Pribs86
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Everything posted by Pribs86
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Those are super neat and look cool, but it would be nice if ED could set it up to where you physically can't rearm and refuel on the RWY or taxiways. Make people, who DGAF about anyone else, get off and out of the way for others who are ready to fly.
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Hi, I'm not sure if this is the right spot to put this and I know it is going to piss off a ton of multiplayer players, but is there a way to make it so you cannot rearm and refuel ON the runways and taxiways? People get so lazy and block routes to the RWY. If we had designated rearm and refuel areas on the ramp/apron (like in real life) it would cut down on congestion a lot. Thank you in advance!
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I have searched for a fix for about 11 months. Finally saw this the other day. Thank you so much!!! It FINALLY works properly now!!
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Sorry, I should have mentioned the software but it slipped my mind at the time. I have Buttkicker Hapticonnect. I don't have an issue tuning anything to do what I want it to, the issue is when I start a helo from cold and dark with nothing on and the engine RPMs are already going before the engine is even started... and the engine RPMs stay running long after shutdown. Other than that it works great.
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Hey guys, not sure where to put this so I'll do it here. I've noticed that when doing a cold start in helicopters my buttkicker, before starting up the aircraft, will be rumbling from the engine RPMs. Even after shutdown in the AH-64, OH-58, and CH-47 it will be rumbling. I don't have any other helo's so I can only speak to these. Any way to request a change in this? It's kinda weird to have it going well before you start the engines when everything else is silent. I emailed buttkicker about it and they said it would be on your end to get the telemetry changed. Thank you in advance! Have a great day!
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That's exactly what I did. Made sure the screens were touching. Thanks again, I greatly appreciate it!
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OH MY GOD THIS FIXED IT!!! So kinda a long story but I had the MIP monitors on the left side of the main monitor to start and it shifted my whole F10 map, DCS support said to move the monitors in a line on the right side and so I did but it messed up the kneeboard then. Couldn't ever use it and they stopped responding to me when I would inquire. The kneeboard is off the screen still but at least i can find that TINY corner to click on it and move the damn thing to the main screen!! Thank you so much man, you are such a great help!! I GREATLY appreciate you!! (been working on this for at least 6 months)
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Hi, how are you guys? So I've used the kneeboard a lot and absolutely love it, then I got the Win win MIP and is completely unusable now. I've tried to get it to work for about 8 months now, unsuccessfully. I've even tried to move it in the Lua but then it violates the integrity check for multiplayer. I tried clicking on it and moving it but I can't find the top of the kneeboard since it is off my MIP screens on the top right side of my screen. I tried to show this in the picture. I really don't want to download yet another app/program to run in the background and use up more resources. Is there a fix for this or should I just plan on printing everything out from now on? I tried contacting DCS customer support but they stopped responding to me and won't reply anymore. Thank you in advance! Have a good day!
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OMFG, I just tried this and it fixed everything. Thank you! I'm sorry, not a bug but it was operator error! Thank you as well @Lord Vader. Looking back I see you suggested this as well and I didn't see it until now for some reason. Thank you for helping me with this! Have a wonderful day!
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I guess I don't really know how else to describe it to you other than if you look at the F10 map with the steerpoints on each base/airport and annotate where they are, then look at the pictures with the steerpoint diamonds on the HMCS view you'll see they've moved and are no longer at the original location for each base or airport. The steerpoints on the HMCS shift across the map entirely, this makes navigation a nightmare and the HMCS steerpoints are completely unusable after using HARMs. Thanks again and let me know if this is unclear. I've tried attaching a video but it is too large. Not sure how else to explain this.
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I have a video of it as well, but it's huge. Is there another way to get it to you? It explains better than I can just by watching it. Hope this helps. Thank you again. 4YA_SA_PVE2_DS_V2.90[01_JUN_SCT]-20250130-193821.trk
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Hey guys, I just noticed that the selective jett isn't reflecting the racks dropped. They drop, so that isn't the issue, but it still shows they are connected to the A/C. Just wanted to let u guys know. I had 3 rack Mavs on the white stores that are gone and shows they were dropped. The wing shows the rack is gone for both, but not reflected in the select jett page. Thanks again as always! Have a wonderful day!
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Hey guys, I think this has been reported already, but just in case it hasn't I wanted to get the word out there. Whenever I use HARMs it changes the steerpoint but it never resets. I was on the South Atlantic map in the 4YA server and noticed it's changing SPT 12, 13, 14, 15, 16. I'll try to include pics to show I have a track file, but it's too large to add here. Thanks you in advance! Have a great day!
