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Spanker79

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Everything posted by Spanker79

  1. Same here...I can confirm that. Although Rearm-Refuel on road works for SP in MP doesn't work (and i alternated the mission given at 1st post.I just set the AJS-37 from player to client-in case someone asks if i created my own mission)
  2. Callsign : =GR=Spanker Nationality : Greece Current location : Greece Squadron name : Lock-On Greece|DCS World Greece Squadron website : http://lockon-greece.forumotion.net/ +3 Reserved slots for Lock-On Greece
  3. I know where i edit the unit..I dont know where to find the name of the units so i can put the correct description.
  4. Hello guys. Quick question: Where can i find the units list for the CTLD so i can edit it and have a custom F-10 menu units list? Thnx a lot :thumbup:
  5. UPDATE Due to some problems i will not be able to attent today. Callsign: =GR= Spanker
  6. =GR=Spanker Lock-On Greece|DCS World Greece SU-27 Greece (Lonewolf)
  7. invitation has expired. Maybe a new one? :thumbup:
  8. Check your inbox chromium. I have sent you a pm :thumbup: Looking forward for your answer. :helpsmilie: :helpsmilie: :helpsmilie: :helpsmilie: :helpsmilie: :helpsmilie: :helpsmilie:
  9. =GR=Spanker Mig-21Bis (and God helps us ALL) GREECE
  10. After a few tests i finally figured out the solution. Plz delete thread.
  11. Anyone?
  12. Hello guys,i want your help.I am building a mission in which a convoy haw to go from point A to point B I want through the F-10 menu to have the options START,STOP so when i say the convoy to stop,it will hold posistion and when start to continue. I know how to set up the 2 commands on the F-10 menu but i cant figure out how to use the flags.. I know the solution must be easy as pie but right now my brean is stuck. Can you help me? Also an attached .miz example would be great. Thnx a lot :thumbup:
  13. This is what i get when i am trying to unzip your file (i use winrar)
  14. You have to re-upload the mission files. When i go to unzip them it says that the files are corrupted...
  15. Actually there is not too much for A2A...See the vid below and do some training by yourself.
  16. Thnx a lot!!!
  17. I managed to play the audio file but no luck with the text..Can you attach a .miz example plz?
  18. Thnx,i will give it a try :thumbup:
  19. Hello guys...Just a quick question. Quite a long ago while i was playing a mission (single) i remember saw that some messages where displayed on the left corner instead of the right side. I am building a mission and this could be very helpful for me. Can you advise me how to do that and if someone attached an example that would be great! Thnx a lot!
  20. Any news regarding the ships?
  21. I saved the new lua file and i renamed it just to be sure not to use the old one (example_NAVY). I used your mission.I deleted the pre-defined red units (T-90),i created also another SPAWN3 & 4 zones (it works with ground units,so no worries if i made something wrong) and i use the naval names you have in your text document. The result was the mission to run (i didnt have any error messages or CTD) but the naval units never spawned. A mission from you as an example would be great,since Viggen is on the way and your script opens new horizons in mission designing. Looking forward for your answer. Thnx a lot.
  22. Hello there. I recenty found out about that script and i can say "amazing work".Keep up! To my question now.Although i mangaed to mess around with ground units i haven't been able to do that with naval. I use the names you pre-defined in the txt and also moved the zones to sea but...no luck! Can you plz create a simple mission for example and how the script must look like? Thnx a lot and looking forward for your answer. :-)
  23. Any help regarding my question 2 posts above? :music_whistling:
  24. Guys quick question. Like the troops that you can assign to them the max distance to search for enemy (line 48 ctld.maximumSearchDistance = 4000 -- max distance for troops to search for enemy) can you do the same for the vehicles or it is for troops only? thnx :-)
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