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Pribs86

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Everything posted by Pribs86

  1. Gotcha. Thank you. Weird how it deletes them Because what if someone else ever needs the file, but I guess it frees up space.
  2. Oh man, this might work. I had to zip the file so let me know if anyone can see it or not. I will try to get a smaller flight/track file later on if I am able to. 4YA_SA_PVE_V2.106[03_MAR_BKN]-20250812-081202.7z
  3. Just tried it again - landed with 4,500 lbs of fuel, opened the AR door immediately after landing, taxied to parking spot, rearm and refuel with center tank connected still, 8,600lbs of fuel total. Still not completely full for some reason. I'm on the Falklands, if that matters. ahhh thank you so much, appreciate the help. If I remove them, will it remove them from the posts/comments I've already made on the threads? (im not sure what its called, forgive my ignorance)
  4. I just did it a second ago. Landed with center tank attached. 6,800lbs of fuel left yet. Opened AR door, called for refuel, center tank still attached, 7,300lbs of fuel. Unless it takes more time to depressurize the tank. I do it right before rearming. Unless it takes more time then I will start opening the AR door as soon as I land and start taxiing to a parking spot. Let me give that a try quick.
  5. Idk, it's still kinda wonky. With an open fuel door and center tank only still, it sometimes it fills the tank entirely (9,000lbs-ish total), other times it only fills it a portion (7,800lbs-ish total). 7,200 is full fuel without external tanks. I have a trackfile, but it's too large and I can't upload anything over 1.64MB for some reason. Anyone know how I can attach this track file to actually be show what's happening? Thank you in advance!
  6. Thank you guys! That is all. Have a great day!
  7. Thank you everyone for all of your input. I greatly appreciate it! I couldn't figure it out for the life of me haha
  8. Well what the heck. I guess it wasn't a bug. I looked all over in the manual but this is all I found on page 65, I guess I never added 2 and 2 together as it wasn't mentioned in the rearm and refueling page specifically. Thanks a lot man, I appreciate you! NOT A BUG. Operator error!
  9. I'll do the best I can to describe this since I don't have any screenshots, video or data. I can only speak for the center tank because that's all I've used. In the F/A-18C, you can take off, burn the center drop tank, land with it still attached, rearm and refuel and it will put a full, fresh, tank on the A/C so you have full fuel when you take off again. If you do this exact same procedure in the F-16C you will NOT get a fresh center tank it will be empty. You either have to remove the tank in the rearm and refuel menu then add it again in the rearm and refuel menu (so you have to rearm and refuel twice every time) -OR- you MUST jettison the tank in flight. It will NOT give you a fresh, full, tank when you rearm and refuel with it attached from the previous flight even though the rearm and refuel page shows a center fuel tank attached. It will be empty. I have tested this many times and it's like clock work. 100% every single time. Like I said I have not tested this with the wing tanks though. Thanks!
  10. Hi! So not to sound ungrateful, but I saw that you guys completely removed and replaced everything for the Litening Pod with the Sniper pod in the manual, instead of just adding the ATP. The Litening Pod doesn't even exist in the manual anymore. Why not just add them both so you can study either one depending on which one you would like to use? To have them both available for reference etc. Thanks!
  11. You also need to consider pilot skill. Just because you can fly it doesn't mean you can do it well or even know and can manage all the systems on board. I get shot down in the F-16 ALL the time, by cold war era jets no less.
  12. What are these? Why are these? And how can we make them go away forever? They have only ever happened in multiplayer for me. It was very spotty in the past, but this last update made the game unplayable in multiplayer. I join a server, startup up, take off, wheels up, then the game crashes. Of the 9-10 servers I've flown tonight, 100% of them have crashed and all with the same error and it makes the game unplayable. Edit: I would attach the track files, but for some reason I can only add 1.8MB and every file is larger than that... Thank you for your time and consideration in advance.
  13. ahhhhh thank you! Appreciate the info!
  14. Rocket box ON and arm set to SAFE and rockets still fire. Thanks!
  15. I've noticed that trim to the right doesn't always work. Sometimes you have to center the stick (cyclic), leave it, then trim right then it will work and actually hold.
  16. <profanity>, I do. I didn't realize that had an effect on it. I've noticed other display issues in other aircraft too. Thanks for the insight. Hope ED is able to look into it and find out why it's doing that. Thanks!
  17. Thanks for pointing that out. I appreciate it. Yeah the P-47s cowl flaps, oil and intercooler doors are all electric so it was a huge assumption on my part. I'll stick with reading the manual before assuming next time. Have an awesome day. Thanks again!
  18. Oh damn, gotcha! Thought they were electrical operated. Makes sense that they work for a bit then stop (residual hydraulic pressure). I'm used to the P-47 I guess. Good catch. Thanks!
  19. Cowl flaps, intercooler, and oil cooler work a little bit with engine off before turning battery power on then stop working. Then once battery is on they don't move anymore. Haven't checked any other electrical items yet though. Wasn't sure if this was a bug or the way the A/C was designed. The P-51 and P-47 need the battery on to operate all of these and when the battery is off they don't actuate. Thanks!
  20. Speaking of bindings. Are they able to add an 'on' and 'off' not just toggle? I don't mean this just for the airbrake. Edit: whoops, I realize now that this has already been said. So I guess I say it now for redundancy lol
  21. Multiplayer. Sorry, forgot to add that. Thanks!
  22. Jerky prop animation on startup. Thanks guy! Have a good day! 0623(1).mp4
  23. The far right pilot MFD does not go into night mode. I wish I had described this better initially. It's definitely a bug and not a procedure issue. Been like this since the module released. Not just with night vision. It's too bright at night and cannot be dimmed so it washes everything else out, including night vision.
  24. I'm in the US. Just got used to turning things on with RMB. But regardless, there doesn't seem to be a standard across all modules.
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