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VO101_MMaister

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Everything posted by VO101_MMaister

  1. Is there any news or progress with this project?
  2. Thanks for the reply Zabuza, Well, without disrespect the AI, but i feel I am quite good in E-fight. That is my bread since I started to play WW2 sims about 15 years ago. But I simply need to throttle back while I am keeping up with the AI in steep, slow climbs to avoid engine cooking. He is not faster or higher than me, simply he can climb without the heating issue. It means that the Dora`s engine cooling was much more effective than the Pony`s, or the AI`s CEM is way too much simplified. For me it kills the fun a bit. Just because something is difficult is not necessarily realistic. I will try around the trigger. It is custom made stick (see my signature), utilizing a Leo Bodnar Board with simple 2 pole switches. I have no issues in other games, and not always in the P51 either. regards MM
  3. Hi, I am also quite new with DCS and P51. I have tried the P51vsFw190 quick mission a couple of times. However i can shoot down the Dora without too much hassle, but it irritates me that the AI obviously has no overheating issues. It keeps climbing with low speeds and extreme AOA for minutes while my engine is cooking despite the full open (auto) radiator. I had the same feeling when I tried the P51vsP51 mission as well. My second problem is, that sometimes the guns quit firing after only shooting a single round. If I press the trigger again they are shooting ok, or maybe sending out only one bullet again (per barrel). It seems like it happens only with certain g-forces, but I am not sure if this is how it supposed to be, or it is some fail. Can you guys confirm these issues please? MM
  4. Today there are several full scale, non FFB sticks available or in the oven, from 200USD to 2000USD. For DIY guys it is not a big challange to put together a decent one either. The market is very small, so it is not easy to make a well selling product without special features. You can put on a P-51 grip with its limited two buttons, but it will excite only a few fanatic pony fans. What is certenly missing is an FFB solution. It has a good reason of course. It is much more a complex and expensive product, to be developed by hobby guys at home, it requires good Mechatronic skills to make it right. I am really cheering you to succeed with this one. It would be deffinitely a very popular device! MM
  5. Wow, 3/4" travel must almost feel like force sensitive controls on an F-16:) Of course in real flight one doesn`t think about the stick travel. You control your crate after the inputs you get from the airframe and controls, you don`t think about how many millimeters you are pulling to achieve this. It is funny because you could tell how much you are loading your aircraft with closed eyes, only by using your other senses it is so natural. But sitting in front of a screen all you can use is your eyes :)
  6. It must be some mixing up. I mean 3/4 inch (ca. 20mm) of stick travel is literally nada!!!! Maybe Yo-yo meant 3/4 of the stick travel (75%)? Also it should be defined what speed we are talking about. DCS P51 is the first sim what made me desperate to have FFB. It is very difficult to fly on the edge without it in this sim. And that is how it supposed to be.
  7. These are the news I have literally waited for years! I have planned to build a FFB control stick for myself, and I am very happy that I can buy it instead of fiddle with it:) I understand that you have some serious machine park and mech. engineering skills to put this together. I built control column and pedals (german style) and gained some experience through it. If you need some mechanical engineering support to your project just let me know! Here is my work as reference: Control stick design Rudder pedal design
  8. Awsome design! The cylinders look like motorcycle dampers with springs. And are they electromagnets as trim activators? Brilliant! Wish I could speak russian:)
  9. Hi, I am new at this forum. I started a control stick building project, and I would appreciate some feedback and input by others. So please review it and don`t keep your opinion, even if it is criticism. The plan was the following; - Stick length and travel acc. to the original Bf109 specifications (+20/-20 deg. deflection, ca. 500mm stick length) - Stick forces ca.3kg at max. deflection - Mechanism rolling on oversized ball bearings - Centering forces provided by extension springs, independent springs for both axis. - No concrete centerpoint - Damping by rotary dampers on both axis - Hall effect rotation sensoring - BU0836A control board. Here is what I have today. The biggest problem is the placement of the springs. The 40deg overall deflection cause a long travel ,so it was needed to place the springs as low as possible (to keep the travel within their working range). But it also means that the lever arm of the torque is short. To produce sufficient torque I had to choose powerful springs. All of them produce 390N at maximum deflection. That is a lot. I made some stress analysis to check the parts, but I am not feeling confy about the overall design. All ideas welcomed The cylindric parts are not pots but rotary dampers. Thank you MM
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