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CarloVecchi

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Everything posted by CarloVecchi

  1. Hello John, thanks for your awnser. I know how to modify the Options. Just wanted to know how to use sim or arcade mod Options, cause only F-5 - 3 is shown in my flyable ac menue.. But I found a trick. backed up the sim Options and copied the arcade Options in sim Folder.
  2. Sorry for hijacking this threat, but i have a Problem with the MV 2. It starts when I open it as Admin. But somehow I´m not able to open textures. I have set my textures path (more times) but won´t work. anyone got a solution? Or is somewhere explained how to set the path right? :confused:
  3. Pretty nice choice. :thumbup: Will this also be collab with Sim Skunk works?
  4. Hello all, I just purchased the F-5E module. during changing the Settings i have noticed, that there are Options for the F-5E Sim & for F-5E Arcade. My Question is now, will the Options selected regarding the general Settings (arcade mod activated)? Or in another way, f.e. like the TF-51D, there i have in my Aircraft menue 2 planes (TF-51D SIM & TF-51D Arcade)? In my Aircraft menu i have just F-5E - 3
  5. Wow that looks pretty nice so far! :thumbup: I´m working on new textures for the current (Freeware) MB.339. Guess i can scrapp that Project...
  6. Hello together, I started my 1st DCS World project. It will be a bunch of skins for the amazing MB-339A by frecce tricolori virtuali. I´m currently using their templates in 4K, but I´m thinking to go to 8K textures. Let me know what you think.
  7. I´m currently working on a bunch of MB-339A skins. The Aircraft comes with 2 helmet models (HGU33 & HGU55P). I would like to have for the older skins (80´s) for both pilots the HGU33. But somehow there is always one HGU55P Helmet mounted. HGU55 Helmet for both pilots work. Anyone know ift it is possible to have both Pilots wear the HGU33 Helmet?
  8. Hello all, I´m pretty new to DCS World and I really enjoy it.:punk: I was in the past a modder for the Strike Fighters 2 Series from Thirdwire. Now I wanna mod for DCS, but I´m (still) not familar with the DCS structure and so on. I know how to add skins, repaint em etc. But I´m not familar with the description.lua file and the effect. I learned by my self, that it refers to the textures used. Is there a explanation of the file and the effect of the entries inside? I change the file with the editor, but is that the right way? I hope someone will be so kind and help me... Kind regards, Carlo
  9. Put my hands on the great MB-339A Reworked the skins, added details, new paint etc...
  10. Thank you very much for this great aircraft!:thumbup: I couldn´t resist and put my brushes on the MB.339A... :music_whistling:
  11. Some testing @ Tonapah range [ATTACH=JSON]{"data-align":"none","data-size":"full","data-tempid":"temp_262302_1605434631912_241"}[/ATTACH]
  12. Sorry for Picking up this Topic after more then 7 years.:music_whistling: But I was searching for some explanations regarding usage of individual Serial numbers (Decals). I have noticed, that the 1st part of the tail numbers on stock A-10s is painted on the texture. The second past Comes from a dds file (TactNumbers-USAF-Light_black) Is it possible to make the completetailnumber as a seperate dds? And is there a tutorial. how to place the decals on the Skins? Kind regards, Carlo
  13. Nice work Jack! :thumbup:
  14. Hello all, I´m pretty new to DCS & I really like it. I´m a modder for the Strike Fighters 2 series, so I would also like to mod for DCS. I wanted to start with the A-10A wich I purchased. But I´m not familar with the file structure of DCS. I can add skins, change em etc. But, where are the stock textures for the A-10A modul located? I looked under bazar folder (installation path) and under saved games, but no luck. My second Question is, how can I add numbers to a skin (without painting on texture)? Are there any Tools I Need specially for DCS? Like f.e. a model Viewer or so? I hope you can help me. Regards, Carlo
  15. Thank you, will post it there. Sorry I´m also still not familar with this Forum.
  16. Hello all, I´m pretty new to DCS & I really like it. I´m a modder for the Strike Fighters 2 series, so I would also like to mod for DCS. I wanted to start with the A-10A wich I purchased. But I´m not familar with file structure of DCS. I can add skins, change em etc. But, where are the stock textures for the A-10A modul located? I looked under bazar folder (installation path) and under saved games, but no luck. My second Question is, how can I add numbers to a skin (without painting on texture)? I hope you can help me. Regards, Carlo
  17. Hallo zusammen, ich bin noch relativ neu bei DCS World, aber diese Sim gefällt mir sehr. Ich habe da einige Fragen bezgl. des Erstellens von eigenen Skins und ich bin noch nicht vertraut mit DCS. In der description.lua Datei sind ja alle Infos hinterlegt (Land, Name des Skins & welche Nummern.tga verwendet werden). Dazu habe ich jetzt noch einige Fragen. Gibt es eine Liste mit den Länder Abkürzungen? Gibt es eine Liste der standartmäßig verfügbaren Nummern TGA Dateien (ukr-code-numbers-ver1.tga etc) ? Kann ich auch eigene Nummern erstellen, falls ja, wo müsste ich diese speichern und in welchem TGA Format? Kann ich auch die standartmäßigen TGA Dateien bearbeiten? Ich hoffe es waren nicht zu viele Fragen. Aber wie gesagt, stehe noch am Anfang. Liebe Grüße, Carlo
  18. Hallo zusammen, ich bin gerade dabei mich mit DCS World anzufreunden. Von der Sim her läuft es bisher sehr gut. Ich würde nun gerne die Mausachsen bei der Außenansicht F2 umkehren und auch etwas die Empfindlichkeit der Maus einstellen. Habe da bisher aber noch nichts in den Optionen gefunden. Ich hoffe ihr könnt mir da helfen? Grüße, Carlo
  19. Not released yet. Model, you should search for VSN F-104 Starfighter ;-)
  20. Only QF-104 Skins are available. https://www.digitalcombatsimulator.com/de/files/3304448/?sphrase_id=1033588 Great to hear, can´t wait for the temps!:thumbup:
  21. Hope you´ll finish the F-86 Skins soon. :lol:
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