposed to be. -
Looks like this has been an issue since Aug. of 2023 but the thread was closed with no fix it seems. See: I'd be happy to submit a track file but I don't really see the need to... Just load up Nevada and put down the Apache at Tonopah Airport for a cold start and it will not fire up, manually or with auto start. Its not local, a friend is also having the same issue on a completely separate install.