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VinntoreZ

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Everything posted by VinntoreZ

  1. Seems like adding clickable actions will fix the su-27FM problems with su-25a avionics So, we're going clickable!
  2. @YoYo Landing gear Height Fixed
  3. Su-22m4 cockpit got proper normalmaps and roughmets now. Also, I announce that Su-22 will have some basic clickable functionality - simplified cold start, wing sweep controll, lights, gears, weapon panel etc Clickable cold start will fix problems with cold start that the mod currently have - Su-27 FM sees the plane as having 2 engines and nose wheel steering while Su25A avionics dont see it (and obvously we have one engine) It makes you unable to turn when started cold. Making a clickable action through lua should force comands like NWS on and "both" engines start into FM. We'll see how that works, stay tuned for more updates
  4. MiG-23, Ju-87 Stuka and Mitsubishi F-2 are planned for now, but I have to finish Su-22, MiG-29 SMT and Su-33M first.
  5. Thanks for those references, I will change the landing gear height. I don't plan on changing the fuselage dimensions, it would require redoing a lot of animations and other stuff, and the difference is barely visible. This was meant as a simple modding project, not 1:1 version of Su-22 in dcs. If you don't like it's proportion and dimensions then wait for Snipers Su-22
  6. Some of SMT liveries As well as some A/G weapons test kh29 sh med smt.mp4
  7. I will try, but its all dependent on how FF mig-29 will be working "from inside" and how much issues I'd run into. If its too much hassle I'wont port it over to FF fulcrum.
  8. Updated (more like fixed lol) normalmaps with roughmets/speculars. For those that arent into 3d stuff - normals are textures that make flat surfaces look 3d, and roughmets and speculars are those controlling how rough or shiny is the surface.
  9. I dont plan on remaking this so it uses FF MiG-29A avionics
  10. Probably - it is a good place to start, making your own EFM is difficult and we all know that basic SFM sucks
  11. Not as for 1.0 release, I have other projects like MiG-29 SMT and Su-33M that I need to finish first. Basic (for now) damage model added
  12. It it how it is on Su-25A since I'm using its avionics, looks like this module has it modelled
  13. Thanks for pointing it out, but this wasnt really an error, more of a placeholder loadouts while working on other things. Final version will only carry the kh-29's on pylons under the belly, and they also have the required adaptors (same as Kh-58)
  14. I'm still working on normalmaps but this particular skin is dark like that
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