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Quax456

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Everything posted by Quax456

  1. @TomDK für welches Modul willst du den Zoom (Standart sitzposition) anpassen? Für die A-10 schau Dir mal die SnapviewsDefault.lua im Config/View Ordner an. Diese habe ich mit hilfe von PeterP geändert.
  2. Alright DRUID, have made multiple tests. Starting situation 1: Ran different missions as single player or selfhosting. Every JTAC is working including airborne units on VHF/FM Starting situation 2: Startet a mission on a standalone server, connected to it with a different rig as client. Working JTACS groundunits on AM & FM. Airborne JTACS working on AM but not when they are set to FM. These arent appear in the FM Comm menu even with easy comm on or off. And for shure I have made this tests for hours with some mates which aggree to my conclusion. Best Regards
  3. Dear Druid, you have set the AFAC on 124 and 125 VHF/AM just set them via advanced Waypoint actions to a VHF/FM frequency like 30 than you will see it wouldn't appear in the List...... Your suggestions in Post #6 are only working on ground based AFAC, but for many reasons there are airborne AFAC's neccessary. For my opinion and experience on duty as member in GAF(German Air force) we haved comunicated with the pilots on VHF/FM anytime cause a portable VHF/AM radio is to big and heavy to transport for infantry or such unarmed vehicles.
  4. The advanced waypoint action or "follow command" is barely new and for my opinion not documented in any manual I know so far......
  5. Dear Speed, for my opinion are sufficient complex missions that are not as linear as the mostly I have seen. I don't wont to degrade the work of any mission designer. I prefer missions with mostly randomized actions. For that I'm often useing the switched condition triggers espacially we both have done to call out "SAM LAUNCH" via slmod.unit_firing. Maybe I can try to reduce the mission size by deleting some sound actions and the related files. If this will work I go on feeding you with the results. But I don't think it depends on size cause I have created a little training mission which is only 262kb large. This mission crashes although. In DCSW 1.2.0 this missions never crashed even on reload/restart. To make it clear -> You have made a great job to create this mod, cant imagine how to design any further missions without it :D BTW: Is it possible to rework the add_task logic by adding a task not only by coallition but by country???? That would be a great hit...... Best regards
  6. Dann möchte ich aber nicht wissen wer die Vulkanier sein sollen :music_whistling: :D
  7. Have tried the whole evening to figure it out why my server crashes and under which circumstances. Only if I try to load or restart one of my Mission with SLMOD functionality the server crashes...........damn :D Will give it a try with changing the mission start trigger......
  8. Ok, we have made some investigation, it seems that all airborne FAC Units doesn't get to work. Just to complain, it works for the host but as client it doesn't work........... 2nd Bug I have recognized if you are a 2 flight group and contact the FAC, it will be all weapons anounced twice ofcourse both airplane have the same payload can ED or some Testers agree to this issue??? Regards
  9. @Speed have done some test last night with =STP=Scorpi. We have started my mission on his server with installed SLMOD and made some restarts even with connected clients. RESULT = No crash Will test it soon with my server maybe the new updates have fixed it. Will report feedback ASAP. Regards
  10. Hi Speed, will try to give you your wishlist :smartass: Just to be patient, I never said it have to be your Mod. I'm shure the solution is for shure on my side. Will give you instand feedback....
  11. @Speed I have figured out whats causes the server to crash. When I use missions without any slmod trigger functions it wont crash. If I use one of my missions which I have created with lots of slmod triggers it will crash on restart or loading a new mission. Does not crash if the server is empty, only crashes min. 1 Client is connected. Have attached one.
  12. No, I try to com with the JTAC as an A-10 client. I didnt get the menu Item even if there is easy comm on or not..... I think I have to redo the Predator and define them new in all my missions.....
  13. Will do so tommorow, arrgg today..later on....now I have to take some sleep :pilotfly:
  14. Just for INFO: the server crashes even without installed SLMOD. Don't know what I can do, have completly deinstalled DCSW and made a fresh installation but no change :mad: @Speed wasn't your fault.....but I'm at the end of any ideas, with Version 1.2.0 there was no such issue!?
  15. It does save by clicking the Disk Icon, but there is no feedback. Neither visual nor via audio :music_whistling:
  16. Havened checked this out. Will give it a try but how can I remotely restart a mission without slmod??? I know i cant :D So, will see if it does it when I do it manualy.... Regards
  17. Sounds like there is a RAM-module defective, or one of your hardware drivers..:(
  18. Just in my case it incresed very slighly the fps ~5. All Settings on High!
  19. Hi @ all, I have a serious problem that I don't see my Predators as JTAC in Comm menus. Maybe someone can tell what have changed since 1.2.0. At that time the JTAC worked!? Regards
  20. I have a strange issue, anytime my server restart a mission or load a mission it crashes the server!!!!! I use only DCS world current version and SLMOD.....
  21. Hi Traxx, I hope you will understand offcourse my bad english. All slmod functions only update once a second. So if there are more than one hit recognized it will only react on th first. By the way change your Trigger conditon to "switched condition". Otherwise there will be more than one count added to your flag counter..... Regards
  22. Auch mit dem Aktuellen Update *0699 ist der CTD bei connect to Master server leider immer noch vorhanden.
  23. Hi Speed, your Beta to V6.2 runs very good what means no crashes so far :) But I do have one issue. The server starts always in pause mode and didn't unpause when someone connects. I believe the problem must be between my ears maybe you can give me a hind :smartass: Regards
  24. Ja ich kann bestätigen es läuft soweit stabil, aber nur auf kosten der Performance. Wie auch immer mit 20FPS selbst unter minimum einstellungen ist es immer noch unspielbar :mad:
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