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Maverick-90

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Everything posted by Maverick-90

  1. Hello everyone, i just started reprogramming my HOTAS for Black Shark and ran into the following issue: some switches react quite slow when ingame and sometimes they dont flip at all. for example: when flipping the master Arm on my Warthog (used the EAC on/off switch) sometimes the switch in the sim does not react, flipping the switch back to off sometimes makes the switch ingame go active, while sometimes i have to flip it a third time.... this only seems to happen to the flip switches on the Throttle, and to none of the buttons... has anyone experienced something similar? any idea what i can do? Greetings Maverick
  2. no need for click n fly choppers :joystick::pilotfly:
  3. having to register just to read support forums kind of scares me off buying their products...
  4. well if i click on support my browser says: Sorry, we could not find that!
  5. quite sad, that you have to go via Facebook to get support....
  6. well since it is possible to add Ka-50s in the DCS:W Editor, i guess it will be.
  7. versuchs mal in der script/database/db_countries.lua da sind zumindest Ränge drin. In Lockon und FC ging das, müsste hier auch gehen.
  8. if you can meet EDs standard, you could maybe build an official Hunter for DCS ;)
  9. KA-52: because the model is f*cking ugly :lol:
  10. I Want: VIPER :pilotfly::joystick::pilotfly:
  11. the A-10 displays altitude in feet -> 6000 feet = 2000 m
  12. kleiner hinweis: "speaking" schreibt man mit ea, nicht mit ee ;)
  13. been wondering about that as well
  14. you wont be able to play online then, because the game doesnt like playing around with loadouts, it wiill call you a cheater ;)
  15. Moin Herby, Wir fliegen unsere Trainingsmissionen immer mit allen gegnern auf Random, und uns ist sowas noch nicht aufgefallen, was der eine abschießt ist bei uns dann auch immer weg ;) I have never noticed such strange behavior, my Squad and I are always flying with all AI set to random, and never had problems Maverick
  16. "get FC2.0" doesnt really help anybody right now. A screenshot would imho help to solve your problem ;) and about that "mouse throttle": try to assign the button used for increase thrust (is it page up? I never use the buttons) to the mousewheel via your mousedriver, because i dont think lock on accepts mouse inputs as a key press by default.
  17. Staffel: 33rd AirBaseWing Piloten: 10+ (Aktive) Flugzeugmuster: A-10A, Su-27, Su-33 , Su-25T, Su-25, (MiG-29A/C/G, F-15 - zur Zeit nicht besetzt) KA-50 nebenher Sprache: Deutsch (Englischkenntnisse für Funk erforderlich) Homepage: http://www.33rd.de Staffeltraining: Di ab 20:00 open end Online Aktivitдten: Kaukasus Kampagne (mehr dazu auf unserer HP), Systemtraining, und ab und zu mal ein Dogfight PvP Forum: http://forum.33rd.de Kommunikation: eigener TS-Server Status: aktiv seit 2004 Schwierigkeit: Real (Funk, Taktik, Flugzeugkunde) aber locker
  18. send in some -25T with Mercury Pods and Suu-25 to brighten up the area ;)
  19. The Buk has always been able to do that ;) shoot the Radar and the TELARS will still shoot at you ;)
  20. In fact, Lock On is set in the stone age, but dont tell anyone :D
  21. omg i think it's the mighty P3N15!!!! we are all d00med now! :D
  22. yep, the 33rd ABW now consists of only 4 Squadrons: The 299. OShAP flying the -25T The Fighter Wing Flying Mig-29A/S/G, Su-27, Su-33 and F-15 The 23rd Fighter Group / 309th Flying the A-10A all based at Sochi-Adler, with the Su-33 also field deployed to the Kuznetsov and the Red Devils Display Team, based at Oktyabrskoye flying -27 Flankers
  23. And then the -25T in your modded game goes mach three :pilotfly: it's impossible that a mod (except from perhaps scaling down textures, using lower models ) can make your game run faster, since they have to be loaded extra
  24. you simply didn't get the point about FC2.0 i guess...
  25. you could use the TARPS pod for the F-111 which is still left from flanker2.5 ;)
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