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Japo32

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Everything posted by Japo32

  1. is it mencioned the number of GB this map is going to be? I will need to uninstall something first I guess. Thanks!
  2. Yes, I know ED don't have enough men to work in others modules in case of a "Razbam" situation, but at least they could borrow some extra external people to handle with that problem. Or they could continue the F15E instead of making a new F15C. But hope everything is going well. Or if not, allow us, to refund if Razbam or other people modules don't work anymore.
  3. Then there was a misunderstanding by my side, where I thought they said, it was mandatory to third parties share their source files with ED to collaborate. Or is there anyone that do this? In that case, it would be nice in the product page to note if the product is sharing the source files or not, and then we could decide it we would like support that product. I make planes, and it is very rare to see developers that stay for years giving support to their payware addons.
  4. For me the most worrying situation is knowing if ED has the source code or not. It was supposed from time ago, that if any new developer wanted to produce something in ED, the third party should give the code from the beginning of the development. That is the reason I buy their products, because ED is behind to support it against what happened with the VEAO Hawk that I bought and no one gave me any compensation for it. If ED don't have the Razbam code, then... What ensures me that the VEAO situation will repeat again? And that is something that ED can say right from the first moment, and unless I am wrong (hope so) I didn't read anything about it.
  5. I think this is one of the main reasons irak still is much better than Afghanistan in mountain areas. Not only because it has more mountain vegetation, but also more believeble.
  6. A shame not comming in payware campaigns. In my case that is the reason I usually not fly them so much. Hate to refly again same what I did previous my death or failure. Hope ED finds a way to also include save into payware campaigns in future (only saves work for people that owns the campaigns or linked to computer ID?)
  7. well.. that is what satellite images has as a problem. Lots of GB. That is the reason I preffer great hand made textures. I think still Syria is the best map. It has a mixture between satellite images and handcrafted ones, so it is 50-60gb with lot of details everywhere. Iraq is pretty good in mountain areas with such vegetation of bushes, something I would like to see in Afghanistan. The map is better now becuase the new method to have better normal maps, but still has lot of area to improvement. I don't think there is much area to do it with polygonal mountains. It has a limitation of polygons per map, and Afghanistan has lot of mountains. But the big issue is still for me the ammount of GB used. I wish they could offer an option to install custom land handcrafted textures, but that would mean more work and time consuming (of course there are handcraft textures distributed in those "patches" areas like urban, agriculture, etc...)
  8. well.. if I can safe some GB in my SSD the area that is lower than low resolucion, then is correct for me. Even I would just leave it without satellite texture at all (could be a way to give them better resolution with repeat biome textures. But it think already we have a "problem" with the size of maps (my M2 is almost 1TB without Kola and SA maps installed already), to even produce more GB in this extra area. Of course it could be optional to install, that extra portion with higher satellite details or not, to make everybody happy.
  9. Japo32

    Audio

    One of the problems I usually have is that even I know english, most of the times I have to be reading captions, becuase I don't understand with radio fx and not good vocalization, I don't understand mostly what is said. And that is a shame. The audio shown here is better appart of the reverb effect. Hope you guys can collaborate in future.
  10. agree is rare to finish them with guns if they tell you the hard deck is 18k.
  11. Still I see some "patches" areas. This one from free flight of the Apache in Afganistan. But clearly is a much better product I think
  12. I don't see the discounts at all in the page. Shift + F5 don't fix it
  13. Actualizado con el Kiowa
  14. I have expluded and it last long time to load everything, and I have a 9900KS 32gb ram and 4090
  15. There was a "fix" for the HUD compass numbers in the F1 that made them more readable via Lua script. Maybe there is another way to do this in the Chinook, but would be more desirable to include a parameter in the special options menus. Something to not break the lines. this is needed for VR.
  16. agree 100% and beeing so dark blueish it makes more contrast with the terrain making it unrealistic. Maybe there are big lakes with that color, but I suppose most of the rivers in Afganistan have to be small ones comming from mountains... that it would be nice to add maybe (if performance allows it) particle effects to make water sprays. Problem with water and rivers is that they are vector data. It would be nice to add some kind of reflective texture (with no grass) to make able little rivers, and not cut the terrain in those areas.
  17. While I love to see this aswell.. I am fear of the ammount of GB needed to download those textures (clipmaps). I think a clever approach in the future would be to edit somehow in real time those base textures to make them more (de)saturated in color to identify (autum)Spring, and add some kind of layer above certain areas to make snow, maybe as the Microsoft simulator does. But I think still ED don't have that technology (hope I am wrong) I hope an approach like that can be achieved as a full Satellite map with a decent resolution texel density is something that worries me because storage and VRam, but it is more desired to use satellite photos only over "personality" areas, and others more "common" use repetitive (non noticeable) textures as I think they do for the urban areas with 3D objects over the texture set. But that would take much more time working on the maps.
  18. What we did in MAD (that is garantee to work with a human CP/G) is that The human one is the one that hits space when asked for, and mostly all worked. Maybe if the triggers are not set for the pilots or copilot but to the helicopter itself, it may work even someone of both is killed.
  19. Same question. I only play the Apache with human friend CP/G
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