

nghitran
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Military Assets for DCS by Currenthill
nghitran replied to currenthill's topic in Static/AI Mods for DCS World
We just have some new close-up footage of the Zircon missile and some speculations about its design. Hope we’ll see it mod in DCS soon. -
Thank you! I’m currently on a business trip, but I will try it as soon as I return home next week.
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I think it's not about the PC specs because all other mods still work very well, like the Currenthill assets or even Maddox and Sullivans in this pack. Only the FREMM II and the new Italia pack from Admiral have this problem.
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Nope. I don't use any
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Hi guys I'm still using 2.9.4 and I want to ask Is there a new change in the texture file from version 2.9.9? because I’m encountering an issue with new mods don’t fully display it textures. The DD-731 nad DD-537 still display correctly, but the 445 does not, and the same issue also happen with new italy pack from admiral. Thanks You.
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Military Assets for DCS by Currenthill
nghitran replied to currenthill's topic in Static/AI Mods for DCS World
You need to add UMPK CLSID to both BD3 and BD4 because BD4 is only for Python 4-7-9. the other is for BD3. -
Military Assets for DCS by Currenthill
nghitran replied to currenthill's topic in Static/AI Mods for DCS World
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Military Assets for DCS by Currenthill
nghitran replied to currenthill's topic in Static/AI Mods for DCS World
That footage is impressive. I have made some change in the Trident II missile from Admiral's OHIO mod. Now, it can reach an altitude of 98 km, and its terminal speed reaches Mach 24. However, since Admiral's mod doesn't include the MIRV animation, it currently can only simulate the second stage of the missile descending to the ground. About making Russia ICBM I think not many people still use the old version like me, so it might be difficult for someone to spend time and create a Russian ICBM mod for an outdated version -
Military Assets for DCS by Currenthill
nghitran replied to currenthill's topic in Static/AI Mods for DCS World
It a easy fix Just modifying a few line about in boost phase and the terminal speed of the ATACMS can be Mach 3.3. And do you have any data about the Iskander? Currently, I have set its terminal speed at Mach 5.8. -
Military Assets for DCS by Currenthill
nghitran replied to currenthill's topic in Static/AI Mods for DCS World
I still using DCS version 2.9.4, so the ballistic like trajectory is still functional. I have attempted to make the ATACMS achieve a mid-phase flight altitude of 49 km and impact the target at around Mach 4 with an angle of 100-120° but can't do 90° in Terminal phase. Perhaps I will try about Kinzhal Trajectory However, all of this would violate the original Lua files of original authors. So, I only use them as personal experiments and will not redistribute. -
Military Assets for DCS by Currenthill
nghitran replied to currenthill's topic in Static/AI Mods for DCS World
The Kinzhal mod was created by JSN64. I'm not create it, so I can't intervene in it Trajectory. -
Military Assets for DCS by Currenthill
nghitran replied to currenthill's topic in Static/AI Mods for DCS World
PAC-3 intercepts the Kinzhal missile as it maneuvers to evade in the terminal phase at a speed of above Mach 13. However, the success rate of interception was not 100% but still good. I tested a same scenario for five times, and only two were successful. PAC-3 kinzhal.mp4 -
Military Assets for DCS by Currenthill
nghitran replied to currenthill's topic in Static/AI Mods for DCS World
Hi @currenthill will the MRC Typhoon be included in the list of upcoming assets for the US Pack in the near future? -
Military Assets for DCS by Currenthill
nghitran replied to currenthill's topic in Static/AI Mods for DCS World
Hi @currenthill I just found this info and wonder was it possible to make anti-ship missiles maneuver like this in the terminal phase in DCS? -
Military Assets for DCS by Currenthill
nghitran replied to currenthill's topic in Static/AI Mods for DCS World
It in the comments section of Iron Dome topic, look for comments of "Zahnatom" he is the one that create a fix file for it. -
Military Assets for DCS by Currenthill
nghitran replied to currenthill's topic in Static/AI Mods for DCS World
Since the 2.9.5 update, ED changed the DCS core, causing all ballistic mods to break, and we don’t yet know how to fix them. For now, the only ballistic missile we have left is the Scud. It seems that Currenthill will postpone making mods for ballistic missiles and its intercept systems until we find a solution. About Iron Dome we already have one in the forum, and we also have someone create a fix lua file to make it work in newest DCS version -
Thrust Vectoring F-22
nghitran replied to Morrowstalker's topic in Flyable/Drivable Mods for DCS World
Hi does Thrust Vector work with AI Pilot ? Or only with player ?- 14 replies
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Military Assets for DCS by Currenthill
nghitran replied to currenthill's topic in Static/AI Mods for DCS World
You can easily do it by yourself with VSN mod like IDS, F35,Euro fighter, Etc, then add some CLDIS of Currenthill weapons into these lua file. -
I'm also trying to bring it back as American Loon JB-2 to DCS without the need of owning the WWII Pack asset. However, I haven’t yet succeeded in getting the original launcher into the game, so for now, I'm temporarily using the HY-2 launcher. But the missile often loses speed and crashes to the ground about 30-40 seconds after launch. Then I tried setting it to launch from Currenthill's CJ-10 launcher, and it worked fine
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Military Assets for DCS by Currenthill
nghitran replied to currenthill's topic in Static/AI Mods for DCS World
It seems like some modders from South Korea have created a laser weapon vehicle mod that can shoot down drones, but we don’t know more details about how they made it work since their mods aren’t public. Maybe Currenthill know how to create it -
Looking forward to it
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Military Assets for DCS by Currenthill
nghitran replied to currenthill's topic in Static/AI Mods for DCS World
If you're new to Currenthill mod, you only need the pack with the latest version (e.g., 1.1.3). Delete all the update packs (1.1.x - 1.1.x), as those are only for users with older versions -
Military Assets for DCS by Currenthill
nghitran replied to currenthill's topic in Static/AI Mods for DCS World
we already have S70 AI mod by CubanAce, you can check his site -
Wondering if there is a MAKO mod
nghitran replied to LACMenjoyer's topic in Static/AI Mods for DCS World
I think he means the Mako hypersonic missile.