Would it be possible to add unlimited skins to every plane, if we had a .skins file for every plane? if so, could ED release the Data needed for this? (for example:
material = {"C-130_okras", "Standart", "C-130-PAINT-DEF.bmp"};
what would we have to add instead of C-130_okras if we wanted to use it for an F-4? )