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=Andre=

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Everything posted by =Andre=

  1. Custom files management is different for SimShaker Sound Module and JetSeat, and those are briefly described in Sound Module and SSA user guides. If you will want more details I'm at your service.
  2. the seat plus SimShaker for Aviators by f4l0
  3. There is a difference in motors and eccentrics on their shafts, so it provides a slightly different sensation. The power seems to be the same. Please read also my explanation on this page https://forums.eagle.ru/showthread.php?t=134704&page=174
  4. That was in SimShaker for DCS World and Falcon BMS, predecessor of SimShaker for Aviators by f4l0. I think you can see which files are called for a particular effect in SSA log at Service tab if you disable all other effects. And I think the list from SimShaker Sound Module below may be helpful as well
  5. Теперь уже Strength правда, а не Gain.
  6. А на первой вкладке что? Корректно сравнивать если там одинаковые значения Gain установлены.
  7. Ну а свыше 7G в соответствии с этим алгоритмом, там уже действительно разницы не будет ощущаться, накидка будет уже на 100% мощности.
  8. Но здесь то мы сталкиваемся с тем, что динамический диапазон накидки не столь велик, как в у перегрузки в реале. По идее, насколько я помню, алгоритм берет значение установленной мертвой зоны, скажем 4G и максимальное значение перегрузки, скажем 7G. И эту разницу в 3G как раз и растягивает по всему диапазону накидки от 0 до 100%. Это было так в SimShaker for DCS World, думаю оно и сейчас так осталось в SimShaker for Aviators.
  9. Hi lucky-hendrix, That's right. But there is another effect wich may produce a reasonable constant buzz - G-Force effect, if you set its deadzone sliders to zero. I don't think there is a special board for that, but you can always contact developer in this thread https://forums.eagle.ru/showthread.php?t=175028&goto=newpost And you can see changelogs in SimShaker for Aviators by f4l0 after every update. Yes, creating and tweaking effects takes time, but I would tell you that SSA developer is very quick on adding support for new modules. Especially if he gets some support from the community in order to obtain the module.
  10. OK. Got it. That should be easy. Please go to Help menu of SSA main window, select User Guide, open SSAManual.pdf and read starting from page 14.
  11. I think you should ask Realteus. Is that a problem?
  12. You can. But make it please more clear what would you like to adjust and where. JetSeat or transducers? SimShaker for Aviators or SimShaker - Wings?
  13. I suggest we'd better discuss it here https://forum.il2sturmovik.com/topic/32394-api-for-export-of-flight-data/
  14. That's described in SimShaker Sound Module user guide and in SimShaker - Wings user guide.
  15. Great! Thank you for the update shaz56!
  16. Thank you! Will be shipped soon!
  17. I still have Gametrix JetSeat in stock and get orders.
  18. 1. No, not at all. Feel free to set it 100% 2. No, it should not affect the JetSeat.
  19. thank you! Processing, I plan to ship it today.
  20. Hi sollymans, Please switch the shop currency to rubles at a dropdown list top of the page. Other currencies are for reference only. Please read my explanation on the front page. Unfortunately, current version of the e-eshop engine doesn't switches the currencies automatically.
  21. Before cutting the seat try to give stopped motor a few good punches, 908 model motors rather tend to temporarily got stuck from time to time than got failed.
  22. Well, I think it worth trying. Please PM me your e-mail or Skype, let's continue with that.
  23. Are you a programmer?
  24. Hi Kal, No, that's not easy. I converted Roccat button commands into DCS Export API control commands, avoiding keyboard input in the middle at all.
  25. Wings are for some other games, not D C S
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