Jump to content

nghitran

Members
  • Posts

    80
  • Joined

  • Last visited

Everything posted by nghitran

  1. The Kinzhal mod was created by JSN64. I'm not create it, so I can't intervene in it Trajectory.
  2. PAC-3 intercepts the Kinzhal missile as it maneuvers to evade in the terminal phase at a speed of above Mach 13. However, the success rate of interception was not 100% but still good. I tested a same scenario for five times, and only two were successful. PAC-3 kinzhal.mp4
  3. Hi @currenthill will the MRC Typhoon be included in the list of upcoming assets for the US Pack in the near future?
  4. Hi @currenthill I just found this info and wonder was it possible to make anti-ship missiles maneuver like this in the terminal phase in DCS?
  5. It in the comments section of Iron Dome topic, look for comments of "Zahnatom" he is the one that create a fix file for it.
  6. Since the 2.9.5 update, ED changed the DCS core, causing all ballistic mods to break, and we don’t yet know how to fix them. For now, the only ballistic missile we have left is the Scud. It seems that Currenthill will postpone making mods for ballistic missiles and its intercept systems until we find a solution. About Iron Dome we already have one in the forum, and we also have someone create a fix lua file to make it work in newest DCS version
  7. Hi does Thrust Vector work with AI Pilot ? Or only with player ?
  8. You can easily do it by yourself with VSN mod like IDS, F35,Euro fighter, Etc, then add some CLDIS of Currenthill weapons into these lua file.
  9. I'm also trying to bring it back as American Loon JB-2 to DCS without the need of owning the WWII Pack asset. However, I haven’t yet succeeded in getting the original launcher into the game, so for now, I'm temporarily using the HY-2 launcher. But the missile often loses speed and crashes to the ground about 30-40 seconds after launch. Then I tried setting it to launch from Currenthill's CJ-10 launcher, and it worked fine
  10. It seems like some modders from South Korea have created a laser weapon vehicle mod that can shoot down drones, but we don’t know more details about how they made it work since their mods aren’t public. Maybe Currenthill know how to create it
  11. Looking forward to it
  12. If you're new to Currenthill mod, you only need the pack with the latest version (e.g., 1.1.3). Delete all the update packs (1.1.x - 1.1.x), as those are only for users with older versions
  13. we already have S70 AI mod by CubanAce, you can check his site
  14. I think he means the Mako hypersonic missile.
  15. This is why I’m still staying with Version 2.9.4, as the ballistic like trajectory still works well and currenthill's mods can still perform like an exoatmospheric intercepts. here is SM-3 and THAAD intercepted a MRBM at an altitude of 83km / 272,310 feet. And luckily, currenthill's new mods still working well on outdated 2.9.4 so far, so I haven't needed to update yet
  16. You only need the first folder. The files in the second folder are only for people using older versions to update to 1.1.5.
  17. Hi I'am still play with version 2.9.4 can you please post the file that including the David Sling? Thank you.
  18. I don't think Currenthill will create any more ballistic missiles in the near future because we still don't know how the new DCS ballistic trajectory parameters work.
  19. Hi @currenthill I have a question about THAAD, I noticed that in the missions I created, THAAD can only intercept a maximum of 10 incoming Ballistic missile at the same time. Is this limitation due to DCS core game or is it a restriction of the TPY-2 radar?
  20. Since 2.9.5 update, the DCS core game has been switched to a new parameters system and encrypted, causing all previously created ballistic missile mods to break. Currenthill has not yet found a definitive fix for that issue , so he has provided a temporary fix as you can see at the moment.
  21. you can easily integrate currenthill weapons into the VSN_Eurofighter and IDS by adding a few lines of CLDIS into their lua file. But it is better for ask his permission first
  22. Hi Admiral Could you include the VCM-01 missile version when you update the Molniya/Tarantul ship? It is the domestically produced version of the KH-35E by Vietnam, but using the engine from South Korea's SSM-750k missile, so it might be a little bit faster than the KH-35E. Thanks you.
  23. Since 2.9.5 update, the DCS core game has been switched to a new parameters system and encrypted, causing all previously created ballistic missile mods to break. Currenthill has not yet found a definitive fix for that issue , so he has provided a temporary fix as you can see at the moment. The only way to get the ballistic trajectory as before is to revert to version 2.9.4 and have the pre-update mod files. This is how I revert my dcs back to 2.9.4. ( and I still have the pre-update mods file )
  24. not sure about 2.9.3 but I’m still playing in version 2.9.4 with all the Currenthill pre-update packs for 2.9.5 (US, UKR, RU, CN). I only downloaded the new Germany and UK packs, and both work perfectly in 2.9.4, but only the case ejection not work in 2.9.4
  25. Hi @currenthill Do you have any plan to add Gepard 3.9 Frigate to your russian pack in the future ? It mainly use by the Viet Nam Navy with the VCM-01 missile (VN version of KH-35E)
×
×
  • Create New...