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dodger42

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Everything posted by dodger42

  1. That sounds awesome. I wonder if someday there will be a decent provider or global terrain for flightsims. It seems crazy to have so many developers making terrain. Get a license to the terrain and make it upgradeable through updates etc.
  2. Great. Thats one area of EECH that the simhq commentary didnt go into any depth. The graphics from what I can see are at least as good as Lockon. Perhaps the terrain is less detailed, but those in city shots are way more detailed than anything in LO.
  3. Cant wait for my copy. How would you rate the flight models? Nothing can be worse than the novalogic commanche FM. Even LHX attack chopper had better FM than Novalogics latest cut. :)
  4. I hope the model supersonic flight in FSX. That will open up the door for some good military mods (even if no weapons). Is there any ETA for release? The aircraft carrier looks damn nice, and that water... awesome!
  5. Bummer... but I wonder whether the delay has so much to do with quality of the BS release, or ED shifting focus to developing the A10 Sim for the US. That time of the year may be a little busy. FighterOps just might have something around that time, and a few other combat sims coming out around that time. Should be an interesting year for us simmers.
  6. This is only a problem if you have the corporate edition of antivirus. Norton products (which no doubt most of us consumers use) are not affected. http://www.symantec.com/avcenter/security/Content/2006.05.25.html
  7. Im definitely going to order one from ebay. That write up from simhq really gives it a good wrap. Is multiplayer anygood?
  8. Yeah I had no idea. I'm trying to find a place I can buy EECH. Is there much of a multiplayer following?
  9. http://www.simhq.com/_air4/air_150c.html Those city graphics are sensational. (its a little old, but its still very interesting reading). Shows what modders do.
  10. Sweet system specs ijozic! What does your available conventional memory max out at? Did you beat 634 KB? There was actually a product from Quarterdeck before QEMM called QRAM for 286s. Ahh the golden days. Back then apps worked perfectly.
  11. a) Tank Killers wont be the lockon-engine 2) half-life 2 and the source derivatives aren't exactly light on hardware requirements either. Many would disagree, but your entitled to your opinion. :smartass:
  12. I'd really like to see Tank Killers distributed on something like Steam. I just bought and downloaded dangerous waters in 30 mins.
  13. Sounds interesting Woodstock. Are you going to use a filter or something? I followed a thread on fighterops for a while looking at implementing this. I think XSI have plans to implement interference on comms audio (would be sweet it was dynamic based on weather conditions etc). It definitely would add to the immersion level to have non-crystal clear audio whilst in game.
  14. Funny how her speaking that way makes her more attractive.
  15. Sorry did you see the X3:Reunion review? I just fixed the link at the top. Try again.
  16. http://www.g4tv.com//pile_player.aspx?video_key=10925
  17. And bullets though usually elongated.
  18. The skipper will gladly pull a move like this if you get a wind direction change on short final.
  19. Consoles are destroying many PC game sequals. Many developers are writing games primarily for the console market, and then porting for Windows. The economics are obvious, but I dislike it all the same. Just another opinion though. P.S. I do have a console.
  20. Oil companies = corruption, collusion, governmental manipulation. I doubt there will be any move by the US military to alternative fuels until the oil companies are good and happy for them to do so.
  21. Whatever this code is, and whoever it is for, at least there is stuff going on. Would make sense that some of that flows through to the consumer market, but who knows. Fingers crossed. :cry:
  22. The developer sure seems to know how to extract data from LO. Good on him, and soon good for us! :)
  23. Tension adjustment is a good idea. I bought the CH product and found it a POS because it was just too loose. The CH pedals actually gave my simming a lower feeling of reality. They are sitting there gathering dust now.
  24. Does LUA let you know when you dispense a flare? I know you cant get it from the mp_log file. What a sweet project. A massive amount of work.
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