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VinntoreZ

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Everything posted by VinntoreZ

  1. Su-34 is already being developed by small team (separate from Su-30 guys) and I'm lucky enough to be a tester for their team. Also no ETA yet but the project looks promising, it has CWS like in su-30. This livery will go hard on Fulda map
  2. https://discord.com/invite/6yqcEngfE8 on my discord server there's a channel #real-live-pics-references where you can send those
  3. this is normal, for example Su-22 had only 80 rounds in each of two cannons. Most of soviet fighters and fighter bombers had between 100 and 300 rounds.
  4. Added custom PTB-800 drop tank to the Su-22m4. I also added pylon extensions/adaptors as well as properly positioning all of the ordinance placement
  5. Also, to not get confused, some screenshots above have different external 3d model - those are before the model was made into M4 variant of the su-22 (2 extra R-60 pylons, countermeasures pods, extended vertical stabiliser). Here is how the external stuff looks now, as well as some liveries that will be included. Right now there are Luftwaffe, Hungarian, Libyan, Peruvian, Czech, Soviet, Syrian, Polish and Ukrainian liveries. Stay tuned and have a nice day!
  6. Su-22m4 for DCS World! Mod developement thread. discord: https://discord.com/invite/6yqcEngfE8 First of all, this is separate project from Sniper's and Octopuss Su-22. I'm making Su-22m4 with custom cockpit and external model, based on FC3 (Su-25A) avionics with PFM. Mod will be released soon as a AI 3d model replacement for Su-17m4 and then, in the meantime I'll work further on developing the flyable mod (mainly working on cockpit) External model is 90% done, with most of the animations, and some liveries. Liveries include Polish, Czech, Hungarian, Ukrainian, Russian, Syrian, DDR and some other. Cockpit needs to be animated as well with making all the scripts and logic in lua. Yes, it will have variable sweep wings! It will carry a lot of unguided weaponry such as bombs and rockets, as well as guided munitions such as Kh-29 missiles family, ARM and more. Maybe I will be able to add TV seeker view into the cockpit CRT without switching to Su-25T avionics, but I dont promise anything yet. No ETA, stay tuned, the AI replacement will be public soon.
  7. More work is being done in terms of MFD's, still a lot to do.
  8. Thats the end goal - to make at least basic clickable ussability, or maybe even cold start procedure.
  9. I reworked the left MFD so it is more close to the original one. Still working on animations. mfd smt rework.mp4 przepa animacja lq.mp4
  10. I know very well the person making CWS for Su-30 and Su-34 that I'm a tester of. CWS is not impossible there but I don't promise anything. Yet.
  11. Idk why but my cockpit mfds are black, also I cant get the pilot model to show up (yes Im pressing the keybind), Yes, I have the newest mod, dcs, and I only have Su-30 mod besides this. Also where meteors?? EDIT: Foud a fix, eiter it wasnt said here or I simply didnt notice. On the left mfd, the top left button switches the mfd color from black to tan. Show pilot body command is not for showing pilot body, its the hide stick command. For the meteors, I've heard you have to tweak one line of code in entry.lua
  12. My god, that cockpit looks gorgeous. I've always said Jeff-gripen is better than community one, but it always lacked those "gripenish" mfd and hud and now we got it. Can't wait to test it out and make a video about it.
  13. Ignore the incorrect wingtip condensations, havent touched this part yet smt gillsy.mp4
  14. Even such a simple thing adds so much detail. Im suprised ED didnt implement those in FC3 MiG, and I would be upset if FF fulcrum won't have functioning gills. flutterek 2.mp4
  15. First fulcrum mod including gills flutter at low speed/high aoa? skrzela flutter test.mp4 smt flutter 3.mp4
  16. I saw a video of them moving in some more modern fulcrum, I'll try to find it. But I might change it.
  17. I just had a spare night to work with the mod Yes they move slightly when nozzles are getting tighter. Real one does that too
  18. Starting to work on MFD's with finishing cockpit animations and details
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