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Everything posted by Spanker79
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Compact Foothold-style mission for helo ops
Spanker79 replied to Floyd1212's topic in Missions and Campaigns
@Floyd1212 We have them on our dedicated server (host the mission) and each one of us in order to be able to join. But still nothing happens.. Speaking 1st hand. May they are visible if i for example host the mission and not the dedi server? -
Compact Foothold-style mission for helo ops
Spanker79 replied to Floyd1212's topic in Missions and Campaigns
@Floyd1212 Thank you for the mission. My SQN and i had a blast palying it. Very good job. One thing though.. SAM Assets Pack for some reason didn't work. I put the file on our dedicated server but the FARPs were "naked" and had only the statics from DCS. Any ideas on that? -
Operation Scarlet Dawn - Syria PvE Persistent Campaign
Spanker79 replied to Surrexen's topic in User Created Missions General
You place the amount of crates you want. You bring an engineer team and then give the "order", but if the crates disappear you can't do much... -
Operation Scarlet Dawn - Syria PvE Persistent Campaign
Spanker79 replied to Surrexen's topic in User Created Missions General
Thanks -
Operation Scarlet Dawn - Syria PvE Persistent Campaign
Spanker79 replied to Surrexen's topic in User Created Missions General
Hello. I have a problem regarding "Helo Operations", the spawing of crates and the construction options. (i have downloaded the miz from https://www.digitalcombatsimulator.com/en/files/3313323/) As you can see in the pics below i call from F-10 menu the crates and load them normally. but when i go to the area in order to make a construction (for this example a M818 truck that needs 2x crates), when i unload the cargo/crate it is nowhere to be seen (pics below) The distance from FARP Paris is 12.15NM and i have put a marker in order not to miss the spot. Finally after i bring a construction team and try to build this M818 it tells me that there are no crates in the area... Does anyone else has the same problem? @Surrexen can you help? is this a bug? Are these constructions supposed to be built only inside airbases or the 12.15NM is not enough an i have to be in a larger distance. Looking forward for your answers guys.. (sorry for my bad english) Thanks -
Is it possible to merge two missions into one?
Spanker79 replied to Gideon312's topic in Mission Editor Tutorials
Yeap.. Try this https://www.combatflite.com/ My SQN "LockOn Greece / DCS World Greece" used this in order to set up our dynamic campaign but this is ONLY for the ground units. Triggers are not saved unless the mission the exactly the same ones. Use used this in order for both teams to place their units on the map, without the other team know where and then merged them into 1 mission. -
@deadlyfishes First of all i would like to thank you for your missions. They are the main ones that my SQN use in order to do some training and i would highly recommend them to others, but after your last updated .miz file we are facing a little problem (i can't remember if it was there in previous versions or not) and i would appreciate if you or someone else could help me or maybe it is a "bug" that slipped under your radar and may be fixed in later versions. 1st problem As you can see in the picture below despite the fact that 3 missions are auto generated (A2G Easy, A2G Hard, Anti Ship) there are only two (2) F-10 marks (screeshot 1) 2nd problem If we "ingore" the problem above and i want to spawn a A2G Helo mission i get the message (screenshot 3): " The is already a mission of this type currently active" You can spawn only one of each A2G mission type at a time. Please complete this mission type before spawning a new one. All the other missions (Infantry assault & Convoy hunting) work just fine with their F-10 marks also present. (screenshot 4) Can you or anyone else help? Thanks in advance.
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- customizable
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[ALL MODULES][SP/CO-OP] Liberation Dynamic Campaign
Spanker79 replied to shdwp's topic in User Created Missions General
Hello guys. In the same mission setup in single player campaign i have the F-10 marks while if i host the same on multi no F-10 marks are placed despite the fact that the option is ticked in mission options. Is that normal? Is there a way to show F-10 marks in multi? Thanks in advance for your help. -
Didn't work
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Hello guys. In the same mission setup in single player campaign i have the F-10 marks while if i host the same on multi no F-10 marks are placed despite the fact that the option is ticked in mission options. Is that normal? Is there a way to show F-10 marks in multi? Thanks in advance for your help.
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Operation Scarlet Dawn - Syria PvE Persistent Campaign
Spanker79 replied to Surrexen's topic in User Created Missions General
Thanks a lot for your answer and help my friend. -
Operation Scarlet Dawn - Syria PvE Persistent Campaign
Spanker79 replied to Surrexen's topic in User Created Missions General
Hello guys. We have started playing this campaign with my Squadron and i have a question. How sectors are captured by humans and not AI. I know that every now and then cargo planes take off for the sectors of interest but if they land or units are placed inside the airfield the name of the sector for Phase #1 isn't remove. I attach a picture where i have moved with UH-1H (flown by me) inside Rosh Pina and although as you can see the airfield is owned by BLUE Coalition, its name isn't removed from the list. Thanks a lot in advance for any help. -
Operation Scarlet Dawn - Syria PvE Persistent Campaign
Spanker79 replied to Surrexen's topic in User Created Missions General
First of all i would like to thank you for your missions. I am writing this here but it goes for all of them.. Now i have a question.. Since your missions use "sectors" for the various supports, it would be a great addition since the deaw tool is now available, to have these sectors available on F-10 map. Do you have this in plans? Is that possible? -
I have downloaded version 0.3.0b and i don't have working radios as shown in Grim Reapers video. I am missing the keybinds in the picture below Any ideas?
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Have you set them as "client" ?
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save mission file DSMC (the new "DAWS")
Spanker79 replied to chromium's topic in Utility/Program Mods for DCS World
Thank you for you answer. Congrats on DSMC Keep up the good work- 92 replies
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- save scenery
- save
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save mission file DSMC (the new "DAWS")
Spanker79 replied to chromium's topic in Utility/Program Mods for DCS World
I am not using a dedicated server. I found it only at DSMC_Dedicated_Server_options lua Can i do ot from DCS "special" menu, when i am trying simply to host a mission?- 92 replies
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- save scenery
- save
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save mission file DSMC (the new "DAWS")
Spanker79 replied to chromium's topic in Utility/Program Mods for DCS World
Hello i have started reading trying to figure out how the script works and i have a question (maybe a silly one) How do you deactivate the option from scenery saving in F-10 menu (in order not everyone start to save spam) and only use the auto save that is on special options? Thanks in advance for your answer..- 92 replies
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- save scenery
- save
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Show message everytime a trigger is tripped (Loop)
Spanker79 replied to TheTrooper's topic in Mission Editor
Switched Condition> Blue in Zone > Flag On 1001 Switched Condition > Time Since Flag [Flag:1001, Time: 15secs] > Flag Off 1001, Flag On 1001, Message to coalition -
Coalition-Slot password protection script
Spanker79 replied to chromium's topic in Multiplayer Server Administration
Thank you very much for your time and effort to do this! -
After the recent update and when i continue the "Red Flag" Campaign for the Viggen i noticed missing textures on both sides on the intakes-canards. Attaching pictures below.
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TACT 21-1: Tactical Air Combat Tournament
Spanker79 replied to X-man's topic in Tournaments & Events
Squadron: LockOn Greece - DCS World Greece Timezone: 16:00 - 21:00 Zulu (weekends) Aircraft: JF-17, F-14, F-16, F-18 Maps: Cauc, PG, Syria -
Chuck consider to change your 1st post regarding the links. After the new forum update your post is messed up!
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Thnx a lot
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TGP to HUD In A-10C with China HAT Aft Short you used to get your TGP uncage to HUD if it was looking at another point. Now with A-10C II this is not possible. China HAT Aft Short, toggles LSS. How can i do it with A-10C II?