Случайно обнаружил на англоязычной части форума
Since my last post, most of the testing has focused on online (multi-day running missions at times) play and the results have shown that most of the bugs identified in Beta 01 have been resolved. Tomorrow or early next week we'll probably move along to Beta 03 which I hope may be a final candidate; we'll see... At this point I really can't estimate a release date as anything could still crop up and usually does when I make the mistake of citing a date.
Here are a dozen more items that have been addressed in the patch:
1- Force Feedback support to aircraft using the Standard Flight Model (SFM) has been improved.
2- AGM-154s will no longer collide if dropped in salvo mode.
3- AGM-154 will no longer perform unrealistic flight maneuvers.
4- Air Launched Cruise Missiles (ALCM), will no longer engage moving targets.
5- Save states now work more reliably if the player has taken off or landed during the mission.
6- The game will no longer turn to night and crash if the player ejects, recovers, ejects again and recovers, then exits the mission.
7- The Target Designation (TD) box no longer moves inverted if assigned to a joystick axis.
8- Loadouts may now be edited in campaign missions.
9- When jumping to another aircraft, cannon ammunition and chaff/flares levels will now be correct.
10- The A-10A gun pipper is no longer unstable when used from high altitude.
11- The wheels of client aircraft now turn.
12- Destroyed aircraft can no longer trigger a radar lock warning.
-Matt
Оригинал тут
http://forum.lockon.ru/showthread.php?t=10240&page=1&pp=10