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Everything posted by ron533
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Mission 7 not progressing after convoy attack
ron533 replied to ron533's topic in A-10C Operation Piercing Fury Campaign
MMMMMMMM...... :megalol: Will have to get back to you with that.... :pilotfly: -
Mission 7 not progressing after convoy attack
ron533 replied to ron533's topic in A-10C Operation Piercing Fury Campaign
Yes. then after a short while comes a message that there's an attack on Kutaisi AB, and a reply that we're on our way to help, then a message for us to contact at 20 clicks out. Nothing else happens later, no message, no F10 menu. I went in and out 20 miles to try and trigger something, also went all the way to the base, then landed, nothing. -
Mission 7 not progressing after convoy attack
ron533 replied to ron533's topic in A-10C Operation Piercing Fury Campaign
Hi Again, I've retried the mission again today with latest stable, but still no progress when getting closer to base. no new F10 menu. I've turned labels on to see if the enemy is at base - but it never spawned... Don't know what else to do...Please help... Thanks! -
My setup. although not the most updated pictures I have. With Combat rudder pedals, KW-908 Jetseat, MSFF2 base attached to CH Fighterstick grip ;) Cheers :thumbup:
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Would it be possible to buy the Viper after release - using the bonus points we have and about to expire soon? Unfortunately only after Heatblur released the Tomcat - I discovered they don't accept ED bonus points... I guess ED would respect their bonus points... :) And if so - the max discount would be ~24 $ ? (calculated 30% max use of bonus from full price of 80$) Correct? Thanks!! P.S. I do buy just to support DCS with many modules in my hangar... that's why I have the bonus points to begin with... ;) while some were erased already...
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Thanks, will be waiting for it :thumbup:
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Thanks for the update! Is the fade in feature planned to be introduced as well at the same time?
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Mission 7 not progressing after convoy attack
ron533 replied to ron533's topic in A-10C Operation Piercing Fury Campaign
I did get closer to the base, even landed there, never got the F10 option... Is it a time trigger or a zone trigger after the first message about the base attack? What else do you suggest to do to get that trigger? Thank you! -
Mission 7 not progressing after convoy attack
ron533 replied to ron533's topic in A-10C Operation Piercing Fury Campaign
I'll be waiting for your recording, Thanks! -
Mission 7 not progressing after convoy attack
ron533 replied to ron533's topic in A-10C Operation Piercing Fury Campaign
Using latest stable. Thank you very much! -
Hi Ranger 79! After I finish the convoy attack and head back to base, I get the base attack message, telling me to call when 20 clicks out (I'm already at 21 miles out when the call is made), But I get no radio message/ option to call in and mission is not progressing. Tried it 3 times already, I'm stuck here. Thanks for the support
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Has anyone managed to change this line via the autoexec.cfg? I've failed, and would like to do it the 'proper' way recommended... Thanks.
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Thank you for your answer. Ron
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Well maybe, I wish ED team would respond and say why, and if so. I posted this in Bug and problems, but it was moved here.... with no explanation. Hope they respond. Thanks
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Thank you! :thumbup: I believe it will get much better now. Will implement as c0ff suggested via autoexec.cfg. Maybe the optional Auto-mute is an overkill, but if all planes can be globally have their sound off, I guess it’s enough for now :) (Could be nice if you do put it ‘hidden’ in the lua to configure for ‘testing purposes’ only...maybe ...:smilewink:) How does the fade in routine work when i.e p. switching to external view, then the fade-in kicks in, and I zoom out to keep the noise down, then I keep switching to another plane in external view not getting back into the cockpit, only cycling through external views - Would it re run the fade-in logic again per plane/F2 press, or the sound will keep staying high after the first fade-in?? Again many thanks and appreciation!! Ron
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Very nice mustang! :thumbup: I love your graphics tweaks, would appreciated it if you can publish a collection of your mods and tweaks like this one, in a central place, maybe a thread you update with links and refferals to already published mods you have as well?:book: What was your FPS hit like here? I had to reduce to 2.4 to have acceptable FPS. I’ve tried using this line via the autoexec.cfg but it didn’t work, other lines do work. Had to use the mod way via jsgme. Can it be used via autoexec.cfg? Thanks
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Capt Zeen F/A-18C Beta Helios Profile ! ! !
ron533 replied to Capt Zeen's topic in PC Hardware and Related Software
Can't read UFC anymore Hi, I've been using the F-18 helios profile for some time now, recently I noticed I can't see the numbers for the UFC when it's on. the export works ok and the numbers are there when stopping Helios, but it seems as if the UFC lost it's transparency in the green LCD displays. It did work before... Help is appreciated. Thanks, Ron EDIT: I've found a picture from a month ago, sorry for the bad quality You can see in the red circles the channel numbers (very faint), Now I cant see it anymore. also the area in blue that use to work is unseen now when Helios overlay is on.... %5Bimg%5Dhttps%3A//i.imgur.com/Lif8HHu.jpg[/img] -
EDIT: this post is answered in campaign page. Hi Ranger 79! After I finish the convoy attack and head back to base, I get the base attack message, telling me to call when 20 clicks out (I'm already at 21 miles out when the call is made), But I get no radio message/ option to call in and mission is not progressing. Tried it 3 times already, I'm stuck here. Thanks for the support
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[Originally I posted this in bugs and problems, but I guess a moderator thought it should be moved here, hence a double post, in an earlier post here in wishlist ...] Hi, I've posted about it before (with no reply from ED team), so I'm reporting it as a bug here, now that the map is declared final. Abu Dhabi's international distinct control tower is missing from the map. I believe it's a must have since it's a unique structure like many others already done in this map, and since its related to a big highly modeled airport - then all the more importance... You can't go wrong with this one... :) Thanks!
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Thank you for trying that idea! I appreciate it! Too bad it didn't work out. Regarding the 'cheating' thing - I rather 'cheat' than get deaf... :smilewink: At least the 'fade-in' feature should help somewhat I hope. Maybe it's also possible to let the "fade-in" time be configurable? (0/3/5/10 seconds...or a slider...) Another optional workaround for the possible bug with "zero volume slider" you mentioned, is an "Auto-Mute" option when on external view, and sound back on / Auto Un-Mute when back in cockpit view. This way we can choose if the default external view = Mute or not . but it cancels anyway when in cockpit view. While we're on muted external view selected previously - you can select to un-mute, if you like, with the LCtrl-S button used for sound on/off today, and let the sound fade-in like you planned. I hope I'm not getting confused, and this time this setting can be done without the bug you mentioned. And by the way, currently the "sound off" (which is my rescue for now...) is not working consistently (LCtrl+S), i.e. not on all planes. In F-15C and FA-18C it does work (there is a keybinding for it) , and in A-10C and others - it does not. there is no option for sound on/off key at all... which is another bug/problem... (I can mute my entire PC volume for that, but then I cant hear other players on Teamspeak for example). I hope it can be done, and again I really appreciate your patience and cooperation with the community here! Cheers, Ron
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Great!! Hope it works out! Thank you :thumbup:
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That is a rather glaring omission to overlook... I sure hope ED sees it that way.
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Thanks Mustang!!:thumbup:
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No need to get upset my friend :) Actually the original poster here has a valid point which is far from 'nittpicking'. there already is a model for solar panels, and it's obvious they did not use it correctly. he pointed it out. also the ruins with American Printings... No big deal, but an error - valid for this thread. ED IS ACTUALLY LOOKING FOR STUFF LIKE THAT... (I certainly hope so...) I would understand you more about "moon size" complaints, which I personally, only yesterday posted about, but it was not a complaint by the way, it was a mod request, in the MODS thread. Cheers