

nghitran
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Military Assets for DCS by Currenthill
nghitran replied to currenthill's topic in Static/AI Mods for DCS World
Once you know how to edit the Lua file, you'll be able to get an anti-radiation missile with a cruise speed of approximately Mach 6 with maximum altitude of 25 km, and a terminal phase reaching Mach 5.5 -
Military Assets for DCS by Currenthill
nghitran replied to currenthill's topic in Static/AI Mods for DCS World
It's really simple you just need to look into any currenthill or other modder lua file of any anti-ground missile, then compare it to the Mako lua in "A2G" file of the F-22. Focus on every line about scheme or type of weapons and you will see the difference and then you'll found out which line needs to be changed to turn AA in AG. -
Military Assets for DCS by Currenthill
nghitran replied to currenthill's topic in Static/AI Mods for DCS World
We already have Mako, which you can use via the F-22 Enchanted Mod. Simply modify a few lines in the Lua file to turn it from anti-air to anti-ground missile, and it will function as an hybersonic air launch anti-radiation missile. -
Military Assets for DCS by Currenthill
nghitran replied to currenthill's topic in Static/AI Mods for DCS World
When ED releases the update that integrates of HIMARS with ATACMS into the core game, will you continue to maintain the PrSM missile in your mod or you will remove it ? -
Military Assets for DCS by Currenthill
nghitran replied to currenthill's topic in Static/AI Mods for DCS World
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Currenthill Asset Pack (from 4/25/25 Newsletter)
nghitran replied to NineLine's topic in Currenthill Asset Packs
Does we have any news about the process? -
Military Assets for DCS by Currenthill
nghitran replied to currenthill's topic in Static/AI Mods for DCS World
You can find It in the "missile" section, of ground vehicles. It work like a guided missile not an aircraft so you can only launch it with "fire at point" -
Military Assets for DCS by Currenthill
nghitran replied to currenthill's topic in Static/AI Mods for DCS World
It seems the recent update has broken the GBU-39 in the Swedish mod. Currently, the GBU-39 will dive straight into the ground. When you have time can you take a look at that -
Military Assets for DCS by Currenthill
nghitran replied to currenthill's topic in Static/AI Mods for DCS World
It looks like you'll need to wait a long time for any new mods to be add in his asset, because Currenthill is currently busy collaborating with ED to integrate existing mods into the DCS core and also for maintaining current mods. This process could take months or even years to integrate "All" existing mods into the core game. -
Military Assets for DCS by Currenthill
nghitran replied to currenthill's topic in Static/AI Mods for DCS World
Is the Nulka system on Burke Flight III currently not working? Because after several tries, I only see Nulka working on Constellation. -
Military Assets for DCS by Currenthill
nghitran replied to currenthill's topic in Static/AI Mods for DCS World
null I noticed a new bug that maybe the missile placement on the Ticonderoga was changed after the recent update, causing the ship to explode and the game to crash whenever missiles are fired. it still working normal with Arleigh Burke IIa and III -
Military Assets for DCS by Currenthill
nghitran replied to currenthill's topic in Static/AI Mods for DCS World
Hi @currenthill with the Iskander becoming part of the core game, is there any possibility in of integrating a decoy system into the missile in the near future? From what I've read, each Iskander missile carries six decoy devices. -
Military Assets for DCS by Currenthill
nghitran replied to currenthill's topic in Static/AI Mods for DCS World
Maybe the one you saw in that video had some changes inside the Lua file to enable the DF-21 to shoot at ground targets, because, if I remember correctly, the original Lua file from Currenthill for the DF-21 is only an anti-ship missile. -
Military Assets for DCS by Currenthill
nghitran replied to currenthill's topic in Static/AI Mods for DCS World
It a anti-ship missile, so you need to select "attack unit" or "attack group" not "fire at point" to make it work -
Military Assets for DCS by Currenthill
nghitran replied to currenthill's topic in Static/AI Mods for DCS World
Even so, it’s still great to know that Iskander and ATACMS will be added to the core game but will the mod of PRSM still remain or being remove from your mod too ?. I’ve now uninstalled all mod from DCS 2.9.4 and waiting for the new version of both your mod and core game to release , since I’ve been stuck with the old version for too long. Now I have to uninstall and prepare to reinstall each mod one by one to avoid any issues or conflict. -
Military Assets for DCS by Currenthill
nghitran replied to currenthill's topic in Static/AI Mods for DCS World
@currenthill Great to hear about the news! I have a question: now that the Iskander has joined the core mod of DCS, does this also mean that other mods with ballistic trajectories will work normally again? Because I'm still stuck with 2.9.4 " -
Military Assets for DCS by Currenthill
nghitran replied to currenthill's topic in Static/AI Mods for DCS World
After 2.9.5 update we still don't know how to make a ballistic trajectory for missile mod anymore. The only way to make it work is to revert back to 2.9.4 -
Thank you for your work. This might not be a bug but rather a difference between DCS version 2.9.4 that I’m using and the latest version. I encountered a small issue with the new Runway Lua file that caused the game to crash. Everything returned to normal when I replaced it with the Runway file you made last year.
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Military Assets for DCS by Currenthill
nghitran replied to currenthill's topic in Static/AI Mods for DCS World
The small one is for someone that already have the older versions that want to update to the new, the big one is for people that new to Currenthill mods -
Military Assets for DCS by Currenthill
nghitran replied to currenthill's topic in Static/AI Mods for DCS World
Some footage of the LRHW/Dark Eagle hypersonic missile flight test today that I found on X. Hope there will be a video of impact site soon ( or not ) You can found video about it launch on X from a man with id: @Jconcilus -
Glad to see you back
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Military Assets for DCS by Currenthill
nghitran replied to currenthill's topic in Static/AI Mods for DCS World
It okay, just take your time we can wait And Theoretically, CPS is a missile that uses a hypersonic glide warheads and not following traditional ballistic trajectory. Would it be easier to mod a cruise missile that flies at an altitude of 10-15 km at hypersonic speed? about the maneuver of Glide warheads, DCS likely does not currently have that feature yet, right ? -
Military Assets for DCS by Currenthill
nghitran replied to currenthill's topic in Static/AI Mods for DCS World
It seem like Zumwalt has begun the process of installing VLS for the CPS hypersonic missile. Do you plan to add Zumwalt to the USA pack in the near future? -
Bledin has been offline from the forum for two months, so I think this mod has been abandoned.
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DCS: Iron Dome by IDF Mods Project release Video
nghitran replied to Rodeo's topic in Static/AI Mods for DCS World
Check back some comments from Zahnatom; you will see that he posted Lua files that fix the Tamir missile. But if you already revert to 2.9.4 version you won't need it