-
Posts
354 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by Raffi75
-
The PT-125 converter is an emergency power source.
-
-
@Nealius Can you repeat this with the YAV AP channel disabled? See how it behaves then.
-
Rocket burst length incorrect behaviour when using 4 rocket pods
Raffi75 replied to NumberTwo's topic in Bugs and Problems
I waited for Petrovitch to confirm readiness because I had previously held the launcher arm too short and the indicator lights had not lit up. I thought it was related. Only later did I notice that you have to hold the button for about two seconds. -
Rocket burst length incorrect behaviour when using 4 rocket pods
Raffi75 replied to NumberTwo's topic in Bugs and Problems
I did everything from the beginning. I asked Petrovitch to turn on the weapons. I turned on the weapons system on my side. Petrovitch confirmed readiness and only now did I press the launcher arm. The indicator lights lit up. And only now did it work properly. Every salvo was correct. A trifle, but how much it changes. Thank you for the tip. -
Rocket burst length incorrect behaviour when using 4 rocket pods
Raffi75 replied to NumberTwo's topic in Bugs and Problems
@f-18hornet Here you go 4xS-5_test.trk -
Rocket burst length incorrect behaviour when using 4 rocket pods
Raffi75 replied to NumberTwo's topic in Bugs and Problems
@f-18hornet@BIGNEWY Unfortunately, the patch did not fix the bug. It is better, it is improved, but not fixed. There is still a bug with the first and last salvo. This applies to both types of rockets, S-5 and S-8. The only thing that works correctly is the Medium-length salvo on the S-8. In order: S-8 long, medium, short - four containers and two containers. Below, similarly, S-5. Another thing that came out is the ability to fire a shot after turning off the weapon's power. In each variant, before firing the penultimate salvo, the "launcher armed" lights come on. -
Rocket burst length incorrect behaviour when using 4 rocket pods
Raffi75 replied to NumberTwo's topic in Bugs and Problems
@f-18hornetWill the upcoming patch fix the rocket burst length issue? The two rocket launchers are also malfunctioning. -
Community A-4E-C v2.3 (May 2025)
Raffi75 replied to plusnine's topic in Flyable/Drivable Mods for DCS World
Thank you -
OH-6A by Tobsen and Eightball
Raffi75 replied to tobi's topic in Flyable/Drivable Mods for DCS World
Damn, now it turns out I made it up. Yesterday I couldn't change the equipment on the helicopter so I deleted it and put it back in with the new equipment selected, then flew a bit and closed the mission editor and saved it again. Today I wanted to check again, before sending the file, if it was still the same as I wrote earlier, it turns out that the game miraculously repaired itself. Honestly, I don't understand it. I created the mission before the last update and I had an earlier version of Cayuse then, and yesterday I selected the model after changing it to the latest version 1.51. Could that have had any effect? If the situation repeats itself, I will definitely send the file to you. -
OH-6A by Tobsen and Eightball
Raffi75 replied to tobi's topic in Flyable/Drivable Mods for DCS World
I've also noticed problems with weapons/payload recently. When creating a mission, everything is fine, I have a full selection list. However, when I'm already sitting in the helicopter, I can't make a change. It shows me one line of empty slots. I had the same in a saved mission that I created earlier. -
I see.
-
In 1995, our unit received 16 Mi-24Ds transferred from Germany. I wonder if the one you flew was among them.
-
Community A-4E-C v2.3 (May 2025)
Raffi75 replied to plusnine's topic in Flyable/Drivable Mods for DCS World
@Devil 505 Can you write where to download your missions from Vietnam? -
@AeriaGloria Can you satisfy my curiosity? Where do you get such knowledge about Mi-24? Life, practice, direct contact, or the Internet, books, manuals?
-
Cargo Door not opened when loading side gunners
Raffi75 replied to jonsky7's topic in Bugs and Problems
Small correction. In the created mission, when I ask for rearming and adding a deck gunner, the door is closed all the time. When creating a new mission and selecting the same set, the door is open and everything seems to be ok. Does anyone have an idea where the error might be, how to possibly fix it? -
I know they were used on a few of our helicopters (version D and V, which still had lamps) during missions. There are photos without the lampshades. article with photo
-
Thanks for the link.
-
Today we flew with a friend and asked ourselves a question. Is there a plan for a system of protection against infrared guided missiles - microwave emitter L-166W-1 AE "Ispanka"? In the lower cabin there is a panel which is currently inactive and of course the lamp itself is missing. Does anyone have any knowledge on this subject?
-
Saab SK-60 Trainer
Raffi75 replied to VR Flight Guy in PJ Pants's topic in Flyable/Drivable Mods for DCS World
I really like this model, but the bugs that are happening right now have caused me to put it aside. I spoke with the creator of this mod on discord and learned that further work on this project is temporarily on hold. All that's left to do is wait patiently until someone takes care of it.