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Not sure if this is a bug or not (lol), but I have this sweet black and gray rainbow bridge that usually shoots all the way across the map into infinity on Caucasus and South Atlantic. I'm going to name it the Bifrost, it connects all of the other dimensions through space and time. Sometimes it doesn't connect anything and just enhances explosions by blowing them up (no pun intended) and making them massive so you can't miss them. They stick around and don't go anywhere but you can sometimes fly around them and then they hide themselves and go back to normal, sometimes. But then you fly back to your original location and they're right back again. I don't fly single player so this is always on the 4YA multiplayer maps. Doesn't seem to matter which A/C I'm in or not. Screen shots attached. In all seriousness I just wanted to report this incase others were having this issue. Please let me know if it is unclear or if you need anything from me to help clear up the issue. Thanks again, have a wonderful day guys!
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Hi! I am using all Virpil equipment. Yes, sorry, it's like it's two different states. I checked that box for sync HOTAS controls and it's accurate on every other jet I fly (F-16, F-18 are the ones that I can think of off the top of my head). Oh that makes sense. I've only been flying in DCS for a little under a year now so it's VERY new to me lol. Love the module though I thought there might be room for improvement. I'll make a list of some stuff I can think of and put it here as well as the wish list. I noticed some of the anolog dials cut off half way as well so they don't work properly either. Thanks for the response!
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I meant to add this to the inverter thread but forgot and maybe it should go here because it's technically a different item. The battery, when the A/C is hot started, is opposite of the button box setting. So if I have my switch on IRL, it will be off in game, so I have to click it in the virtual cockpit to match each time I hot start. Same goes for the pitot heat, the anti-skid, and the ground jet enable cover and day/night HUD. Also, I've noticed that a lot of switches in the CONTROL OPTIONS only have an "activate" for on and off, like a toggle. A lot of the other A/C that actually have an "on" or "of" and toggle. For instance the A-10 pitot heat is "pitot heater switch" only not "pitot on" or "pitot off". I like having the three options ON, OFF, and TOGGLE, because you have the best of all worlds to make it work with your button boxes etc. Another thing I've grown to love is when there is a 3 or 4 way dial switch, like for fuel or a landing light for example, on other A/C there are two bindings to cycle up or down. That isn't available in the A-10. I've had to get creative in the settings to make it work somewhat, but even then it doesn't work 100%. *Edit: I should point out that this isn't mutually exclusive to the A-10, there are other A/C in DCS that also only have one Control Options setting for a switch. Instead of ON, OFF, and TOGGLE they just have a TOGGLE. I also understand that you guys have to work with how some of the A/C work IRL with a switch disabling or even shutting off another like lights on a master switch so in some instances you will have to flip the original switch back on again, etc.* I hope I made sense, please let me know if anything is unclear and I will explain in better detail if needed. Thank you for hearing me out. Have a good day!
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Oh that's neat. I'll learn some more about it. Thanks again!
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I did more testing with different stations and APKWS ammo types and found out only stations 2 and 10 reflect each round fired, regardless of APKWS type. Screenshots attached to clarify. Thanks again!
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Oh man, this seems all way over my head. I started PC gaming back in Feb but haven't had a PC in over 15 years before this. I might just wait for a DCS update/change in the kneeboard if that ever comes. I very much appreciate the insight and options though. I'm just nervous about having all these add ons and stuff running in the background is all and maybe just doing stuff that's way out of my comfort zone and don't want to "break" anything further
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oh wow! so this doesn't use the existing kneeboard but makes a new one? or does it just activate the existing one? and it uses voice commands? I need to do way more research on this. Thanks for the suggestion!!!!
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Thank you, I appreciate you!
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This doesn't violate the integrity check? I've done it one way finally, but it prevents me from flying on certain servers so I had to revert it back.
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Forgive my ignorance but where do I find that? Is that a special program? If so, what's it called? I've looked all over!!
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Before I got the Winwing MIPs for the F18 I was able to use the kneeboard. Loved it because there is so much useful information on there for flights. When I got my Winwing setup it now moved the kneeboard off screen and onto the MIPs and it is now completely unusable. I have tried clicking and dragging it to my main monitor but I can't find the title to drag it, and after several months of looking I was finally able to move the .LUA but it now violates the check in multiplayer servers so I had to move it back. I hope I explained this properly and will try to attach some stuff to help show what I mean. Please let me know if there's something that can be done. I miss the kneeboard and the custom one's I've added that I haven't been able to use in over 8 months now. Thank you and have a great day! Keep kicking ass!
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fixed internally M282 MPP APKWS not reflecting ammo spent
Pribs86 posted a topic in Bugs and Problems
I've noticed for some time now on the A-10C II that the 3 rack laser guided M282 MPP APKWS on the BRU-42 3x LAU-131's on stations 5 and 8 fire, but the rockets never leave the pod, visually. So when you shoot them all it will still show a full load on the external view. Even as you are firing them it won't show one missing or however many you shoot. Thank you in advance! You guys kick ass, thank you for all of your hard work!
