The updated map with the satellite data:
A preview render of Vladivostok in Global Mapper:
The satellite imagery is not perfect and some data is not 100% lined up either. There are some clouds that also need to be edited out.
Once this is done, and the terrain mesh is created, I'm going to create new farm textures and add in roads, rivers, cities, and airports.
Due to lack of better data, I'm aiming for the map accuracy to be an "approximate representation" rather than killing myself getting the 1m resolution accuracy city/road/airport data. In the end this is a game and we aren't CIA or military.
Even FC 2.0 is an "approximate representation", IE Runway 13 at Batumi.
The terrain will end up being about the same land mass as the DCS/FC2 map.